125,565 Commits over 4,171 Days - 1.25cph!
Subtract
79093, caused shoreVectors to be generated twice, which slowed down playing in editor
Add editor tool to export selected industrial pipes as a prefab
Plugged AO into Spinning Wheel materials
Boomerang world model rexport
Use mesh scale when drawing simple building block highlights - fixes adobe high wall and gates barbed wire scale issues
Slightly increased the frontier high wall bounds, to catch ladder deployed on the railway
- Ensure original boomerang item is cached by new thrown boomerang
- When boomerang hits something the boomerang item will be nuked
New system to keep the boomerang in your hotbar whilst its flying. Total buggy mess right now
merge from copy_paste_clientside_fixes -> main
Fix copybuilding saying it required 1 argument instead of using the clipboard
Cherry picked changeset
117018 from env_volume_performance_testing
merge from main -> copy_paste_clientside_fixes
Tweaked adobe gate door controller socket pos
Attempt to fix croc being stuck after static bite attack only on release
Added ability to bypass consume on throw
- Double max rotation speed
- Remove unneeded logs
shrunk the adobe gate doors thickness, adjusted the keylock position to suit
Re-edded deferred indirect lighting pass
Added AO map to sandbag barricade materials
Fix croc head popping when moving out of water
merge from subscribers_broken_pool_fix
Updating skinning for player rig update items
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
Plugged AO texture into rug variant materials where it was missing
Re-added decal renderer changes to make them compatible with the command buffer manager and fix placement in the editor