reporust_rebootcancel

113,192 Commits over 3,959 Days - 1.19cph!

11 Months Ago
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11 Months Ago
Media asset updates for several store pages
11 Months Ago
Fixed awkward UI behaviour when leaving a Blackjack game as the only player in the game
11 Months Ago
Fixed code lock and key locks deploy guides not appearing on both sides of a door during placement
11 Months Ago
Tweaked/simplified some of the wording for help prompts. Fixed a few cases where key stroke IDs were not specified.
11 Months Ago
Lock tutorial build objective visual now repositions based on what rotation the door is deployed in
11 Months Ago
Fix editor exceptions in gizmo rendering when selecting the tutorial island
11 Months Ago
Merge from tutorial_island
11 Months Ago
Make kayak ignore ocean waves when spawned on the tutorial island
11 Months Ago
Merge analytics_pooling_refactor -> Main. Fixes list free bug that was affecting some unrelated things (e.g. blackjack machines).
11 Months Ago
Don't ask the player to start the tutorial if there are no tutorial island slots available
11 Months Ago
Fixed conversation typo
11 Months Ago
Fixed ambient sfx not using correct admin time value and playing night time sfx during tutorial
11 Months Ago
Merge from main
11 Months Ago
Hide the red background behind the gather % bar, only show the white bar graph
11 Months Ago
Tweak aimcone simulation to show accurate aimcone stat
11 Months Ago
Reword aim cone -> spread to match ammo description Reorder stats for guns
11 Months Ago
Show "0%" gather instead of hiding the UI to make it easier to compare gather of different tools Hide gather if the tool / weapon can't gather anything at all
11 Months Ago
Add units to ammo info panel Move spread below other ammo stats so it's easier to compare ammo types Add m/s as a unit
11 Months Ago
Change aimcone slider scale from 0-4, reverse slider direction Save info panels as disabled
11 Months Ago
Fix slider range being 0-1 instead of 0-100
11 Months Ago
Fix weapon gather effiency not multiplying by 100 Fix weapon attack speed being 1 decimal point instead of 2
11 Months Ago
Refactor previous code changes to be configurable in the prefab - can now switch between meters, seconds, degrees or percent in ui prefab - can configure decimal point override Split display of weapon mod "Accuracy" info into Aimcone, Hip Aimcone & Sway
11 Months Ago
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11 Months Ago
Show melee range as "-0.25m" or "+1.1m" instead of "1.5m" - probably going to change it to percentage instead Remove bar from attack range Fix melee attack speed bar going right to left
11 Months Ago
Missed unsaved .cs file
11 Months Ago
Change Fire Rate & Attack Rate from "450" -> 0.13s - renamed attack rate -> attack speed for melee weapons Change Gather from "30" -> 80% - don't show gather speed, only show gather efficiency % Change Accuracy from "4" -> "0.2° - 1.8°" - shows min & max aimcone value based on recoil - old value only took into account the bullet's accuracy, not the weapon's accuracy Add meters on the end of range (450 -> 450m)
11 Months Ago
Add upload queue for demos Rate limit the uploads to avoid saturating server's bandwidth
11 Months Ago
Added BP icon if a BP is being sold Fixed bug causing BP to be added to both selling and currency tooltip
11 Months Ago
Fixed boat vendor again - I could've sworn I've fixed this 3 times already
11 Months Ago
Fixed bug causing RustText to not be enabled on listings taken from pool Market terminal no longer allocates to allow clusters to be clicked
11 Months Ago
tutorial end cinematic audio tweaks
11 Months Ago
Large Furnace: Nudged bounce light distance down a tiny fraction to fix a little ground bleed.
11 Months Ago
Fixed merge fuckery in flare material.
11 Months Ago
Also include changeset & hostname for debugging
11 Months Ago
Include network protocol in demo header
11 Months Ago
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11 Months Ago
Merge from main -> full_server_demos
11 Months Ago
Fix not using FreeList() when adding proper pooling
11 Months Ago
merge main -> analytics_pooling_refactor
11 Months Ago
merge from main
11 Months Ago
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11 Months Ago
Attempted solution to killing players when dismounting from ComputerStation
11 Months Ago
Level 3 hall, cctv room and vent progress, sat tube progress
11 Months Ago
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11 Months Ago
merge from tutorial_island
11 Months Ago
Unsaved
11 Months Ago
Prompt asset updates
11 Months Ago
Nixed flame_jet atlas, not needed Smoke omni RC Scene backup
11 Months Ago
Added an error toast if the player attempets to start a tutorial and no empty slots are available The above scenario will no longer kill the player in the process of attempting to spawn an island