133,008 Commits over 4,232 Days - 1.31cph!

10 Months Ago
Skinnable can now auto fill the name and Item name if the entity provided is a deployable Set up the skinnable for the triangle planter
10 Months Ago
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10 Months Ago
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10 Months Ago
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10 Months Ago
Merge from main
10 Months Ago
Merge from hopper
10 Months Ago
Fixed blood spray fx not working properly Better particle effects fade out
10 Months Ago
Merge from main
10 Months Ago
Merge from io_research_table
10 Months Ago
Merge from hopper
10 Months Ago
Merge from cookingv2
10 Months Ago
Fixed flame positions and prevent building blockers on cooking workbench
10 Months Ago
Merge from chicken_update
10 Months Ago
Fixed sleep animation Fixed chickens not moving again after sleeping
10 Months Ago
Fixed wrong XP settings
10 Months Ago
Fix broken nucleus grades
10 Months Ago
Compile fixes
10 Months Ago
- Hurt trigger changes (beehive) - Hurt trigger changes (beeswarm) - Nucleus item type changes
10 Months Ago
Merge from chicken_update
10 Months Ago
Fixed Beehive inside/outside check
10 Months Ago
Hooked up idle sfx, doesn't look like the chicken had event driven sfx on any other animations
10 Months Ago
Pickup NRE
10 Months Ago
Placeholder beehive crafting costs
10 Months Ago
- Added chance for hives to spawn on other oak trees - Bee grenade requires nucleus to craft - Client compile errors
10 Months Ago
bee_grenade -> bees
10 Months Ago
Ensure Bee Grenades prefabs reference the correct things
10 Months Ago
- Basic entity setup - Spawn Bee Swarm on explode - Copy/Paste of Flashbang
10 Months Ago
Missing Files
10 Months Ago
Better natural beehive collider
10 Months Ago
Missing files: New Damage type
10 Months Ago
- Bees can no longer damage players in Hazmat suits - Bee sting damage type - Beeswarm Damage updates - Beehive Damage updates
10 Months Ago
merge from fonts_fallback
10 Months Ago
Bunch of arabic font tweaks to fix the weird line spacing
10 Months Ago
Crafting menu: fixed item name overlapping with the workbench level in some languages
10 Months Ago
Update phrases
10 Months Ago
Ensure phrase gets translated when shown as a tooltip
10 Months Ago
merge from fonts_fallback
10 Months Ago
Tweaked fonts order
10 Months Ago
First pass on ragdoll for new chicken model
10 Months Ago
Instead of replacing the font fallback list entirely, just re-order it to use the currently selected language first This ensures that texts using any font at any time can work properly (chat, language menu, any input field)
10 Months Ago
Merge from main
10 Months Ago
Merge from media_projects
10 Months Ago
Change all the hardcoded english strings to phrases
10 Months Ago
Converted mixing table and cooking workbench to rendererlods, normalised their cull distance
10 Months Ago
Added all fonts to the font fallback settings scriptable Removed RobotoCondensed Hotkey TMP asset, was only used in the beltbar
10 Months Ago
Fish & skull ownership item prefab changes
10 Months Ago
Add ownership when gutting item from fish / crushing skulls
10 Months Ago
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10 Months Ago
gibs fix
10 Months Ago
Cherrypick compile fixes