243,006 Commits over 3,867 Days - 2.62cph!

3 Months Ago
Client-side "Can't deploy on door!" check so the deploy guide doesn't turn blue on doors Minor toast error fixes
3 Months Ago
Added "Current Project" to Special group in Asset Browser https://files.facepunch.com/CarsonKompon/2024/July/31_19-14-MindlessEnglishpointer.png Added Drag-and-Drop support to Folders in the Asset Browser https://files.facepunch.com/CarsonKompon/2024/July/31_19-25-SmoggyIndianrockpython.mp4
3 Months Ago
"Skin not owned" error when trying to skin a block with a skin you don't own Should not happen in normal situations but I was tired of being confused by this in the editor
3 Months Ago
Add EditorShortcuts.BlockInputs. Block Shortcuts while right/middle clicking on Scene Viewport.
3 Months Ago
Resolve import warnings on vanilla TC gibs Mark gibs as R/W and convert vanilla TC gibs to use primitives
3 Months Ago
SB TC now uses the deploy/destroy sounds of the retro TC
3 Months Ago
Replaced "Too close from another building" error message for "Too close to X" Briefly highlight the block in question when showing the error message https://files.facepunch.com/Flavien/WvU4h1yNwGLGDinf.mp4
3 Months Ago
Invoke shortcuts when focused on a line edit if the shortcut has a CTRL or ALT modifier (Fixes CTRL+S in a textedit)
3 Months Ago
Fix `video` getting called twice from F6 bind
3 Months Ago
Merge from main
3 Months Ago
Added Clear button to Editor Keybinds (allowing you to remove binds) https://files.facepunch.com/CarsonKompon/2024/July/31_18-00-EmbarrassedHoki.png
3 Months Ago
twitch drops turntables setup
3 Months Ago
merge from main - RC
3 Months Ago
Draw Camera Speed Overlay in Scene Viewport when changing the speed with mouse wheel https://files.facepunch.com/CarsonKompon/2024/July/31_16-58-MonstrousIrishredandwhitesetter.mp4
3 Months Ago
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3 Months Ago
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3 Months Ago
Show how many assets/icons would be rebuilt when right clicking a folder. Don't show option at all if there are no assets in the folder. https://files.facepunch.com/CarsonKompon/2024/July/31_16-20-StaidMonkfish.png Do the same thing with right clicking anywhere in the asset browser (for the current folder)
3 Months Ago
Remove this log
3 Months Ago
Fixed a couple of NREs, demoted this assert
3 Months Ago
Fix
3 Months Ago
drop older updates
3 Months Ago
Fix client compile error
3 Months Ago
added underwater mask to crittermovementshader
3 Months Ago
Fix
3 Months Ago
Sends raknet stats per connection (including throttling) to runtime profiling every 1 second - iterates through 30 connections per frame but waits for up to 1 second to start looping again
3 Months Ago
Prevent calling Msg_ClearInterpolation for ourselves
3 Months Ago
Unreliable transform updates test
3 Months Ago
Heli death fx
3 Months Ago
Test unreliable again
3 Months Ago
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3 Months Ago
Reduce initial size
3 Months Ago
Test
3 Months Ago
missing textures
3 Months Ago
seaweed clump prefabs
3 Months Ago
Go back to reliable test
3 Months Ago
Fixed the screen turning black after respawning before the end of the death screen fade
3 Months Ago
Update PackagePopup to show the information in a much cleaner way https://files.facepunch.com/CarsonKompon/2024/July/31_13-50-DeliciousSora.png
3 Months Ago
Change order here
3 Months Ago
Bevel: better handling for zero velocity vertices I'm probably gonna rewrite all of this
3 Months Ago
Update: Avoiding multiple GameObject instatiation in CompanionServerTests There's now one testDummy that can be used as a component storage. This allows to have proper "alive" components. This revealed a couple issues (late database cleanup leading to locks, not fully configured clan participation) which I've fixed. Tests: reran all tests multiple times - all green
3 Months Ago
Only do parent rpc if we're network root
3 Months Ago
Test trying to reduce packet sizes a lot
3 Months Ago
Don't swallow shortcuts on same widget. Make all tool shortcuts target the SceneViewportWidget
3 Months Ago
Probably fix random TrySpawn exception Add masking to EnvironmentFishCritter shader (untested at all)
3 Months Ago
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3 Months Ago
Update: Added Subscription-related tests to CompanionServerTests 2 more down, 2 to go. Tests: ran all tests multiple times - all green
3 Months Ago
Moved this photoshop file outside of assets so it's not as confusing
3 Months Ago
Updated stag ragdoll character joint limits
3 Months Ago
Add command to draw navmesh in game
3 Months Ago
Fix black cubemap fog on hammer