137,705 Commits over 4,474 Days - 1.28cph!

10 Days Ago
Update bounds of apartment complex monument to match visual bounds (was at default?) Fixes some stray auto turrets being left behind in hardcore
10 Days Ago
Fixed not being able to enter a room as a team member
10 Days Ago
Possibly fixed shopkeeper in rentable shop sometimes facing the wrong way
10 Days Ago
Added a shop number field to rentable shops, may hook it up to a visible number at some point
10 Days Ago
Items stored in a rentable shop due to the store being closed/taken over will now be deleted after 24 hours (realtime) See RentableShop.MaxStoredItemsDurationMinutes convar, as well as AdditionalCheckTimeHoursDebug for debugging/testing Any save files loaded after this changeset will clear any pre-existing stored items after 24 hours from the point of load (since we weren't saving the timestamp) If a player has their items stored multiple times in a 24 hour window the original deadline will apply, it cannot be extended
10 Days Ago
Merge from apartment_complex_monument
10 Days Ago
Fixed small apartment eject position not hooked up S2P
10 Days Ago
Fixed not being able to break into shops due to interact duration mismatch Break in time for shops now also uses ApartmentCommands.breakinseconds convar instead of being hardcoded to 10s
11 Days Ago
Fix patrol heli being able to crash at apartment complex, S2P
11 Days Ago
Fix apartment complex missing map display phrase
11 Days Ago
Don't add clan score events for players killing themselves
12 Days Ago
Clan table map shader tweaks (alpha cutout, multiply albedo instead of mixing by alpha)
12 Days Ago
Replace ClanManager callbacks with UniTask (mostly)
12 Days Ago
Added clan table snapping https://files.facepunch.com/raul/1b2711b1/Unity_0EPCjGcWE7.mp4
12 Days Ago
merge from attachment_charms/ui
12 Days Ago
missed sound def changes for swing/roundabout sounds
12 Days Ago
apartment master key unlock audio files
12 Days Ago
Swing and roundabout sounds
12 Days Ago
Merge from apartment_complex_monument
12 Days Ago
12 Days Ago
Fixed missing eject position on medium apartment
12 Days Ago
Remove turrets from all monuments marked as a Town (not just safe zone) in hardcore mode Fixes turrets persisting in hardcore apartments as it's not marked as a safe zone
12 Days Ago
Clear hostile time when spawning inside the apartment (so you don't get killed immediately as you leave the room if you died in combat)
12 Days Ago
Can break in to a room even if the door is open (to remove the invisible blocker)
12 Days Ago
Fixed invisible colilder not updating if the player was already in the trigger volume when breaking in (which was always)
12 Days Ago
Fixed invis door team check passing if the player is in any team (was caught on the server anyway, but this is still a nicer fix)
12 Days Ago
Merge from apartment_complex_monument/apartment_complex_audio
12 Days Ago
industrial door polish and audio tweaks for the single door version
12 Days Ago
Merge from apartment_complex_monument
12 Days Ago
Whoops, forgot to S2P
12 Days Ago
Merge from apartment_complex_monument
12 Days Ago
Mostly fixed invisible door logic, now gets fully disbaled when a break in occurs Requires player to step back and then forwards to re-enter trigger bounds, will fix later today
12 Days Ago
Can no longer reassign beds in apartments
12 Days Ago
Fixed not being able to use the painted sign in the penthouse
12 Days Ago
ApartmentDoor.Load NRE fix
12 Days Ago
Enabled read write on Roadsign1 to get rid of gibs error
12 Days Ago
Merge from m16a2_viewmodel_fix
12 Days Ago
Fix M16A2 viewmodel attack animation at low fps
12 Days Ago
fixes from 2p testing - leaderboard crash error fix - local player double dart throw fix again - fix UI showing up on opponent's screen somehow
12 Days Ago
merge from spraycan_reskin_refactor
13 Days Ago
Mark physics debug concommands as cheats consistently Fixed level transitions inside a vehicle resetting player's move type * This was causing the player to drift off from vehicles on collisions. Minor cleanups and fixes Restored ability to store generated VPROF reports to a file Added requested vprof scopes (physics & networking)
13 Days Ago
All skin pickers now grey out and mark the currently applied skin, added to repair bench and crafting menu Uses the same style as in the charm picker General cleanup https://files.facepunch.com/cipeaX/2026/June/26_21-18-RemarkableAcornbarnacle.mp4
13 Days Ago
compiler fixes
13 Days Ago
fix debug cam double dart throw tune up prefab with better sockets move mountable to accomodate new mat return dartboard to normal size, increase zoom default to compensate reduce size of reticle centerdot to accomodate smaller bullseye
13 Days Ago
Sat console textures and Lods and prefab
13 Days Ago
- More toast work - Custom dismount position setup - More test UI
13 Days Ago
Fixed charm store previews not displaying the correct charms on the default weapon when holding the same item type https://files.facepunch.com/raul/1b2611b1/Unity_s3H09gzaXy.mp4
13 Days Ago
Fix wrong motion vector results from alpha-clipped materials
13 Days Ago
Restore TAA history weight attenuation from high velocity
13 Days Ago
merge from main