250,201 Commits over 3,959 Days - 2.63cph!

3 Months Ago
Change howl audio sound types from small to medium as it was not audible unless a few meters away (but then the wolf would cancel the howl and charge), fix new growl sound not playing
3 Months Ago
Get shortest SourceLocation path when setting TypeDescription.SourceLine/File - This should've been the original fix for opening code files that have partial class defs
3 Months Ago
Made miner hat shadows more forgiving for weapon viewmodels and some of our looser shadow proxies.
3 Months Ago
Get rid of my partial class check for SourceLocation codegen, it's actually the culprit for Facepunch/sbox-issues#6753 - re-publish your game and it'll be fine
3 Months Ago
Fixes and tweaks to flashlight settings.
3 Months Ago
Update PackageTags table when tags change News page tidy
3 Months Ago
If setting local transform to default, set it to Transform.Zero Add Texture.CreateFromSvgSource PlayerController: Fix hiding other players bodies PlayerController: Tweak how body rotation works, clamp rotation to always be within RotationAngleLimit vs eye angles PlayerController: Only apply "viewer" tag to render body if set Svg's have mips, can keep aspect ratio Fix warning
3 Months Ago
Leaderboard backup, run #15101
3 Months Ago
Animgraph: Add blend cycle option to state machine transitions - blends cycle on transition instead of resetting to zero https://files.facepunch.com/layla/1b0211b1/sbox-dev_fR7ScCdFuP.mp4
3 Months Ago
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3 Months Ago
t1 smg sounds
3 Months Ago
Fixed tutorial placement snapping not working
3 Months Ago
Merge from t1smg
3 Months Ago
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3 Months Ago
Holster and backpack offsets
3 Months Ago
Fix NRE when ADS shooting with a silencer equipped
3 Months Ago
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3 Months Ago
Locker assets
3 Months Ago
merge from main
3 Months Ago
Battering ram back door opening/closing
3 Months Ago
merge from fix_npc_death_icon -> main
3 Months Ago
Reapply references from loadouts -> NPCs so the death icons work - got missed by plasticscm somehow
3 Months Ago
Merge from main -> fix_npc_death_icon
3 Months Ago
merge from fix_map_zoom_numbers -> main
3 Months Ago
Fix map grid text labels not rendering properly depending on zoom & map size - this changes map grids to be slightly different sizes depending on map size (146.3 target, 152m on 3500, 150m on 4500) - however the grid is now is correctly centered on the map - number of grids = Floor(MapSize * 7 / 1024) - size per grid = MapSize / number of grids This also fixes teleport2grid not working on certain map sizes (like 3500) - this was due to the map rendering 24 grids (breaking at different zoom levels too) instead of 23 grids (3500 map size = 23.92 grids)
3 Months Ago
Battering ram cabin detailed colliders
3 Months Ago
Tweaked terrain blend settings on small arctic rock formations
3 Months Ago
Add debug convar for fire melee, fix some events being dropped
3 Months Ago
wolf sound updates
3 Months Ago
Fix error caused by adding already present key to dictionary, fix distance check being inverted
3 Months Ago
Restored battering ram placeholder animations Steering wheel IK Better colliders
3 Months Ago
Fix NRE caused by dictionary trying to add an already present key
3 Months Ago
Fix wolf circling corpse for a long time sometimes when moving to eat
3 Months Ago
Prevent wolf walking underwater, it'll give up thechase if the player starts swimming
3 Months Ago
Reduce odds of wolf attacking animal when it's likely it'll lose
3 Months Ago
Fixed LOD issues in rock_formation_huge_e
3 Months Ago
Merge from fix_get_building_priv -> main
3 Months Ago
Added Map to Pause Menu with Quest List. Shows Icon where Player is currently standing Created CharacterResource, and assigned one to each existing NPC Only run this on firstTime 😳 Show NPC Icons on the Pause Map. Don't show Quest UI when standing still anymore NPC Icons now show "!" next to them when they have something new to say Fix Ginnle's NPC/Character Association Fix BuildHash error on Player Map Icon
3 Months Ago
Fixed paddling pool water being invisible inside canyons
3 Months Ago
Wrap property tooltips in rich text tags so they wrap, resolves Facepunch/sbox-issues#6723 Do Widget.AdjustSize before ConstrainToScreen Fix colour picker relying on late sizing and not constraining to screen properly, Facepunch/sbox-issues#6717
3 Months Ago
updated attachment targets, also turned viewmodel renderer back on
3 Months Ago
Do not set commentary to 0 on map start Since we removed the commentary system entirely Fix "material __error is missing" error on map load Delete __screenshot_internal Move "SOLID_VPHYSICS static prop with no vphysics" to developer 1 Fixed crashes to do with render groups Minor cleanups
3 Months Ago
Raised steering wheel for animation test
3 Months Ago
Shader fixes
3 Months Ago
Meta files
3 Months Ago
Fixed pivots on driver cabin items
3 Months Ago
Script auto updates / compile fixes
3 Months Ago
Separated assets for placeholder animation
3 Months Ago
Moved battering ram hardware out of placeholder folder
3 Months Ago
sks balance + setup