141,512 Commits over 4,383 Days - 1.35cph!

11 Months Ago
Working graphics presets Some layout and toggle fixes
11 Months Ago
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11 Months Ago
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11 Months Ago
Turn down bootstrap image opacity
11 Months Ago
Remove flex transition from page animations
11 Months Ago
Updated all the skin texture bundles to fix the broken normal maps that were uploaded via the workshop
11 Months Ago
Headers
11 Months Ago
New standardised way to handle Rust Button tab groups. Child class which can handle main menu or specific tab menu navigation. Code cleanup Added namespace to add pages/ui scripts
11 Months Ago
created WIP ceiling and floor paper viewmodels
11 Months Ago
More WIP work on floating walkways
11 Months Ago
Disable only unsupported submeshes in MeshRenderers, not all of them
11 Months Ago
Added Ping to the performance logging
11 Months Ago
Flattened terrain in jungle_ruins_c to ease transition in procmap
11 Months Ago
Merge from large_demolishing
11 Months Ago
Item fixes
11 Months Ago
debug command wrapped in proper infdef + codegen
11 Months Ago
merge from main
11 Months Ago
all caves S2P
11 Months Ago
increased draw distance on the cave segment prefabs by 25% to limit this happening inside the same culling group purely on distance
11 Months Ago
merge from main
11 Months Ago
Updated the culling group in cave_large_sewers that may have culled segments still in LOS
11 Months Ago
Merged from naval update
11 Months Ago
merge from main
11 Months Ago
trawler - checking in pending files
11 Months Ago
Merge from main
11 Months Ago
Merge from foliage_instancing
11 Months Ago
Correct invalidation offset calculation error
11 Months Ago
Settings graphics tab
11 Months Ago
Settings experimental tab
11 Months Ago
Buncha fixes/compensations for overbrightness bug.
11 Months Ago
Settings image effects tab
11 Months Ago
11 Months Ago
Restored bootstrap fonts on bootstrap scene texts
11 Months Ago
first pass at floor triangle and guide mesh
11 Months Ago
merge from main
11 Months Ago
Fixed pirate english language not working
11 Months Ago
Settings menu: Some layout fixes Opening transition
11 Months Ago
Tracking more client performance data: - Draw Calls, Cull Jobs, Scripts, Update, Late Update, Fixed Update, Physics, Precull, Render
11 Months Ago
fix missing billboard clouds if vclouds are initially off
11 Months Ago
merge from bee_catapult_bomb
11 Months Ago
11 Months Ago
wind shear animation, fix shadow map when vclouds off
11 Months Ago
Catapult admin reload supports the bee bomb as a possible ammo type
11 Months Ago
merge from fix_outbreak_death_icon -> main
11 Months Ago
Fix outbreak scientist loadout losing the DeathIconPrefab reference as well
11 Months Ago
Fixed OnPointerUp being fired instantly when starting to drag a RustButton in a scroll view
11 Months Ago
Jungle biome is centered in tier 0, with temperate biomes to the sides of it
11 Months Ago
merge from fix_oil_rig_invisible_collider -> main
11 Months Ago
11 Months Ago
Fix invisible collider on top level of large oil rig