241,344 Commits over 3,867 Days - 2.60cph!
Added "teleporteveryone2me" command
"Add Parent GameObject" now supports multiple objects. Added warnings if part of prefab hierachy. Preserves previous single object behaviour for single object selections.
Fix streaming resampled audio, keep decoding until there's enough for output
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Fix ReadStructuresFromStream overflow
Fix ByteStream exploits
Seal some classes
Leaderboard backup, run #4445
Merge from hackweek-chat-emoji
Cleanup
Emoji gallery will now respect the maximum character limit of the input field it's attached to
Finally fixed caret position on input fields not being properly set to end of string when selecting an emoji via the gallery
Emoji compatible Input fields will now remove the greyed out text if the input field does not have focus
Fixed a pooling issue with the emoji gallery on the vending admin panel
Update Qt with backported QTextEngine fixes for shitty strings
TextEdit.AppendHtml remove invalid control characters, Qt has an open report on crashes caused by these.. and they're invalid anyway
Decrease opacity of emoji autocomplete box in the chat window
Add a custom inspector for TmProEmojiInputField to avoid having to use debug mode
Added a new RustInput.Normal.Emoji control, same as regular input field but with emoji support
Use enclosing block statements
Added emoji support for clan motd and member notes (has a few issues, might make some changes on the emoji branch)
Merge global_networked_bases -> aux2
Add "remove instancing" menu option to remove instanced rendering from prefabs
Remove instanced rendering from TC (DeferredMeshDecal)
better temp replacement for the spitter projectile (sprite)
Compiled map, css cleanup
fp.bat: use vswhere to find vcvarsall.bat
Fixed a possible crash with certain fonts when shaping strings consisting only of control characters
qt/qtbase/commit/fccd419dd632306a4bd85928223e0a56a59510ef
Unicode: fix the extended grapheme cluster algorithm
qt/qtbase/commit/be0aa6a9a230dc98994cb65d97b76be7ae695a44
Fix handling of surrogates in QBidiAlgorithm
qt/qtbase/commit/94ce755dcd823678b0338f4bb4149fe4eeb844c2
Update razor code to put single-statement code in braces so Rider doesn't moan. Fixed map, update all references for models used on Asset Party.
Merge from hackweek-chat-emoji
Allow emoji's in the pre colon portion of the string when using add2
Renamed :torch: to :light:
Fix autocomplete NRE when highlighting an option and updating the text input
:sunglasses: is now :cool: to prevent clash with existing sunglasses item
Some asset renames
Update dance emoji, 37% more style
Added :scientist: emoji
Add DistanceMin and DistanceMax to music player
Merge from worldmodelupdates -> worldmodels
Code support for different dropped item models based on stack size
Give ProjectCreator "Create" button an icon
Update templates (shooter game menu, template descriptions)
Launcher: minor content mode cleanup
Launcher: make a new empty-ish config when opening a config editor
Set the same expandgroup margin in StartScreenHome too
Pass server title to server login
Fix crash with procedural materials
Actually save the verification 🤦