240,169 Commits over 3,837 Days - 2.61cph!

9 Months Ago
Initial commit Simplified, wip Don't need this log anymore Refactoring, hotload sync properties Add some unit tests for NetworkTable
9 Months Ago
We do already have a break sound, 10 lines down from where I added a new one
9 Months Ago
Add shooter decals to some scenes
9 Months Ago
Use prop.cs
9 Months Ago
DamageInfo into namespace Don't throw a ton of errors when we run out of voices Add surface sound for break (I got a feeling we already have this somewhere) PhysicsShape.Surface returns null less often Add GameObjectSystem.Stage.FinishUpdate Rename PhysicsBodyComponent.cs to PhysicsBodyExtensions.cs Add PhysicsShape.PlayCollisionSound, PlayFootstepSound, PlayFootLandSound, PlayFootLaunchSound Add CollisionSoundSystem Collision Event System automatically calls into CollisionSoundSystem Add RigidbodyFlags
9 Months Ago
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9 Months Ago
Merge from main
9 Months Ago
Minor tweak
9 Months Ago
Mark node dirty when setting input variable
9 Months Ago
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9 Months Ago
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9 Months Ago
vm anim & animator updates
9 Months Ago
Refactor, add JsonUpgrader.Run so we can re-use this for GameResources
9 Months Ago
ActionGraph: Expose GameObject.Destroy(), Clear()
9 Months Ago
Move JsonUpgrader
9 Months Ago
Use different prefixes for ShaderGraph vs ActionGraph clipboard text Defer loading ActionGraph resources until needed Fix error message when ActionGraph resource not found Fix case where wrong property is deserialized to in Json.DeserializeToObject E.g., the FirstOrDefault could match a property that was JsonIgnored, and miss a property with the same name (with [JsonPropertyName]) that isn't ignored.
9 Months Ago
Added baseline for component version upgraders https://files.facepunch.com/tony/1b0911b1/parsecd_N2kyNOTsPg.png
9 Months Ago
player update. exported crossbow anim set
9 Months Ago
merge from shelter_fixes
9 Months Ago
merge from animal_doorcamping_shelter
9 Months Ago
merge from Storage_Monitor_Fix
9 Months Ago
Setup speaker anim
9 Months Ago
merge from FixProjectileShenanigans
9 Months Ago
merge from SubProjectileFix
9 Months Ago
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9 Months Ago
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9 Months Ago
Remove 0.75 clamp
9 Months Ago
Lerp the anim blend param value to smooth out stutters. Remove some now unused code.
9 Months Ago
ActionGraph context pass-through for nested graphs
9 Months Ago
Hide context passthrough sockets Context pass-through cleanup Center on input node when first opening an ActionGraph
9 Months Ago
Set icon
9 Months Ago
metal detector icon
9 Months Ago
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9 Months Ago
Leaderboard backup, run #8742
9 Months Ago
Update sentry DSN Fix NRE in rigidbody
9 Months Ago
Leaderboard backup, run #8740
9 Months Ago
Added missionshud.blockdisplay convar for filming Started taking a better revision of all of the tutorial videos to fit the new format
9 Months Ago
Fixed burst icon not updating until the player mouses over the item icon in builds Now updates on flag change, so immediately Fixed burst icon not working on weapons with built in burst capabilities
9 Months Ago
Get rid of some redundant timing info Update stb_dxt.h from v1.04 to v1.12 Bail from trying to compress using CPU DXT compressor if non-power-of-two (rather than crashing) Remove forced DXT5 compression
9 Months Ago
Disable the burst toasts
9 Months Ago
Cherry pick 91313, ignoring traceability
9 Months Ago
Merge from burst_icon_merge
9 Months Ago
Cherry pick 91315 ignoring tracability
9 Months Ago
Re-add check for compressed block texel views Fallback gracefully to CPU on platforms with no compute support
9 Months Ago
Move large backpack to different folder Make the small backpack green as a placeholder model for the large backpack (so it looks different)
9 Months Ago
Fix backpack inventory not expanding to larger amount of slots when backpack item is changed (seemingly a bug with all player containers)
9 Months Ago
Removed "WIP" text from backpack because it looks stupid & too small Just assume the green backpack is a placeholder model Un-delete the small backpack item (whoops)
9 Months Ago
Added some protections for null user names in the friend picker UI
9 Months Ago
Fixed heavy scientist figurine getting picked up as the hazmat version
9 Months Ago
Merge from main