223,938 Commits over 3,684 Days - 2.53cph!

13 Days Ago
Overwrite my changes
13 Days Ago
merge from wr_dead_area_fix
13 Days Ago
Merge main
13 Days Ago
merge from io_entity_snapping/fixes/2
13 Days Ago
Basic delegate invocation benchmarks
13 Days Ago
merge from tc_reskin_shotguntrap
13 Days Ago
merge from military_flamethrower_worldmodel_scale_fix
13 Days Ago
▍▊▍▌▉ ▆▉▍▉ ▌▊▇▊▇▌▌█▋▉_▉▍█▄▋█_▍▉█▍▅▉▇_▅█▌
13 Days Ago
merge from fix_photo_in_backpack
13 Days Ago
merge from fix_industrial_prioritize_empty_slot
13 Days Ago
Increased the number of weapon sound effects warmed up, as they were also contributing to stuttering during gunfights
13 Days Ago
Scene reference debug view (Facepunch/sbox-issues#5161)
13 Days Ago
Don't stop shadow animations/transitions when building final style sbox-issues/issues/5122, sbox-issues/issues/4679 Clean up UI lerp functions
13 Days Ago
▌▌▋ ▉▌▍▌▍▌ ▊▆▊█▅▊▄▍ ▄█▅▅▄ ▄▊ ▌▅█▋▆▇▆ ▌▋▇▋▄▊▇▆▋ ▇▄▆▋▇▉▇▍
13 Days Ago
compile fix
13 Days Ago
merge from fix_floor_debris
13 Days Ago
Increase animal ground pos distance check range
13 Days Ago
Enabled snapping on all neon signs Slightly reduced the bounds of the large versions to make sure they can be aligned without any gaps
13 Days Ago
merge from electricity_power_fixes/2
13 Days Ago
▊▅▉▆▅ ▋▅▍▄▇▋▍ ▇▄█▇▇▇▆▌█▉▍ ▉▆▆▆▄▊▉▄▆ ▇▅ ▊▋▊▆▆▇▋▇▌▄ ▅▆▆ ▌█▉▆ █▇▉▅ ▅▅▄ ▄▌█▄, ▇▉▇ ▉▉▆ ▇▊▊▅
13 Days Ago
merge from ping_estimate_cleanup
13 Days Ago
▊▉▅▌▆ ▍▆▍▌ ▊▇▇ ▍▄▄▄ ▉▅▆▄▅▄ ▊▌▄▍ ▉▌▄▌ ▇▋▉▅▍
13 Days Ago
merge from vis_entities_duplicates
13 Days Ago
merge from cargo_junkpile_fix
13 Days Ago
cherrypicking wr_minigun_reload_fix
13 Days Ago
Fixed Sound Light guide mesh position mismatch
13 Days Ago
Enabled snapping on CCTV cameras
13 Days Ago
█▋▄▉▉▋▉ ▍▄█
13 Days Ago
player update. bolt rifle anim set edits and holster position edited
13 Days Ago
█▅▊▅▊ ▍▊▍▌ ▋█▅_█▌█▄▅_▅▍▍▄▄
13 Days Ago
▍▌▍▍▅▅▅ █▋▇▊▇▌▇ ▋█▋ ▉▍▉▍▌ ▅▋▆▅▌▆.. ▊▊▄ ▇▍▌
13 Days Ago
Merge
13 Days Ago
Latest changes to scene and materials
13 Days Ago
Render stats analytics, so we can work out whether our optimizations are working
13 Days Ago
Stats properly count shadowed lights again, add shadow map count too Expose scenesystem stats to c# Main stats we want
13 Days Ago
updated scene
13 Days Ago
fully greyboxed storage warehouse and storage building large
13 Days Ago
Put edge smoothing data in a new data stream to avoid old data not being able to load
13 Days Ago
Leaderboard backup, run #10996
13 Days Ago
Use buttons for edge smoothing like hammer, enum doesn't have multi edit support yet
13 Days Ago
Add smoothing angle to mesh component Edges can be hard, soft or default, smoothing angles are used for default
13 Days Ago
Add debris spawn points to floor prefabs (triangle, square, floor frames)
13 Days Ago
Support spawning multiple debris objects for floors (one on each side)
13 Days Ago
Smooth vertex normals based on edge smoothing
13 Days Ago
Possibly fixed editor based player inventory loadouts not getting included in builds (now derives from BaseScriptableObject which should get picked up in our asset bundle builds)
13 Days Ago
Switch using GetConnectionsWithin in IndustrialConveyor ReceiveItemTransferDetails RPC to a new GetCloseConnections method that iterates over the subscribers of the local network group instead of all of the players on the server
13 Days Ago
▉▆▋ ▉▍▅▄ █▋█▌▌ ▌▄▉█▄▊ ▉█▌▍█▅ ▊▌ ▄▇▅ ▋▅▅██▆▉▆▌▉ ▍▄▌▇▍▍█▅ █▌ ▍▅▆▊ ▄▋▊ ▋ ▊▌▄▄▋ ▆▍▇▋ ▇▇ ▋▍ ▅▆ ▄▉▇▍▉█▅ ▅▋▉▉ ▅▊▌ ██▋▊▌▊▍ ▉▍ ▇▊ █▊▅▅▋ ▊▌▋▍▆▅ ▊▌ - ▅▇ █▋▆█ ▆▄ ▇█▇▍▉▅ ▅▉ ▆█▊▄ ▆▄ ▋▍▄▄ ▌▊▇▊ ▊▆▋ ▍██▆ ▆▆ █▅ ▉▄▅▌▅▅ ▉▋ ▆▊▋▉ ▊▉▄▉█ ▊▆▉ ▉▊▊▌▄ ▅▊▊▊▆▄▆▅▍▋▄ ▉▅▍▌▇▌ ▅▄ ▍▋▅█ █▍ ▋▉▄ ▌▉▌▇▇▋▍▉▌▅ ▍▊▉▇▊▋▍ ▍▆▋▇▆▋▉ ▊▍▇ ▄▆▆▋▉▉▅▇ █▌ ▊▆▇▍▇▉▊
13 Days Ago
Added root bones to playing cards viewmodel, fixes viewmodel renderer not working Set up EffectParents for UI elements
13 Days Ago
Truck models progress
13 Days Ago
Toolgun viewmodel now uses viewmodel camera, UI is setup as an effect parent