reporust_rebootcancel

111,829 Commits over 3,928 Days - 1.19cph!

4 Months Ago
Fix `debugqueue` printing to server console instead of replying to the command in RCON / F1 console Make `debugqueue` print all queue sizes, not just electric low priority
4 Months Ago
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4 Months Ago
Wolves can now jump onto player foundations to attack
4 Months Ago
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4 Months Ago
PlaceCliffsUniform initial version
4 Months Ago
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4 Months Ago
compile fix
4 Months Ago
Phrase update
4 Months Ago
exported edited wolf idle1, wakeup and idle to sleep anims
4 Months Ago
merge from localization
4 Months Ago
Compile fix
4 Months Ago
merge from main
4 Months Ago
New scientist first pass
4 Months Ago
Remove remnants of fsm tags, add strafe mode to path follower, add CanSeeTarget fsm transition
4 Months Ago
Make sure wolf can transition from hurt to death
4 Months Ago
Merge from world_update_2
4 Months Ago
Disable the glue prefabs in compound for now to resolve error on joining
4 Months Ago
Merge from MummyMask
4 Months Ago
merge from FrankensteinMask
4 Months Ago
Remaining scene weapons
4 Months Ago
Reset first half of scene weapon items to default materials
4 Months Ago
Merge from world_update_2/waterwell_update
4 Months Ago
Added the "Too many layers used to exclude objects from lighting blabla" warning log to the list of ignored logs, for the sake of my sanity
4 Months Ago
Merge from main
4 Months Ago
fixed survey charge lodding and culling too early, fixed broken materials on LOD1
4 Months Ago
Set server browser tags min height to 14, so their height doesn't shrink based on the string used (was happening with some languages too)
4 Months Ago
Added Waterwell NPC Mask model/materials Deleted waterwell modelviewer files
4 Months Ago
Added min/max height settings to RustText Only draw the min/max fields if auto size is true Set Tooltip text min height to 24, so their height doesn't shrink based on the string used (was happening with some languages)
4 Months Ago
waterwell modelviewer
4 Months Ago
Merge from main
4 Months Ago
RustText SetPhrase method can now take arguments and will call SetPhraseArguments Allow multi-selection when converting LocalizeText components Minor Phrases update menu items naming change
4 Months Ago
Localized skin picker
4 Months Ago
Localized inventory item splitter "Enter split amount..." text
4 Months Ago
Localized IOEntity crosshair info Localized crosshair health and stability texts
4 Months Ago
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4 Months Ago
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4 Months Ago
Fix wolf sight tracing to prey feet, often causing it to be blocked
4 Months Ago
Fix wolf hovering slightly above ground
4 Months Ago
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4 Months Ago
merge from empty_bind_fix
4 Months Ago
merge from world_model_scale_fix
4 Months Ago
merge from quit_mod_fix
4 Months Ago
Make new wolf DPS equivalent to the current one
4 Months Ago
merge from world_update_2
4 Months Ago
merge from main
4 Months Ago
Reduced light extinction underwater Added directionalLightIntensityDepthMultiplier, adjusts the sun/moon light intensity based on the players underwater depth (to counteract the above extinction changes but still allow underwater light sources) Currently printing the current water depth every frame for testing
4 Months Ago
Save scene
4 Months Ago
Bandit town spawn radius edits
4 Months Ago
ScientistSpawnPoint prefab revert to 2m
4 Months Ago
Trainyard spawn radius edits