201,971 Commits over 4,171 Days - 2.02cph!

9 Months Ago
- Get best sold items now works correctly - Ordered recent transactions properly
9 Months Ago
Merge from main
9 Months Ago
Decrease rad pill water consumption from 10 -> 5 Increase buy value at bandit camp from 1 -> 12 scrap
9 Months Ago
Removed useless override in base siege weapon
9 Months Ago
Fixed battering ram NRE
9 Months Ago
Fix all junkpiles despawning instead of only looted / empty ones
9 Months Ago
merge from qol_junkpile_despawn -> main
9 Months Ago
merge from main -> qol_junkpile_despawn
9 Months Ago
Force a code gen
9 Months Ago
Use the correct given amount
9 Months Ago
Manifest Codegen
9 Months Ago
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9 Months Ago
merge from main
9 Months Ago
merge from battery_fullcharge_slot
9 Months Ago
Merge from main
9 Months Ago
Restored medium battery power in slot importance
9 Months Ago
Swap seconds to minutes
9 Months Ago
siege tower construction mesh lods. lod fixes. guide mesh.
9 Months Ago
Setup with 4 spine bones (same as main)
9 Months Ago
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9 Months Ago
Dispose old entries
9 Months Ago
merge from battery_fullcharge_slot
9 Months Ago
Merge: from soundmodulator_leak Hopefully improving stuttering audio for ModularCrane in bad server conditions Tests: while connected to a local staging server moved the arm and rotated the cabin
9 Months Ago
Make sure the aux output drain can’t exceed 1
9 Months Ago
Update: simplify MagnetCrane's audio handling - this is an experiemental change, as in theory it should help stuttering audio, but couldn't validate in practice Tests: while connected to a local staging server moved the arm and rotated the cabin(though I couldn't reproduce the original issue anyway)
9 Months Ago
Send client selected timescale to the server. Request timescale for the client selected one
9 Months Ago
Make sure to set the full flag even when the current power in is 0 Fixed half full and very full flags not set correctly, this fixes the electric arcs effects not showing correctly on the medium battery
9 Months Ago
Battery code cleanup
9 Months Ago
Don't actually prevent short rcon passwords... yet.
9 Months Ago
Re-applied 107994: fixed battery deplete and charge commands not replying with the correct battery name
9 Months Ago
Added a "Fully Charged" output slot to all batteries Will output 1 power when the battery is fully charged
9 Months Ago
Added knight armour assets and set up prefabs.
9 Months Ago
Re-applied 107994: fixed battery deplete and charge commands not replying with the correct battery name
9 Months Ago
Battery code cleanup
9 Months Ago
Don't actually prevent short rcon passwords... yet.
9 Months Ago
Make sure to set the full flag even when the current power in is 0 Fixed half full and very full flags not set correctly, this fixes the electric arcs effects not showing correctly on the medium battery
9 Months Ago
merge from old_rocks_delete List of prefabs removed: https://files.facepunch.com/Alistair/127/11/2024/6F64/plastic_eKsHP1tlho.png
9 Months Ago
Merge from blend_shaders_detail_layer to siege_weapons
9 Months Ago
merge from queue_improvements_2 -> main ...this time without guid corruption.
9 Months Ago
cinematic 4k car radio texture and material
9 Months Ago
frontier high wall and gate collider import options
9 Months Ago
car radio model and textures materials and basic prefab setup
9 Months Ago
merge ice_sculptures->main
9 Months Ago
merge from main
9 Months Ago
corrected carving bounds check - big performance gain
9 Months Ago
Shop name now reflected in stats page
9 Months Ago
Plushy crafting cost 50 cloth
9 Months Ago
Merge from simple_upgrade
9 Months Ago
Restore child entities. Allow gates with locks to be upgraded again, copy the lock across instead.
9 Months Ago
manifest update post merge