reporust_rebootcancel

113,757 Commits over 3,959 Days - 1.20cph!

6 Months Ago
Merge from main
6 Months Ago
Revert the Network visibility grid changes to allow proper layered network grids
6 Months Ago
Full manifest rebuild
6 Months Ago
Merge from main
6 Months Ago
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6 Months Ago
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6 Months Ago
Merge from elevator_vehicle_parent
6 Months Ago
Added trike to office lift allowed list
6 Months Ago
Updated office_ceiling_light_a prefabs to include new mesh. Added new materials and textures. Let there be light!
6 Months Ago
updated, created and added AO for the following models: AK47u (two materials missing AO) Bone Knife Cleaver Big Double Shotgun Eoka Pistol F1 Grenade Flamethrower Hacksaw Sickle Hammer Hatchet M249 Mace Machete Nailgun Paddle Pickaxe Pipe Shotgun Salvaged Axe Salvaged Hammer Salvaged Ice Pick Spas 12 Stone Spear Sword Sword Big Thompson Toolgun Torch Wooden Spear Weapon Module - Flashlight Weapon Module - Holosight Weapon Module - Muzzleboost Weapon Module - Lasersight Weapon Module - Muzzlebrake Weapon Module - Silencers Weapon Module - Small Scope
6 Months Ago
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6 Months Ago
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6 Months Ago
Boomerang Material Update
6 Months Ago
added shoals to junkpile_water prefabs
6 Months Ago
merge from seaweedtest
6 Months Ago
A range of shoal prefabs. Critter displacer added to main camera. Surface culling still buggy (WIP)
7 Months Ago
Replace coroutine by invokes, pool the lists, also allow new montages to cancel currently playing one
7 Months Ago
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7 Months Ago
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7 Months Ago
Add pedal trike to vehicle whitelist
7 Months Ago
soft bush rustle sounds have faster falloff
7 Months Ago
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7 Months Ago
Allow new wolf to deal damage and drop a corpse
7 Months Ago
Merge from event_record_pool_increase -> main
7 Months Ago
Increase EventRecord pool size from default of 512 -> 16k
7 Months Ago
blow pipe blowdart art
7 Months Ago
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7 Months Ago
More accurate terrain anchors for hill cliffs
7 Months Ago
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7 Months Ago
7 Months Ago
Jungle ruin stone albedo test
7 Months Ago
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7 Months Ago
Merge from fix_reserved_slots_expiry -> main
7 Months Ago
Fixed reserved slots not expiring until a player joined the queue (or server) without a reserved slot Fixed a player able to use expired reservation to join (incase the first fix doesn't work)
7 Months Ago
fish spawn rate tweaks
7 Months Ago
merge from tincan_alarm
7 Months Ago
Cancel wire deployment if the player died Demo NRE fix
7 Months Ago
Fixed the wire deployment DDraw lines ghosting (applied the same fix to the WireTool)
7 Months Ago
player update. sks set up
7 Months Ago
Tweaked the deploy volumes to allow closer placement from other deployables Improved wire through walls checks
7 Months Ago
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7 Months Ago
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7 Months Ago
Updated office_ceiling_light_b texture resolution
7 Months Ago
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7 Months Ago
Distributing dismount points across ragdoll bones for more reliable dismount without offset issues
7 Months Ago
code review changes - client state initialized from networked parent entityref - removed some redundant client flag setting - eye positions levels out after ragdolling ends