reporust_rebootcancel

129,263 Commits over 4,232 Days - 1.27cph!

4 Months Ago
If you try to connect to a premium server without premium then show a 'get premium' button on the connect modal
4 Months Ago
Merge from main
4 Months Ago
Reduce ammunition crafting cost multiplier to 5x (was 10x)
4 Months Ago
Fixed store page overlay aspect ratio, updated all pages
4 Months Ago
Enable global chat
4 Months Ago
Don't show the player icon on the map Don't show underground layers on the map
4 Months Ago
Short Filter Tag Support: Can collapse all filters and still have a rough idea on whats selected via a short tag displayed after the filters Can default to enabled/disabled, or the actual text of whats presse
4 Months Ago
Merge from main
4 Months Ago
m15 pistol sounds
4 Months Ago
Demo button shows up if you have the demo folder with demos in it
4 Months Ago
Fixed string parsing error when opening skins worth more than 1000 pounds in the inventory
4 Months Ago
Fixed skin viewer not resetting materials correctly with old skins
4 Months Ago
Fixed general store description in inventory screen, we now pulled the translated one instead of steam's one
4 Months Ago
Fixed a bug that would cause certain filters to turn themselves off if you hovered the mouse inside and then outside of the button regions
4 Months Ago
Redo all of the tooltips for each of the filters
4 Months Ago
Update Server Entry tags to use the new tooltips
4 Months Ago
Remove transition from session page
4 Months Ago
Standardise play mode filtering tooltips
4 Months Ago
Change shadow update group init order
4 Months Ago
merge from main
4 Months Ago
Fixed legacy furnace skin viewer issues
4 Months Ago
Cleaned up demo window
4 Months Ago
Merge from main
4 Months Ago
update base stor eprefab, improve tags design
4 Months Ago
Working in the new haze falloff feature WIP.
4 Months Ago
Walkway progress / scaffolding stairs
4 Months Ago
Demos & play using same search styles
4 Months Ago
merge from main
4 Months Ago
Shadow manager NRE fix
4 Months Ago
merge from new_menu
4 Months Ago
merge from main
4 Months Ago
Wrap friends list updates in FlexScopedUpdate to try and fix flickering
4 Months Ago
Compile fixes
4 Months Ago
merge from new_menu
4 Months Ago
merge from new_menu
4 Months Ago
merge from main
4 Months Ago
Revert asset changes
4 Months Ago
TrueShadow optimisations: removed per instance LateUpdate calls, added manager with group based updates Assigned all shadows to mainmenu group, skipped when menu is closed Shadows aren't updated when invisible too
4 Months Ago
Implemented support for instances in motion and other fixes
4 Months Ago
Remove code to pack monument scenes bundle (unused)
4 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
4 Months Ago
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4 Months Ago
compass viewmodel - removed ironsights script and elements from prefab
4 Months Ago
Handle hardcoded, wildcard-like asset references if they're using string interpolation (lootpanels, etc) Remove explicit inclusion of Assets/bundled/Prefabs/ui Apply some filtering to decide what hardcoded references go into the bootstrap asset scene vs. others (cargoship etc don't need to be loaded for the menu)
4 Months Ago
compass viewmodel - reduced lowered position when running, also reduced bob/offset for added visibility
4 Months Ago
priv prefab tweak
4 Months Ago
Swap ClothingMovementProperties for heavy chest and legs (misassigned refs)
4 Months Ago
4 Months Ago
added textures and updated material for pilot hazmat backpack
4 Months Ago