198,679 Commits over 4,140 Days - 2.00cph!

6 Months Ago
Search for shaders in BSP if none were found in MOD Fixed logic_collision_pair not calling base UpdateOnRemove (and a few other entities as well) Added "shaders/*.vcs" to BSP whitelist Empty Entity.Constraints table on constraint removal Fixes for `tanktrain_ai` * Fixed sound playback and updated default sounds to existing files * Added "Chase Target" key value * Added missing input to the FGD * Fixed movement * !player target will update to the closest player before every move * Change update rate while moving to 0.1s (from 0.5)
6 Months Ago
Fixed horse ground checks: ignore any collider from the horse itself + ignore client cols when in editor
6 Months Ago
Fixed compile errors
6 Months Ago
Update: Server demo playback now creates entities on palyers as it first encounters them - Added demo progress logging - Avoided a number of reasons for kicking (as we don't fully setup entity simulation) I can see more activity now - next up is making sure the important history is also replicated/present. Tests: played the same demo from before - logs confirmed players were present.
6 Months Ago
UV polish on floor kit pieces (WIP)
6 Months Ago
Proof of concept for new spacially aware environment volumes method
6 Months Ago
Progress
6 Months Ago
90 degree rotation amount
6 Months Ago
- Swapped siege tower guide mesh from constructable to proper guide - Adjusted offsets
6 Months Ago
Adobe walls prpgress
6 Months Ago
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6 Months Ago
updated vm minicrossbow anims
6 Months Ago
Ensure primitive gamemode sets the era convar to "primitive" (which is what applies the item restrictions)
6 Months Ago
Fix items being blocked when server has unassigned era
6 Months Ago
- Remove further conflicting bone names - Setup Model root bone
6 Months Ago
Merge from presets_editor/quality
6 Months Ago
- Siege tower doors no longer parent sleepers - Siege tower doors now parents mounted players
6 Months Ago
Hopefully fix flyhack kicks when jumping on top of the siege tower. Made the parent boxes pretty generous
6 Months Ago
Restrict armored door
6 Months Ago
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6 Months Ago
Only following weapons enabled in primitive - melee - bow, crossbow, compound bow - nailgun - water pipe - double barrel - revolver
6 Months Ago
fixed horse reverse jittering/bouncing
6 Months Ago
Aux2 Network++
6 Months Ago
Unassign all item's eras to start from scratch
6 Months Ago
updated vm minicrossbow string idle anims
6 Months Ago
merge from main -> primitive_gm
6 Months Ago
Items not assigned to an era will be available to all eras
6 Months Ago
Replaced blockout meshes with beam kit in jungle ruins. Fixed some UV errors.
6 Months Ago
Disable saving item after changing an item's era because it actually lag spikes the editor
6 Months Ago
Double the amount of horses spawned in the wild in primitive gamemode from 2 -> 4 per km^2
6 Months Ago
Added an armor insert item. Armor inserts can be slotted into armor. Include armor slots in CollectProtection
6 Months Ago
Merge from tick_limit_improvements
6 Months Ago
Better maxpacketspersecond_tick lag forgiveness
6 Months Ago
When trying to change replicated convars from the F1 menu on the client / from the editor, send the replicated convar to the server (as if you prefixed it with `sv`) instead of telling the client it can't change replicated convars locally
6 Months Ago
- Cleaned up layer setup - Bow strings setup on additive layer again - Renames
6 Months Ago
Better horse grounded checks
6 Months Ago
Restored breed max speed scale
6 Months Ago
Merge from train_tunnel_altitude_2
6 Months Ago
Add convars for boat purchases as well - `vendor_sub_solo_enabled` - `vendor_sub_duo_enabled` - `vendor_rowboat_enabled` - `vendor_rhib_enabled`
6 Months Ago
merge from workshop_normalmap_issue
6 Months Ago
Add primitive gamemode to manifest so it can be loaded
6 Months Ago
Now that we have convars, apply default settings to primitive gamemode - block metal & hqm upgrade tiers - disable patrol heli event - disable purchase of minicopter, scrap heli & attack heli from airwolf vendor (he only sells hot air balloon now)
6 Months Ago
New: Editor-Server can playback a server demo Mimics how client demos are played back - streams commands to the server for execution. Currently doesn't spawn players/has some entities missing - that's next to investigate Tests: Took an old 5 min demo and played it back until it stopped the editor play session.
6 Months Ago
Increased horse wheel mass to 600 Tweaked braking forces
6 Months Ago
Added replicated convars to control vehicle purchases `vendor_minicopter_enabled` `vendor_hab_enabled` `vendor_attack_heli_enabled` `vendor_scrap_heli_enabled` Will modify the conversation options of the NPCs so you don't see blocked vehicles available for purchase & block the purchase of the vehicle itself
6 Months Ago
- Added Hopper mounts - updated hopper mesh
6 Months Ago
main -> 4ShotMiniCrossbow
6 Months Ago
Fixed server events being removed from list of events when disabled Fixed toggling server event not being printed to server console