137,436 Commits over 4,474 Days - 1.28cph!

12 Days Ago
merge from main
12 Days Ago
Glowing Wallpapers - fixed material offset in graffiti ceiling and some missing descriptions
12 Days Ago
texture settings tweaks on the glowing wallpapers
12 Days Ago
prep for lockdown changes
12 Days Ago
Merge from parent
Rin
12 Days Ago
network++ save++ persistance++
12 Days Ago
Merge from main
12 Days Ago
Merge from main
12 Days Ago
Merge from apartment_complex_monument
12 Days Ago
Fixed rentable shop vending machines still being drone accessible despite UI saying otherwise
12 Days Ago
Added master key to produce exchange vendor in bandit town 1000 scrap, affected by demand pricing so starts at 2000 (+100%) Only one available, restocks every 12 IRL hours VERY PLACEHOLDER values
12 Days Ago
Add frost effect to UberPostPass Add frost volume component Setup cold RRP effect and script Reduce some shader variants by using branching for low cost effects
12 Days Ago
Merge from projector_disable
12 Days Ago
Removed/disabled almost all instances of Projectors Disabled on all Lighting prefabs, mostly used in underwater labs Disabled on all MotorRowboats and disabled their Update loop Added a GameObjectLOD component to the above ground pool, this is now the only place we use projectors in the game (it was the only place I could see an actual visual difference) S2P large oil rig Deleted AboveGroundPool_DeleteMe prefab entirely (only took me 6 years)
12 Days Ago
Merge from softcore_updates_july_26
12 Days Ago
Don't apply softcore gather rates to diesel pickups
12 Days Ago
Quarry is affected by softcore gather rate
12 Days Ago
Merge from main
12 Days Ago
Merge from spray_scale
12 Days Ago
Added ability to change scale of spray skins, exposed on SteamInventoryItem as SprayScale
13 Days Ago
Setup RRP hurt punch and radiation overlay effects/scripts
13 Days Ago
merge from apartment_complex_monument -> main
13 Days Ago
Swap to a 1d blend instead, we don't need the y value
13 Days Ago
merge from prototype -> apartment_complex_monument
13 Days Ago
Fixed Signage inspector not showing manifest info
13 Days Ago
Fixed remove all option not working on rentable shops
13 Days Ago
merge from roundabout
13 Days Ago
Progress on integrating building block colours into the recently added EntityColourSwapLookup config asset One config to rule them alll Will allow building blocks and other entities to share the same colour datasets, like the industrial shelves and shipping container skins
13 Days Ago
Improved sphere synchronization (it now accurately matches server) Added new networked sphere settings - radius, speed and lerping (protos update) Fixed spheres animating from default 1 radius to the desired target on spawn No longer send network updates evey frame when lerping the sphere - only happens once in ModifySphere() https://files.facepunch.com/raul/1b2511b1/25_00-21-FirsthandHomalocephale.mp4
13 Days Ago
Added loops to playground sitting poses and adjusted them to fix clipping
13 Days Ago
More conversation work
13 Days Ago
Increase maximum conversation options from 4 -> 6 (even if they are filtered out) - surely this won't break anything right
13 Days Ago
Added a regular furnace to the medium apartment
13 Days Ago
Ensure apartment sizes are translated properly
13 Days Ago
merge from apartment_complex_monument/prototype -> main
13 Days Ago
Fix compile error from random using statement being added
13 Days Ago
Add more conversation options for "you are staying in room {0}" and "how do I pay rent?"
13 Days Ago
merge roundabout changes from monument complex
13 Days Ago
merge from roundabout
13 Days Ago
Implement swing/roundabout animations, cleanup, more manifest updates
13 Days Ago
merge from apartment_complex_monument
13 Days Ago
Update conversation options for apartment vendor
13 Days Ago
S2P apartment complex Fix compile for jake
13 Days Ago
Add support to interpolate "{my_room_number}" to show what room you are in
13 Days Ago
Make apartment bathtub mountable Use the beach chair pose Manifest Add to medium and large apartment bathrooms Wouldn't have been releasable without this https://files.facepunch.com/cipeaX/2026/June/24_23-16-ZanyArchaeocete.jpg
13 Days Ago
merge from bathtub_mountable
13 Days Ago
merge from apartment_complex_monument -> main
13 Days Ago
merge from prototype -> apartment_complex_monument
13 Days Ago
Fix compile error
13 Days Ago
Terrain filter setup to prevent apartments from spawning in rivers and on beaches