258,119 Commits over 4,018 Days - 2.68cph!

16 Days Ago
Disabling pooling on deployed beehive (hopefully temporary until we figure out what the issue is)
16 Days Ago
Phrases + fonts update
16 Days Ago
Binder serialization MoviePlayer.Clip
16 Days Ago
Fixed being able to lock beehives
16 Days Ago
Disabled motion vectors on bee particles in vm, fixes smearing with motion blur
16 Days Ago
Bee grenade no longer spawns bee swarms underwater
16 Days Ago
wooden_floor_herringbone_a tweaks interstice texture adjustments
16 Days Ago
added wooden_flooring_b + dirty blend materials https://files.facepunch.com/jason/1b2811b1/sbox-dev_HIUnDcRfra.jpg https://sbox.game/facepunch/woodenflooringb/ https://sbox.game/facepunch/woodenflooringbblend/
16 Days Ago
Increase timer on bee grenade to 6s, so it can fly for 6s before exploding in mid-air Means it will almost always hit something first
16 Days Ago
Binder.GetReference
16 Days Ago
Fixed bee grenade wm missing outline
16 Days Ago
Merge from crafting_update
16 Days Ago
Make clip construction more lenient
16 Days Ago
Can no longer place deployed beehive in water
16 Days Ago
Increased cull range on natural beehive
16 Days Ago
Merge from bees/nucleus_fix
16 Days Ago
Merge from molotov_fix
16 Days Ago
Fixed molotov not working
16 Days Ago
Merge from hopper
16 Days Ago
Added a timeout to the hopper item move process, if an item takes more than 5s to reach the hopper just snap it to the end
16 Days Ago
merge from fix_copy_paste_duplicate_entities -> main
16 Days Ago
A little renaming and documenting
16 Days Ago
Merge from crafting_update
16 Days Ago
Merge from crafting_update
16 Days Ago
Fix copy paste pooling bug that was saving pastes with 2x the entities
16 Days Ago
merge from ballista_mat_fix
16 Days Ago
Another attempt at fixing the ballista materials... recreated all the mat from scratch
16 Days Ago
Merge from armor_slots
16 Days Ago
Armor inserts now have material appropriate sounds.
16 Days Ago
Hopper power input is now named "Power In"
16 Days Ago
Merge from main
16 Days Ago
Disable rich text on the chicken coop, don't show chicken name on health bar (it's already on the popup widget)
16 Days Ago
Merge from main
16 Days Ago
Added the new modifier effects to the consumable panel
16 Days Ago
Wheat seed icon
16 Days Ago
Started writing tests Only reference tracks need IDs
16 Days Ago
Fix plantpot soil renderer pointing to an asset in the project not the prefab.
16 Days Ago
merge from icon_mipmaps
16 Days Ago
Update bear pie description
16 Days Ago
CommandList has parameter to grab texture with mips
16 Days Ago
Iterate Bloom2, use command lists, implement all 3 composite modes correctly (they're all wrong on our current postprocess)
16 Days Ago
Merge from plantpot_gibs
16 Days Ago
Merge from cookingv2
16 Days Ago
Merge from armor_slots
16 Days Ago
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16 Days Ago
Rotated all pie projectile visuals 90 degrees
16 Days Ago
Remove armor slots from burlap shirt. Remove armor slots from hide pants (old test data)
16 Days Ago
Optim: Pool internal lists - This is a breaking change - can no longer double call `ToJson` or `ToString` as we clean up resources during it New version is 12k allocs at 4k records test vs 16k allocs. Still loosing on time, but hoping future serialization streaming changes will catch us up. Tests: ran the unit tests
16 Days Ago
initial lod baking tool
16 Days Ago
Enabled mipmaps on more icons (mixed bag of everything: vehicles, clothes, and dlc stuff)