147,594 Commits over 4,444 Days - 1.38cph!

39 Days Ago
Subtracting 150367
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Subtracting 150376
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Subtracting 150380
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Subtracting 150385
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Subtracting 150388
39 Days Ago
blowpipe charm position tweak
39 Days Ago
Merge from terrain_lowering_nms_large_cave
39 Days Ago
Restoring a bunch of commits from yesterday I had to delete (sorry)
39 Days Ago
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merge from main
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Subtracting 150838 (reapplying new navmesh)
39 Days Ago
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Merge from terrain_lowering_nms_large_cave (reapply)
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Subtracting 150878 (new submesh subtract) i.e. reapplying new submesh
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39 Days Ago
Modified Jenkinsfile to utilize fpbuild installer scripts to manage fpbuild version per pipeline instead relying on globally installed version on the Jenkins runner system.
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Subtract 150311
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Test branch Start from cs 10513 and merge in 150311
39 Days Ago
When sprinkling in local servers ensure they're under like 150km rather than < 1000km
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39 Days Ago
Merge from terrain_lowering_nms_large_cave
39 Days Ago
Re-bake missile silo heightmap to workaround AddToHeightMap issue
39 Days Ago
Fix deployable snapping not working properly in some cases Client now sends over its setup and server validates (just like regular placement)
39 Days Ago
add RustForwardOpaque lightmode to opaque geometry pass
39 Days Ago
Final fixes
39 Days Ago
RRP deploy guides
39 Days Ago
Add version printout to the server log file, was only on client before
39 Days Ago
More lighting
40 Days Ago
Add queen bed entity to large apartment
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Create queen sized apartment bed
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Add single bed to medium apartment
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Try forcing max reliable payload size for P2P addresses
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merge from main
40 Days Ago
blowpipe charm position changes
40 Days Ago
Get rid of the song and dance of default.exe from X360 days More merges from x86-64 beta Reduce alloc size in CGameClient::WriteGameSounds Try sending small P2P packets using reliable P2P protocol (instead of unreliable) * It seems to have improved the join stuck issue in limited tested
40 Days Ago
Lighting progress
40 Days Ago
More WIP changes
40 Days Ago
Another attempt at a fix
40 Days Ago
Add ai.abortNavEnabledWhenOutOfNav convar, disabled by default, use in combination with ai.logIssues to help isolating npcs causing the log spam
40 Days Ago
Updated door animaiton and animator scale to be -0.5 on close again
40 Days Ago
Removed LOD2 varations from movember moustache Deleted unused prefabs/models
40 Days Ago
Lighting progress
40 Days Ago
Fixing floating screws for industrial door mesh
40 Days Ago
industrial garage door - fixed vehicle phys box missing reference to removed from client
40 Days Ago
Wire tool tests
40 Days Ago
Add apartment bed entity to medium apartment
40 Days Ago
Create apartment bed entity