142,236 Commits over 4,383 Days - 1.35cph!

1 Year Ago
ruins cell door model
1 Year Ago
Cap methods properly map the UVs (adding it to the correct list)
1 Year Ago
Update Sprays + Icon
1 Year Ago
Add a failsafe if a Snake is unable to reposition 3 times in a row.
1 Year Ago
3d_renderer_uv_fix -> jungle_update
1 Year Ago
Map v based on distance instead of point index. Results in consistent texture scaling instead of stretching.
1 Year Ago
Delete out of data weapon rack saves
1 Year Ago
Submitting coco armour 3rd person arms fbx update
1 Year Ago
Merge from main
1 Year Ago
Clean up no longer used instancing code, add grass instancing convar to enable instancing, fix incorrect placement IDs, add small bias to cell box/plane check to avoid false/edge case negatives
1 Year Ago
exported wip vine descend animations
1 Year Ago
Updating coco armour viewmodel skinning
1 Year Ago
Update Jungle Sprays
1 Year Ago
vine_animation_Setup -> jungle_update
1 Year Ago
Fix broken blend tree name
1 Year Ago
Container corpse creator tool now assigns the correct protection and runs SetSlotsCount
1 Year Ago
Added more fidelity to rear back stairs. Removed flickering cracks decal. Ran S2P.
1 Year Ago
Fixing clipping on wood armour gloves viewmodel
1 Year Ago
Merge from blowpipe
1 Year Ago
merge from jungle_dlc
1 Year Ago
Remove lether gloves sewing kit crafting cost
1 Year Ago
blow pipe inital crafting pass boomerang inital crafting pass Gloves wood armor, crafting and protection pass
1 Year Ago
Updated inventory sound definitions.
1 Year Ago
NMS updates and S2P
1 Year Ago
converted nuclear missile silo rooms
1 Year Ago
- integrate each biome fog separately rather than lerping between color/densities, biome fog density just drops off with biome weight - fog color alpha lerps to atmosphere color
1 Year Ago
mil tunnels scene update
1 Year Ago
military tunnels segments
1 Year Ago
Merge from snakes
1 Year Ago
Merge from blowpipe
1 Year Ago
Merge from jungle_update
1 Year Ago
Merge from jungle_update
1 Year Ago
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1 Year Ago
merge from jungle update
1 Year Ago
Fixed descend option not working
1 Year Ago
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1 Year Ago
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1 Year Ago
crocodile sounds
1 Year Ago
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Rin
1 Year Ago
Adjusted Cocoknight head and torso worldmodel colliders
1 Year Ago
Improved vine positioning on branches
1 Year Ago
Unsaved
1 Year Ago
Fixed incorrect animator parameter name
1 Year Ago
Vine branches now use tree LOD settings rather than mesh LOD settings (so they should cull when a tree gets billboarded) Better landing position when arriving at the vine destination
1 Year Ago
Possible LODComponent.GetDistance NRE fix
1 Year Ago
Cocoknight armor gloves texture update
1 Year Ago
Merge from main
1 Year Ago
Minor cleanups Minor cleanups Gracefully exit when encountering invalid SubRect materials Crash with message, instead of crashing without a message
1 Year Ago
Minor cleanups Minor cleanups Minor cleanups Gracefully exit when encountering invalid SubRect materials Crash with message, instead of crashing without a message
1 Year Ago
Tiger meta files