reporust_rebootcancel

136,933 Commits over 4,324 Days - 1.32cph!

12 Days Ago
Fix scientist boats becoming bricked when using killscientists command
12 Days Ago
merge from skinviewer_cleanup
12 Days Ago
Added store.previewskin debug command to preview the skin viewer, opens the skin modal with the given item shortname/skin id/workshop id
12 Days Ago
Added BBQ to the skin viewer, updated thompson to use the VM instead of world model
12 Days Ago
Merge from hackweek_meshlod_qol
12 Days Ago
Server compile fixes
12 Days Ago
Merge from main
12 Days Ago
merge from tropicalprefabs_warning_fix
12 Days Ago
Merge from boat_aim_sway
12 Days Ago
Settings changes
12 Days Ago
Skin viewer clean up: removed unused textures and started replacing the custom meshes to use the game meshes
12 Days Ago
Also clamp the clarity amount so the ADS can never come to a rest while the boat is in motion
12 Days Ago
merge from safezonewarning_fix
12 Days Ago
Compile fix
12 Days Ago
Fixed UI_SettingsTweakConvar editor NRE when entering playmode with no domain reload
12 Days Ago
Increase ADS aim sway when on a moving player boat Sway amount is scaled by boat velocity, so stationary or very slow moving boats will be easier to shoot from
12 Days Ago
Restored warning popup when disconnecting or quitting from a safe zone Updated the popup to match the new UI
12 Days Ago
Merge from main
12 Days Ago
Merge from kapok_branch_col_optim
12 Days Ago
merge from gametips_fix
12 Days Ago
Fixed any toast showing up cancelling the game tip think coroutine forever
12 Days Ago
texturing progress - apartment complex
12 Days Ago
Removed old text.SetAllDirty() in GameTip::Update, was murdering performance when a toast was visible
12 Days Ago
Fixed game tips never showing up, their canvas was not enabled when popping from Think()
12 Days Ago
Add protection for mounted cannon users (50% to all for now)
12 Days Ago
regenerate testlist
12 Days Ago
merge from hackweek_more_tests
12 Days Ago
merge from oldmenu_purge
12 Days Ago
Removed mainmenu show in Client.Connection::CancelLoading, causing NREs
12 Days Ago
Include check for terrain layer in Deployable_GroundWatch_Matches_DeployLayers
12 Days Ago
boat display models rw
12 Days Ago
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12 Days Ago
Compile fix 3/2
12 Days Ago
Compile fix 2/2
12 Days Ago
Compile fix 1/2
12 Days Ago
Guns Box - optimized mesh and LODs
12 Days Ago
Fix a VendingMachine.GetItemsToSell NRE that could trigger when the deep sea wipes
12 Days Ago
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12 Days Ago
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12 Days Ago
merge from scientist_spawners_convar_fix
12 Days Ago
Fix new scientists spawning with ai.scientist_spawners_enabled 0
12 Days Ago
merge from bbq_uv_fix (made bbq skinnable)
12 Days Ago
scientist_boat_ai_driverkill_fix -> main
12 Days Ago
merge from swedishlanguage_fix
12 Days Ago
Fixed swedish language not selectable in the language dropdown
12 Days Ago
Explosives box - optimized mesh and LODs
12 Days Ago
Fix a WaterCatcher.IsFull NRE that could trigger when the deep sea wipes
12 Days Ago
merge from demobrowser_command_fix
12 Days Ago
Fixed demo.browser command
12 Days Ago
Placement wip