reporust_rebootcancel

111,172 Commits over 3,928 Days - 1.18cph!

2 Months Ago
Optim: Avoid trying to sync non-mounted mountables - Implemented via a mounted-queue that gets populated when a vehicle/animal is mounted This saves 0.5ms on a 6k world map with no players riding vehicles. Tests: on Craggy rode a kayak and validated player transform sync was happening via profiler. Loaded 6k world and validated that the original 1.3k item queue was gone.
2 Months Ago
moved splitter boxes out of the way in excavator
2 Months Ago
- Make sure to cancel pulling if the pulling player dies or is disconnected - Additional server side checks - Added pulling speed modifiers on ballista and siege tower
2 Months Ago
Decreased catapult fire recoil force when the handbrake is off
2 Months Ago
merge from siege_weapons/speedmod
2 Months Ago
Missing modifier type
2 Months Ago
Merge from speedmod_cherrypick
2 Months Ago
Cherry pick 104487 (movement speed phrase)
2 Months Ago
Setup modifiers on catapult
2 Months Ago
Merge from speedmod_cherrypick
2 Months Ago
Don't expire modifiers that have no duration. Max of one interaction source per modifier type.
2 Months Ago
wip applying speed modifier to pulling players
2 Months Ago
Update: Reducing access to BaseMountable internal state - Mods can workaround by using existing API Future optim depends on internal state being tightly controlled, so this makes it easier to prove that it'll be safe. Tests: rode the zipline on craggy
2 Months Ago
Merge from speedmod_cherrypick
2 Months Ago
Remove log
2 Months Ago
turned wind movement off on LOD1 wall overgrowth
2 Months Ago
Merge from speedmod_cherrypick
2 Months Ago
Merge from interaction
2 Months Ago
merge from entity_bounds_pass_projectile
2 Months Ago
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2 Months Ago
merge from halloween24
2 Months Ago
wearables do proper bone retargetting in the skin viewer - fixes issues with dracula cape bones not retargetting and extending the render bounds by an insane amount (appearing invisible)
2 Months Ago
Cherry pick 106079
2 Months Ago
Tea buff UI vital only shows tea source buffs
2 Months Ago
Added interaction source type. Added ActiveBuffUICount. Added a function to remove all modifiers of a source type.
2 Months Ago
replaced rock formation small prefabs in arctic research base
2 Months Ago
Grab just speed modifier
2 Months Ago
Replaced old rock formations in ice lakes random elements
2 Months Ago
Replaced old rock formations in ferry terminal
2 Months Ago
swamp_c house side rework
2 Months Ago
Merge from main
2 Months Ago
Merge from main
2 Months Ago
Test
2 Months Ago
Orientation translation fixes.
2 Months Ago
Merge from gesturepack
2 Months Ago
Added new gesture: Knuckles Cracking
2 Months Ago
Fixed C4 FX orientation parenting.
2 Months Ago
2 Months Ago
40mm
2 Months Ago
Added shopkeeper NPC's to water well A and B, all water wells now have a shopkeeper
2 Months Ago
Fixed hash collision warnings on game boot (S2P all water wells and generate manifest)
2 Months Ago
Merge from waterwell_update_oct_2024
2 Months Ago
Merge from scrollrect_disable
2 Months Ago
Merge from gesturepack
2 Months Ago
Disabled skin rendering on default hazmat viewmodel
2 Months Ago
Better catapult colliders