127,465 Commits over 4,201 Days - 1.26cph!

7 Days Ago
Merge from main
7 Days Ago
Update water bottle anims
7 Days Ago
adding cannon animator for world anims
7 Days Ago
Cannon and character animations - first pass
7 Days Ago
merge from main
7 Days Ago
Blueprint fragment despawn rareity set
7 Days Ago
garage door unskinned meshes for flavien
7 Days Ago
merge from print_topologies_command
7 Days Ago
merge from fix_map_mismatch
7 Days Ago
Subtract merge from outboard_motor
7 Days Ago
▉▅▌▉▄ ▄▄▍▍ ▌▅██▌▌_▉▇▇██▋▅_▊█▄▋▅▋▊
7 Days Ago
merge from puzzle_reset_ignore_invis
7 Days Ago
█▉█▅▅ ▆▅▍▊ ▅▊_▌▄▋█▆█▅█_▊█▊▇▋▌█▇▉▄_█▄▋█▆▄▉▍▊▍▆_▆▋▆▋▄▆
7 Days Ago
▍▆▋▍▊ ▇▊█▉ ▋▌▄▇▆▋▊_▄▉█▆▇█▅█_▋▋▉
7 Days Ago
Updated LOD settings for Charity plushies
7 Days Ago
trying reduced sail thrust 3000->2000
7 Days Ago
Added exit time to damaging attacks
7 Days Ago
7 Days Ago
merge from main
7 Days Ago
Charity_plushies -> main
7 Days Ago
Updated pookie bear volumes, no more pookie stacking
7 Days Ago
▆▊█▄▊ ▉▊▍█ █▆▄▆
7 Days Ago
Fix pooling error that was preventing sail/steering wheel deployment
7 Days Ago
boat stability work
7 Days Ago
▅█▊ ▅▌▄▌▍▍▍ ▇▍██▊ ▉▉ █▄▆▊▆▍▌ ▉█▇▌▅▅▌▄▌ ▍▅▍ ▇▅▉▆.█▌▆▅▊▌▊▊▍▍▅▇▌▊▊▍█ ▌▊▇▊▄▋ ▋▅▆▅ ▉▇▋▅ █▌▋ ▋▋▍▌▆.▊▋▋▍▆▍▉▅▅▆▆█▉█▅▊█▄█▄▇
7 Days Ago
RPG Standard Ammunition - Setup Model, Lods, Material, Textures and updated initial prefab
7 Days Ago
merge from codelock_entercode_cache
7 Days Ago
Increased the cache duration of IsBuildingAuthed calls from entity menus using the PrioritizeIfNotWhitelisted attribute Only used by codelocks Menu_Enter_Code so far
7 Days Ago
Setup Single and Dual 50 Cal LODs and Colliders
7 Days Ago
tweaks to culling distance to several prefabs
7 Days Ago
Merge from parent
7 Days Ago
basic HLOD setup for floating cities, S2P - will improve the brew in further iterations
7 Days Ago
anim updates for feedback notes
7 Days Ago
floating cities s2p
7 Days Ago
swapped mountable chairs left on all barges
7 Days Ago
7 Days Ago
swapped mountable chairs on floating docks
7 Days Ago
cleared flow on the supply barge middle area a bit for easier traversal some polish on small security tower set dressing
7 Days Ago
merge from save272 - Staging wipe
7 Days Ago
▅▆▄▋▇▊██▇▆▌ ▉▄▉_▍█▋_██▄▌▄▇_▉
7 Days Ago
medical barge set dressing polish
7 Days Ago
merge from main
7 Days Ago
security prison barge set dressing polish
7 Days Ago
merge from crosshair_allocs
7 Days Ago
network++ save++
7 Days Ago
merge from meta_shift/loot
7 Days Ago
Fix crosshair allocs
7 Days Ago
▍▇▄▉▌ ▍▍█▄ ▉█▋_▅▇▍_▅▉▆▆▆█_▊
7 Days Ago
configurable states/lighting, alpha fresnel, z test with post opaque