reporust_rebootcancel

106,136 Commits over 3,806 Days - 1.16cph!

10 Months Ago
Disabled alpha channel on RGBA textures not using it and changed compression to normal (saved ~82MB)
10 Months Ago
added left ik target to mace entity and edited 2handed melee anims
10 Months Ago
Implemented decay onto the shelter
10 Months Ago
Merged in main
10 Months Ago
m4 3p - updated anims to reduce stock clipping into the body
10 Months Ago
merge from fix_oil_rig_restart_radiation
10 Months Ago
S2P on oil rigs
10 Months Ago
Allow entities with the `DisableSaving` component (acts as a tag) & `EnableSaving == false` to respawn every single restart Change entities that are part of radiation alarm in oil rig & small oil to respawn each restart
10 Months Ago
player update, exported 2handed melee anim set and populated sword override controller with the new anims, also set holster position and mace holding position on the mace entity
10 Months Ago
m4 fixes - set vm anims to use spas12 avatar, updated dryfire anim, setup dryfire sounds
10 Months Ago
Second attempt. Fixed NRE on server load due to horse ragdoll having no head bone
10 Months Ago
Fixed NRE on server load due to horse ragdoll having no head bone
10 Months Ago
m4 3p - updated chamber anim to be more visible
10 Months Ago
merge from b_shotgun
10 Months Ago
m4 - fixed lootspawn asset naming mismatch
10 Months Ago
Merge ServerSideRagdolls -> main
10 Months Ago
Another minor fix
10 Months Ago
10 Months Ago
Fixed empty sourceBonePos array on load from save
10 Months Ago
merge from legacy_shelter
10 Months Ago
Fix client compile
10 Months Ago
merge from legacy_shelter
10 Months Ago
merge from sign_paint_improvements
10 Months Ago
merge from b_shotgun
10 Months Ago
merge from b_shotgun
10 Months Ago
merge from fix_oil_rig_radiation_reset
10 Months Ago
M4 spawn tables M4 very rare spawn - despawn slower
10 Months Ago
Fix lights & alarm not turning off when the crate respawns
10 Months Ago
Merge ServerSideRagdolls -> main
10 Months Ago
Fixed momentary invisible player when corpse spawns while player was parented
10 Months Ago
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10 Months Ago
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10 Months Ago
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10 Months Ago
Muzzle FX & ejection location improvements.
10 Months Ago
Merge ServerSideRagdolls -> main
10 Months Ago
Fix server compile
10 Months Ago
Fixed interpolation issues, new system now working correctly
10 Months Ago
Revamp ragdoll bone position and initial lerp, fix limb trouble between client and server. Broken right now, but committing this mostly-complete WIP
10 Months Ago
Don't copy bone positions on client when ragdoll sim is on server, since the server doesn't know about any of the non-rigidbody bone positions, so it just confuses things (and most noticeably messes up the neck if the player was looking down)
10 Months Ago
Rotate the object around the pan offset Reset camera button resets pan and zoom too now
10 Months Ago
set pinata physics mat to cloth so weapons play soft impact sounds remove confetti cannon sound from pinata-stage-destroy effect
10 Months Ago
Changed M4 shotgun to have same despawn time as Spas-12
10 Months Ago
Only use bodyRotation for the up axis of the corpse, since it's really more like eye rotation
10 Months Ago
Sort bones for perfect data sync
10 Months Ago
M4 despawn set to match Spas-12 despawn time.
10 Months Ago
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10 Months Ago
Added bespoke Pinata PFX Updated to the new Albedo-AO texture from Matt Material tweaks Texture size optimization
10 Months Ago
Merge main -> ServerSideRagdolls
10 Months Ago
lined up wire on pinata a bit better
10 Months Ago
merge from item_store_order