241,286 Commits over 3,867 Days - 2.60cph!

1 Year Ago
Explosion tonemapping iterations
1 Year Ago
Update surfaces to json, fix friction (why did it break),
1 Year Ago
Remove unused Strip inputstacksystem
1 Year Ago
Compiled map
1 Year Ago
Map uses Dark Carpet
1 Year Ago
Upgrade materials, CurrentGamePage uses same styling
1 Year Ago
Don't spam Draw: No Material Mode? from RenderTools::Draw, it's valid for there to be no valid mode when you're under tool vis modes
1 Year Ago
Merge from global_networked_bases -> aux2
1 Year Ago
merge from main
1 Year Ago
merge from safezone_viewmodel_fix
1 Year Ago
merge from skull_trophy_fix
1 Year Ago
merge from august_art_bugfixes
1 Year Ago
Explosion files & research backup.
1 Year Ago
▅▍█▋▅▊ ▋▍▇▋▍▍█.▇█▋
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Use s&box logo as window icon for welcome screen 👋
1 Year Ago
▊▊▋▉▋▋ "▆█ ▆▇▆▅ ▋▋▋▅▊ ▇▍▄█? ▋▍▇█ ▄" ▄▍█▊ ▆▇▍▇▋▌█ ▌█▌▉▉▋ ▉▊▅███▇▊▌█▄▍▌▊▇▅▊▋▇▍▉▄▍▆█▄▌▋▌▌▅█▍▄█▊▆▊▊█. ▅▍█▌▌▇ "▌▅ ▄▊▋▅ ▅▉▅█▋ ▍▄▇▉?" ▊▌▍▇ ▊▄▌▆▋▌▄ ▄▍▌▊▊▄ ▇▄▆▋▊▅▄▍▆▇▍▍▌▇▉▆▌▉▅██▆▇▄▌▇▌▊▄▆▋█▌▊▉▍▅▌▍▊.
1 Year Ago
Update global_networked_bases/2021
1 Year Ago
▉▄ ▇▅▌▄ ▇█▍▊▋ ▉▇▋▇? ▍▌▄▌ ▆
1 Year Ago
Trace.RunAll() - return empty array instead of null for no results Fix copying text throwing exception
1 Year Ago
Cleanup
1 Year Ago
▍▅ ▆▉██ ▄▍▉▉▉ ▆▆▅▆?
1 Year Ago
merge from main
1 Year Ago
merge from building_skins_3
1 Year Ago
Defer OnAfterTreeRender until end of tick to ensure children processed first and references set
1 Year Ago
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1 Year Ago
Fixed all the materials finally (thanks Louie!!!)
1 Year Ago
▌█▄▆▋▅ ▇▍▌▇▅▉▅.▄▄▇
1 Year Ago
Revert "Don't clean up Release path when running processor codegen shit, fixes razor gen when testing release builds" This reverts commit 738d6ef11f5591743600177ff476b7d5138f9741.
1 Year Ago
▌▌▊▋▌█ █▍▊▉▊▍▋.▄▊▄
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▆▉▍▉█▉ ▄██▆▍▆▅.▉▍█
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▋▆▆▇▍▊ ▉▍▇▌▅██.▍▆▌
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▆▍▉▅█▌ ▅█▆██▊▋.█▉▅
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▆▇▅▋▉▄ ▆█▍▋▍▄▇.█▅▍
1 Year Ago
collision update
1 Year Ago
brutalist skin roof colliders tweak
1 Year Ago
▊█▄▄ ▆█▌▍▊▊▋ ▋▆ ▌▄▄▌▇▇▌ ▊▊█▄▇ ▉▄▌▊▋▉ ▋█▋▇▍▄▉ ▌▍█▋▋▅▊ ▊▆ ▅█▉▆▇▆▌ ▋▄▄▄▋ ▋█▍▆▍▄
1 Year Ago
▅▅▇▌▋▉██ █▆▄ ▍▊▇ ▇██▊▇▉ ▉▇▆▊▆▌▅▆▇ ▌▅▉▄▋▄▌ ▆▌▋▇▊ █▅▄▄▋▍▅ ▇█▅ ▍▉ ▉▉▋▍▊▊▍█▅ ▄▉▄▉▌ / ▌▇█_▆▉
1 Year Ago
Fix stackoverflow from typo Fix setting DrawCallCount to material count instead of submesh count
1 Year Ago
PolygonMeshBuilder
1 Year Ago
Missing LIST_SEPARATOR |
1 Year Ago
Different attempt at building mac universal binary
1 Year Ago
Refactor & fix writing IndirectArgs
1 Year Ago
Different attempt at building mac universal binary
1 Year Ago
Fixed a crash due to BSP ZIP hash collision Try to prevent static prop lightmap crashes when given invalid data
1 Year Ago
Don't clean up Release path when running processor codegen shit, fixes razor gen when testing release builds
1 Year Ago
Fix tests
1 Year Ago
Always add an initial pass when creating tool instance.
1 Year Ago
Pause water system too. Added button to open screenshots folder in explorer.
1 Year Ago
Build mac universal binary Merge branch 'master' of OGG-and-Vorbis