133,905 Commits over 4,262 Days - 1.31cph!

10 Months Ago
Added additional rubble kit pieces
10 Months Ago
applied wheel toggling with sleepstate to helis and horses
10 Months Ago
Update: add deferred formatting overloads to TextTable - Also expanded tests to cover backwards compatibility checks as well as new API correctness checks - Refactored tests as they were becoming unwieldy New API correctness checks are failing - will fix next. Tests: ran new unit tests
10 Months Ago
Merge from main
10 Months Ago
merge from icon_mipmaps
10 Months Ago
Enabled mipmaps on more icons Lowered some aniso levels
10 Months Ago
Fixed an edge case with the environment volume stencil mask and added descriptions to each pass's stencil blocks
10 Months Ago
Wheat clone icon
10 Months Ago
added pauls new icons for missing meat icons
10 Months Ago
update from main
10 Months Ago
Removed RF server log "adding same listener twice" Was happening with test generators
10 Months Ago
merge from rf_log_fix
10 Months Ago
exported outbreak scientist sprayer animations
10 Months Ago
Fixed NRE when opening an horse saddle
10 Months Ago
merge from horsesaddle_nre_fix
10 Months Ago
merge from main
10 Months Ago
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10 Months Ago
Added and assigned orchid, rose, sunflower seed icons
10 Months Ago
Merge from main
10 Months Ago
Explicitly initializing all DLSS plugin structs with null before setting them
10 Months Ago
merge from fix_runtime_profiling_pooling -> main
10 Months Ago
Fix pooling profiling not serializing the generic arguments of types
10 Months Ago
Fix network pool buffer sizes sending the index of the buffer instead of the size of it
10 Months Ago
pie sounds
10 Months Ago
Kettle texture size optimization.
10 Months Ago
Kettle steam & LOD.
10 Months Ago
Cooking FX positions/scales for all types of meats. Reworked cooking smoke so that it exhausts the oven regardless of FX prefab orientation. Set horizon occlusion on some meats.
10 Months Ago
Cooking FX improvements.
10 Months Ago
Merge from crafting_update
10 Months Ago
Merge from cookingv2
10 Months Ago
Merge from bees
10 Months Ago
Fixed water check Add a kinematic rigidbody to the bee swarm, seems to fix bees not hurting sleeping players as they don't have a rigidbody
10 Months Ago
merge from new_kill_commands
10 Months Ago
'ent kill' command can kill dropped items again
10 Months Ago
Fixed hatching egg slot not being usable while hatching is in process
10 Months Ago
Fixed wrong chicken mesh on trophy store pack preview
10 Months Ago
Merge from crafting_update
10 Months Ago
Merge from bees
10 Months Ago
Disabling pooling on deployed beehive (hopefully temporary until we figure out what the issue is)
10 Months Ago
Phrases + fonts update
10 Months Ago
Fixed being able to lock beehives
10 Months Ago
Disabled motion vectors on bee particles in vm, fixes smearing with motion blur
10 Months Ago
Bee grenade no longer spawns bee swarms underwater
10 Months Ago
Increase timer on bee grenade to 6s, so it can fly for 6s before exploding in mid-air Means it will almost always hit something first
10 Months Ago
Fixed bee grenade wm missing outline
10 Months Ago
Merge from crafting_update
10 Months Ago
Can no longer place deployed beehive in water
10 Months Ago
Increased cull range on natural beehive
10 Months Ago
Merge from bees/nucleus_fix
10 Months Ago
Merge from molotov_fix