239,562 Commits over 3,837 Days - 2.60cph!

6 Months Ago
Fuck this junk, we don't need it afterall
6 Months Ago
Clean session info
6 Months Ago
Improve animated sceneobject bounds, include render bone sphere radius, fallback on mesh bounds
6 Months Ago
Fix more timers
6 Months Ago
Fix minute countdown Prevent submissions after deadline (I should have probably checked this sooner)
6 Months Ago
F1 brings up the game description modal Add to AnalogLook description, letting everyone know it's already scaled by sensitivity Remove unused Show info when entering a game Fix modal cursor when in game
6 Months Ago
ModelDoc option to disable keyframe interpolation to allow for constant keyframe animations
6 Months Ago
Vulkan: Show error message box and bail on VK_ERROR_DEVICE_LOST Vulkan: Enable Nvidia Aftermath for GPU crashdumps with VK_NV_device_diagnostic_checkpoints Vulkan: Add VK_EXT_device_fault support and dump info after device loss Vulkan: out-of-date or suboptimal swapchains are verbose logging Vulkan: Assert for absurd swapchain width/height that are happening during shutdown Vulkan: Log layers that are older than specified API version, these are the most likely cause of GPU device crashes
6 Months Ago
Leaderboard backup, run #10371
6 Months Ago
Finished crane LOD0 and textures
6 Months Ago
Submit combination to unlock
6 Months Ago
Reversed RAND switch behaviour, passes power when on and resets to off
6 Months Ago
Fixed pressure pads blocking power passthrough for a bit when triggered
6 Months Ago
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6 Months Ago
Cubemap fog uses material inside hammer now MapInstance now loads Cubemap fog reference
6 Months Ago
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6 Months Ago
Fix crashes due to returning address to temporary locals Split this off
6 Months Ago
Merge property or variable get / set nodes https://files.facepunch.com/ziks/1b1611b1/sbox-dev_Bj6e15WZ0F.mp4
6 Months Ago
Removed power drain from auxiliary inputs on zero-power components (switch, smart switch, rand switch, mem cell, blocker)
6 Months Ago
Accessor node refactor
6 Months Ago
6 Months Ago
Config Mixer/Collision
6 Months Ago
Audio sliders to settings menu
6 Months Ago
Failing property binding test Allow type loaders to specify read / write access to properties and fields Fix property parameters when disconnected
6 Months Ago
6 Months Ago
6 Months Ago
Accessor node binding tweaks
6 Months Ago
These should be continue, not return Precache the sound before trying to preload it These refs aren't really for us Unused We don't really need this cache size logic, right Reconfigure this Give some warnings if we fail here, just so we know Tweak SoundFile.LoadAsync, GetSamplesAsync
6 Months Ago
Fix contest time
6 Months Ago
Reset anim graph instance on model change
6 Months Ago
6 Months Ago
Use IEnumerable<T> for ParameterDefinitionExtensions
6 Months Ago
Make ParameterDefinitionExtensions public
6 Months Ago
Make ParameterDefinitionExtensions public
6 Months Ago
Make control sheet labels draggable Dropping a component property will create a set node https://files.facepunch.com/ziks/2024-03-12/sbox-dev_4FnI6RmoK5.mp4 Facepunch/sbox-issues#5129 EditorNode display fixes for embedded targets
6 Months Ago
6 Months Ago
Fixed SetStructField test Tests for += / -= / *= / /= nodes Improve property node serialization Update Node.ToString() More property assignment tests Handle type mismatch / missing operator for += etc nodes Refactor PropertyNodeDefinition to extend AccessorNodeDefinition Merged var.get / var.set nodes
6 Months Ago
Merged property node definitions Upgrader simplifications Version 6 upgrader Test fixes Fixed SetStructField test Tests for += / -= / *= / /= nodes Improve property node serialization Update Node.ToString() More property assignment tests Handle type mismatch / missing operator for += etc nodes Refactor PropertyNodeDefinition to extend AccessorNodeDefinition Merged var.get / var.set nodes
6 Months Ago
positioning tweaks
6 Months Ago
Leaderboard backup, run #10351
6 Months Ago
Leaderboard backup, run #10350
6 Months Ago
Leaderboard backup, run #10347
6 Months Ago
Fixed batteries draining more than the current energy they receive
6 Months Ago
Updated padlock models Combination lock (WIP)
6 Months Ago
Opium Ironing Board asset
6 Months Ago
Merged electricity_power_fixes to Aux2
6 Months Ago
Merged io_entity_snapping/fixes to Aux2
6 Months Ago
merge from main -> ping_estimation
6 Months Ago
Merge from full_server_demos -> aux2 Network++
6 Months Ago
Fixed memory cell still consuming 1 power