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119,186 Commits over 4,018 Days - 1.24cph!

35 Days Ago
Scene + prefab backups
35 Days Ago
Texture scaling
35 Days Ago
Update icon if premium qualification changes while UI is open
35 Days Ago
Merge from crafting_update
35 Days Ago
Bee grenade now available in primitive
35 Days Ago
Merge from crafting_update
35 Days Ago
Merge from cookingv2
35 Days Ago
Add premium icon above your profile picture if you qualify for premium
35 Days Ago
Another attempt to make sure the bbq is destroyed properly
35 Days Ago
Merge from cookingv2
35 Days Ago
Upload icons of premium icon Show premium tag Change premium filter to be opposite of normal filter - show premium and non-premium servers if filter is selected - remove premium filters if not selected
35 Days Ago
Fixed being able to see bbq health bar while holding hammer
35 Days Ago
Scene updates
35 Days Ago
Scene prefab setups
35 Days Ago
Merge from crafting_update
35 Days Ago
Fixed bee swarm NRE when spawning
35 Days Ago
Merge from crafting_update
35 Days Ago
Merge from cookingv2
35 Days Ago
Updated the chicken coop needs UI to be a bit clearer Eggs now take 2 minutes to hatch
35 Days Ago
Can't remember what I changed in this prefab, but it must have been good.
35 Days Ago
cooking workbench sounds
35 Days Ago
Bump detection trigger size to 13m (detection range still 10m)
35 Days Ago
merge from buildingprivilege_cache_fix
35 Days Ago
Renamed GetNearestBuildingPrivledge -> GetNearestBuildingPrivilege sorry, had to do it before it was too late
35 Days Ago
Merge from crafting_update
35 Days Ago
Do not use client side privilege caching when updating the placement of a construction/deployable (it wasn't before) Fixes planner guide showing as valid when building blocked when at edge of privilege
35 Days Ago
Merge from cookingv2
35 Days Ago
Improved inside sockets on coop
35 Days Ago
merge from new_kill_commands
35 Days Ago
Both commands work with debug camera Codegen
35 Days Ago
Fixed ent killing the bbq portion not killing the whole workbench
35 Days Ago
BBQ is now spawned when spawning workbench via command
35 Days Ago
Unsaved
35 Days Ago
Scene updates/backups
35 Days Ago
Fixed out of date bounds on cooking workbench, causing invalids Fixed loot not dropping out of bbq section when destroyed Added sfx to bbq section
35 Days Ago
Merge from crafting_update
35 Days Ago
Merge from crafting_update
35 Days Ago
merge from premium_servers -> main
35 Days Ago
merge from server_browser -> premium_servers
35 Days Ago
Set premium tab disabled by default
35 Days Ago
hopper start/stop/active sounds
35 Days Ago
Fix UI.SellOrder referencing the same item inventory slot twice so that the incorrect numhber of slots show.
35 Days Ago
Ensure servers in official tab always show regardless of having zero players or not
35 Days Ago
Merge from armor_slots
35 Days Ago
Refactor copyto armor slot copying because it was getting silly
35 Days Ago
copyto fix for worn backpacks containing an item with armor slots and inserts
35 Days Ago
Merge from crafting_update
35 Days Ago
Changed tint renderer to list on FoodVisualConfig. Populated the lists for pie entity and world model prefabs. Tint all the LODs. Added a new bear pie projectile and material, set correct colour. Updated all pie projectile materials to use the new pie colours.
35 Days Ago
Sort premium servers first if you qualify for them, put them last if you don't qualify for them - controlled by convar `prioritize_premium_servers` - applies to all sorting of servers (players, ping, hostname, etc) Add `premiumfilter` convar to add premium tag to servers while testing - string filter to control what servers in the browser get the tag added
35 Days Ago
merge from crafting_update