139,335 Commits over 4,352 Days - 1.33cph!

11 Months Ago
update store icon
11 Months Ago
Merge from tiger_death_nre_fix
11 Months Ago
Fix NRE on tiger death
11 Months Ago
Merge from snake_death_cleanup
11 Months Ago
Additional snake death cleanup.
11 Months Ago
Setup queuing and packing methods. SyncVars are added to each entities queue. Setup Sync() and SyncImmediate(), behaves similarly to SendNetworkUpdate() and SendNetworkUpdateImmediate() Setup standardised getter method to retreive sync vars current values without using reflection or any pre existing list.
11 Months Ago
Removed/lowered collision contribution props under under zigg entrance stairs. S2P.
11 Months Ago
merge from jungle_dlc
11 Months Ago
Refactored depth gauge prefabs so LODs work properly and to remove wayward script.
11 Months Ago
merge from jungle_update
11 Months Ago
S2P jungle ruins
11 Months Ago
hooked up icon on jungle relic assault rifle, and added "relic" to description
11 Months Ago
Fix textures that should be streamable but aren't based on heuristic; saving about 1.8 GB of texture memory; should mostly mitigate blurry texture issues on 4 GB cards.
11 Months Ago
Reduced more texture resolutions to improve zigg perf
11 Months Ago
Reduced concrete walkway LOD distances further
11 Months Ago
Fix for first person artefacting on cocoknight gloves
11 Months Ago
reduced strangler fig wall decal dist
11 Months Ago
ziggurat S2P
11 Months Ago
Disabled shadow casting on ziggurat skylight spotlights
11 Months Ago
ziggurat scene, decal draw distances overrides to lower values
11 Months Ago
bunch of prefab optimizations, converted what can to MeshLOD, reducing some draw distances
11 Months Ago
set wicker and bamboo barrels to craftable
11 Months Ago
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11 Months Ago
set v vineswing anims to anim compression off for improved fidelity
11 Months Ago
update names and turntables
11 Months Ago
Reduced more texture sizes to help perf in jungle monuments
11 Months Ago
removed temple from jungle building skin ui description
11 Months Ago
Reduced ao, ms texture resolution on some jungle props
11 Months Ago
Reduced LOD distances of concrete walkways inside Zigg
11 Months Ago
Fixed 24h decay protection not being applied on tool cupboard destruction if one resource was decaying
11 Months Ago
merge from jungle_update 120425 so lewis can sort building skin store page
11 Months Ago
store icon
11 Months Ago
jungle building skin
11 Months Ago
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11 Months Ago
Bug Fix: Reduced Holosight glass smoothness to remove reflection glare
11 Months Ago
merge from jungle_dlc_storage_adapters
11 Months Ago
Additional Mesh tweaks mop and bucket
11 Months Ago
merge from Jungle_rifle_token
11 Months Ago
merge from single_wall_shelves_researchable
11 Months Ago
merge from horse_heavyplate_fix
11 Months Ago
missed unsaved item
11 Months Ago
merge from jungle_update
11 Months Ago
Blow pipe dart research cost fixed Updated Despawn rarity on blowpipe Fixed Despawn on jungle AK Leather gloves now default bp Removed leather gloves from techtrees (inc primitive) Updated crafting cost of shallow wall shelves Updated protection of coco gloves Updated crafting cost of coco glove - inline with wooden Updated despawn on coco armor
11 Months Ago
shifted barrel spawn away from recycler in ziggurat S2P
11 Months Ago
Possible fix for CullingVolume + LightOccludee + AmbientLightLOD scripts not working together, resulting in lights being left on when they should be culled
11 Months Ago
WildlifeHazard visibility culling
11 Months Ago
Fix corrupted file
11 Months Ago
OutbreakScientist Glasses Branding
11 Months Ago
Primitive indexed indirect render implementation for single material
11 Months Ago
Twilight & night settings.