reporust_rebootcancel

106,383 Commits over 3,806 Days - 1.16cph!

1 Year Ago
Fixed regular hazmat tank not getting re-enabled after unequipping a hazmat (pooling issue)
1 Year Ago
Merge HAB shared damage -> Main. Had to disable HAB armour damage texture again for now.
1 Year Ago
Parent merge
1 Year Ago
Merge from main
1 Year Ago
chute anims and animator update
1 Year Ago
Merge HAB Armor Damage -> Main
1 Year Ago
Set up HAB armour damage visuals
1 Year Ago
Protection redirect test
1 Year Ago
Standardize the way we detect meshes with read/write disabled
1 Year Ago
Merge Bill's hammer repair branch. Removed my commented debug logs.
1 Year Ago
Armor now modifies HAB health directly. Armor entity forwards damage to parent HAB. Save/load support.
1 Year Ago
Fix compile error
1 Year Ago
Update global_networked_bases/2021
1 Year Ago
Mark instancing meshes readable
1 Year Ago
Change path of prefab converter to only prefabs to speed it up
1 Year Ago
Update global_networked_bases/2021
1 Year Ago
Add `upload_multidraw_meshes_mode = 0` to control whether meshes are uploaded via the CPU or GPU default to CPU upload meshes
1 Year Ago
Mark meshes readable for instancing
1 Year Ago
Add tool to ensure every single mesh used for instancing is marked read/write enabled
1 Year Ago
exported edited homing missile launcher rig and view model animations
1 Year Ago
Fix global entities being hidden when leaving network range
1 Year Ago
Cherrypick 86740 (ensure mesh is uploaded to GPU)
1 Year Ago
Ensure mesh is uploaded to the GPU before we copy it to our ComputeBuffer
1 Year Ago
Fix twig foundation having renderers disabled in prefab
1 Year Ago
Only run StripEmptyChildren when instancing is enabled (don't believe this is the problem but better safe)
1 Year Ago
Update global_networked_bases/2021
1 Year Ago
merge from global_networked_bases
1 Year Ago
Fix server compile error
1 Year Ago
1 Year Ago
merge from main
1 Year Ago
network++
1 Year Ago
merge from global_networked_bases
1 Year Ago
Assigned canopy blend tree to correct animator Fixed copying over values, values on canopy animator shouhld now perfectly match body values Reverted collider animator change
1 Year Ago
Fixed shadow outline artifact when SQ=3
1 Year Ago
Fix for dof_squeeze and dof_barrel not working; convars now admin
1 Year Ago
Removed HAB debug print
1 Year Ago
Enabled repairing the HAB armour (with hammer)
1 Year Ago
added 1st pass handle anims for parachute, updated animator
1 Year Ago
Merge from main
1 Year Ago
Fixed CLIENT / SERVER compile issues in BaseProjectile and LockOnLauncher
1 Year Ago
Removing unused using from SeekingServerProjectile
1 Year Ago
2021 code changes
1 Year Ago
merge from main
1 Year Ago
network++
1 Year Ago
merge from HAB_armor
1 Year Ago
merge from HomingMissileLauncher
1 Year Ago
1 Year Ago
1 Year Ago
Merge from main
1 Year Ago
LOD distance tweak on briefcase