145,222 Commits over 4,413 Days - 1.37cph!

9 Days Ago
Fix item pooling error when demo scrubbing (copying over flavien's changes)
9 Days Ago
Finalized A/B
9 Days Ago
Some reserialized metas
9 Days Ago
Updated some legacy input code to use the new input system
9 Days Ago
mosaic from previous hackweek
9 Days Ago
Lights only at night. More B fixes.
9 Days Ago
Layer fix
9 Days Ago
Merge fixes
9 Days Ago
Refactored stuff for the layer warning.
9 Days Ago
Merge from main
9 Days Ago
Subtracting dont_bake_on_load
9 Days Ago
Renamed Pie partial class file
9 Days Ago
merge from main
9 Days Ago
First floor fix
9 Days Ago
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9 Days Ago
New tier 1 healing item - Medical honey bandage https://files.facepunch.com/LukeD/2026/05/Unity_eO0Pwpt7V0.mp4
9 Days Ago
update manifest
9 Days Ago
Use MinimalBatchRendererGroup shader
9 Days Ago
RRP: Add MinimalBatchRendererGroup shader
9 Days Ago
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9 Days Ago
Basement fixes
9 Days Ago
Generator, switch and light use the new IO system Got a simple circuit working
9 Days Ago
Removed debugging command Tests passing - menu entry imageId and sprites load correctly
9 Days Ago
Apartments complex basement progress
9 Days Ago
merge from BDU_set
9 Days Ago
Clear movement properies on ballistic helmet
9 Days Ago
Submit identity array as visibleInstances, allowing BatchRendererGroup to function
9 Days Ago
Entity bridge first pass Added debug commands
9 Days Ago
Merge from PlayerRigUpdate2
9 Days Ago
Mid length hair male conditional meshes
10 Days Ago
merge from main
10 Days Ago
Added custom pie menu support (baseline)
Rin
10 Days Ago
spawn tweak
Rin
10 Days Ago
Spawning now working https://files.facepunch.com/Rin/2026/05/Unity_QshT01tMHr.mp4
10 Days Ago
updated legarmor icon
10 Days Ago
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10 Days Ago
Added leg armor and helmet worldmodels. updated item prefabs and created icons updated icon manifest
10 Days Ago
10 Days Ago
merge from main
10 Days Ago
Merge from main
10 Days Ago
adding new version of the apartment corridor
10 Days Ago
Drain calculation pass New evaluators: battery and and,or,xor logic gates
10 Days Ago
updated CodeAnalyzer - better perf
10 Days Ago
Added Creative Mode status HUD icon, debug.setcreative_ui which shows/hides the creative mode HUD icon Added creativeforceoffoverlay - for media, disables the overlay forcefully
10 Days Ago
network_profiler_improvements_3 -> main
10 Days Ago
slapdash serialized property mismatch fixes
10 Days Ago
merge from f1_savecategory
10 Days Ago
merge from server_warnings_fix
10 Days Ago
merge from digitalclock_pool_fix
10 Days Ago
merge from copypasteloadouts_deleteconfirmation