193,809 Commits over 4,079 Days - 1.98cph!

11 Months Ago
Disabled monument scene convar by default - better to opt-in than break aux2 Remap to a different directory (/remapped/ instead of /autospawn/) because map generation was picking up both versions of the prefab and causing issues Make sure output directory of prefab exists before outputting Ensure output path of asset has forward slashes
11 Months Ago
Force DPV lights off if player dismounts
11 Months Ago
Client tick now only runs while DPV is on or moving
11 Months Ago
Merge from techtree_panel_improvements
11 Months Ago
Fixed button listeners not getting cleared properly when recreating the tech tree, leading to some NRE's
11 Months Ago
Merge from monument_scenes -> aux2
11 Months Ago
Fix compile errors when putting editor in SERVER mode - only allow SceneToPrefab to work when in CLIENT + SERVER mode (it only required CLIENT before)
11 Months Ago
merge from monument_scenes -> aux2
11 Months Ago
Scene2Scene every monument
11 Months Ago
Don't show health info on the DPV if player is mounted
11 Months Ago
Store prefab's path inside ScenePrefab - used for PreProcess: not convinced it's critical but good to include Add ability to toggle the feature on and off (until it's stable) - convar `monument_scenes` turns it off (default enabled) - add '_scene' onto end of cut-down prefab - remap large monument prefab -> cut-down prefab when spawning & the convar is enabled
11 Months Ago
Added decay to the DPV, same settings and convars as submarines
11 Months Ago
Fix my timeSinceLastUsed not starting at zero
11 Months Ago
Merge from snow_effects_roll_back_and_meshLOD_conversion
11 Months Ago
Added auto-surfacing to the DPV - floats to the surface if unused for 10 minutes. Also don't allow up/down input if engine is off
11 Months Ago
Fixed all cases of the kitchen_cabinet_100 and kitchen_cooker prefab getting repositioned Affected some underwater labs, desert military bases and arctic research base
11 Months Ago
Merge main -> UWSkidoo
11 Months Ago
Fixed colours on static ore nodes at excavator
11 Months Ago
S2P arctic research base, seems to resolve some out of date models
11 Months Ago
Merge main -> Bikes
11 Months Ago
S2P + HLOD both oil rigs
11 Months Ago
Code comment edit only
11 Months Ago
Fixed pipe colours on small oil rig
11 Months Ago
Fixed all of the pipe colours on large oil rig
11 Months Ago
merge from main -> monument_scenes
11 Months Ago
Merge from snow_effects_roll_back_and_meshLOD_conversion
11 Months Ago
11 Months Ago
S2P bandit, fishing A, stables A, compound (no HLOD)
11 Months Ago
Removed all RendererBatch components from CargoShipTest and enabled IsDynamic on a few missed objects
11 Months Ago
Fixed pattern sofa incorrect material Fixed candle group fx positions now that the model has changed slightly
11 Months Ago
Fix build compile errors Fix loading scene by path instead of by name in standalone builds Scene2Prefab will output prefabs disabled so monuments can be moved to correct position before OnEnable() is called - enable the prefab once the monument scene is loaded Package all monument scenes into `monument_scenes.bundle`
11 Months Ago
Roll searchlight back to renderer lod, requires a 180 degree asset flip
11 Months Ago
Fixed powered water purifier error Fixed industrial crafter error Fixed powered water purifier, storage monitor deploy error
11 Months Ago
fixed bike NRE (no skinning on the bike yet)
11 Months Ago
Keep components attached to AddToHeightMap and AddToWaterMap
11 Months Ago
set correct texture scale in engine
11 Months Ago
reduced texture sizes
11 Months Ago
11 Months Ago
Delete components in one sweep instead of as we are iterating through components - also allows us to mark components as required by other components
11 Months Ago
Merge from fluid_combinersplitter_fix
11 Months Ago
Fixed fluid combiner gibs using fluid splitter material, updated destruction sound
11 Months Ago
updating motorbike model/texture/mat/lod/gibs
11 Months Ago
Fixed fluid combiner and fluid splitter snapping issues, also adjusted their deploy volumes
11 Months Ago
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11 Months Ago
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11 Months Ago
merge from main -> monument_scenes
11 Months Ago
merge from electricalheater_fix
11 Months Ago
Added Panther assets - Lods, mats, models and textures