199,600 Commits over 4,140 Days - 2.01cph!

1 Year Ago
Slight adjustment to motorbike rear wheel position - get the rear wheel to visually sit right on the ground
1 Year Ago
Fixed certain biome post sometimes overriding water post and darkening it too much. Further tweaks to help the underwater torch work with the new attenuation.
1 Year Ago
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1 Year Ago
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1 Year Ago
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1 Year Ago
Fixed crashes when getting ammo type name of invalid ammo Update icon for ep2_outland_06a to actually represent what it is
1 Year Ago
Enable ping estimation button by default (with convar) but keep ping estimation disabled by default
1 Year Ago
Rebuild server browser when ping estimation is turned on / off
1 Year Ago
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1 Year Ago
Merge from main -> ping_estimation_fallback
1 Year Ago
Add `runtime_profiling_persist` convar - by default runtime_profiling will turn off after restart - enable to save the convar across restarts
1 Year Ago
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1 Year Ago
Belt is now locked during surrendering or being handcuffed, to match other inventories. Added an Equip Hood radial menu to apply the prisoner hood to a handcuffed player now that their belt can't be directly modified.
1 Year Ago
Changed default fallback smoothness values to 0.15
1 Year Ago
Added new spec/metal intensity (now working) and fallback (low shader LOD) params to blend4way and packedMaskBlend shaders
1 Year Ago
cherrypicking 100552 100553 100554 100555 100575 100576 100578 100583 100593
1 Year Ago
Codegen, manifest
1 Year Ago
merge from main
1 Year Ago
Minor placement check fix, sockets handle position tweaks
1 Year Ago
Merge from main
1 Year Ago
exported blunderbus viewmodel anims with edited idle pose so the shoulder does not clip with rapid camera movements
1 Year Ago
Recycler lighting
1 Year Ago
Hill cliff placement progress
1 Year Ago
Shadow bleed fix.
1 Year Ago
NPC Vending order and vending machine cleanup Refuse used list when grabbing random entries
1 Year Ago
Cleanup visuals class Reformat targetting class
1 Year Ago
Road categories now available on networked worlds
1 Year Ago
Better placed server/client variable locations
1 Year Ago
phrases
1 Year Ago
storage warehouse material tweaks
1 Year Ago
Wallpaper reskinnable using the spraycan
1 Year Ago
divesite scene cleanup
1 Year Ago
Fixed material inspector errors when using packed mask blend shader
1 Year Ago
Progress backup
1 Year Ago
Added renderer batch component to binbag prefabs
1 Year Ago
adjusted spawn position for play mode to work
1 Year Ago
Jungle ruins initial scene setup for terrain, monument data and basic whitebox
1 Year Ago
merge from rotorwash_fixes
1 Year Ago
merge from CyclistHands
1 Year Ago
merge from HoveringBikeSpawns
1 Year Ago
Updated Legacy Wood Log Pile Materials Added Correct Components to create Snow Variations of the Legacy Wood Log Pile
1 Year Ago
player update. repopulated playeranimation.controller with latest jog and crouch movemenat anims
1 Year Ago
merge from hazmat_youtooz_lod_fix
1 Year Ago
merge from SidecarCollision
1 Year Ago
merge from 100574
1 Year Ago
merge from surrender_gesture_warning
1 Year Ago
merge from npc_vending_reset_fix
1 Year Ago
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1 Year Ago
Fix travelling vendor incorrect field defines
1 Year Ago
Merge from main