156,525 Commits over 4,536 Days - 1.44cph!

5 Months Ago
Update description of net_maxfragments Reduce MAX_FRAGMENTS back to 7
5 Months Ago
Clean: store buffer[pos] accesses in a variable Just for easier code reading Tests: ran unit tests
5 Months Ago
Clean(editor): get rid of Pool.UseSafetyChecks flag - lock-free Pool can't ensure associated hashset consistency, so we can't use that anymore - checking for null on Take call doesn't seem to make sense since awhile back Tests: ran tests. StressTestMT doens't sporadically fail anymore
5 Months Ago
Optim: couple micro optims - rewrite a couple branches into branchless logic - inlined IsTurnTicketSameIgnoreProgress - got rid of module via use of MADD - added extra comments for explaining what's going on AllocDeallocST: 2.82 -> 2.77ms for 10k allocs. Tiny, but every bit helps Tests: ran unit and perf tests
5 Months Ago
5 Months Ago
Move command to new .cs file
5 Months Ago
█ ▆▅▋█▋▅ ▉▉█▍ ▅▅ ▆▉▆▉▅ ██▆▊▊ █▇▋▊▊▋
5 Months Ago
▍ ▍ █▉▄ ▌▊ ▄▇▅ ▆▇█▋▌ ▉▅▉█▄▅█▉▅▆ ▅▋▄█▋▆ ▇▍▆▄▌ ▅▌ ▊▉▌ ▇▊▆ ▇▅ ▍▇▌▋▄ ▊▉ ▊▊█ █▇▆▍▄ ▊▉▊▌▌█
5 Months Ago
▆ ▍ ▉▄▌▋▉▉ ▉▉▄▍▊ ▄▍▆▆▆ ▆▇▆▊ ▇▊▊▊▋▋▉▅▊▉ ▅▄▊▉ ▇▄█▉▉█▊ █▊ ▍▉▆▅ ▌▅▉█ ▅▆▉ ▉▌█▆ ▍▌▍▇▌ ▉▋▉ █▇▌ ▅▌▊ ▌▋▄▌▄▊▄▉ ▉▊▍▅▄▍▌
5 Months Ago
Whoops added the "Create Centered Parent" into the ugui package instead of our other MenuItem scripts
5 Months Ago
Update Steamworks API to version 1.64 rollback subchannel count, improve net channel self checks * Undo P2P changes
5 Months Ago
Update large apartment with new positions
5 Months Ago
Fix the large apartment prefabs centering
5 Months Ago
More lighting
5 Months Ago
exported edited 3p run anims for holdtypes starting with an E to H
5 Months Ago
Use Application.installPath instead of Path.GetFullPath when downloading map files
5 Months Ago
Use full path when loading workshop bundles
5 Months Ago
Add "Create Centered Parent" GameObject menu item to fix off-center apartment children renders - built-in unity button was creating every empty parent at 0,0,0 of the parent apartment and using local position
5 Months Ago
Added a gaussian blur to the EVSM shadows as part of the shadow caching process to improve the filtering
5 Months Ago
Update: replace member variables with cacheline sized counterparts Didn't see any notable change in perf tests, but wouldn't hurt Tests: ran tests
5 Months Ago
Better error log when ItemName is set wrong in ApprovedSkinInfo
5 Months Ago
▊▆▇▉▅▄▌█▆▍▍▊▋▉
5 Months Ago
Merge: from pool_mt
5 Months Ago
Merge: from pool_mt
5 Months Ago
Merge: from pool_mt
5 Months Ago
Update(tests): add a couple tests - Perf: AllocDeallocMPSCAtomicCounter - Unit: TestAllocWhenEmpty, TestFreeWhenFull Tests: ran tests
5 Months Ago
Update bounds on apartment entities
5 Months Ago
Fix `CalculateBounds()` encapsulating Vector3.zero for entities with non-centered children - only apply to the editor inspect menu "RecalculateBounds" button - don't apply to automatic recalculating of bounds
5 Months Ago
Work on ceiling of penthouse, and bathroom. Enabled AO on medium apartment ceiling material.
5 Months Ago
Ball collision detection (against other bodies that arent walls) Velocity response when two of those bodies hit (equal and opposite reaction) 🤓
5 Months Ago
Undo centering of children of large apartment cupboards since it breaks placement inside the large apartment
5 Months Ago
▌ ▌▌▇▇▍▅▍ ██▌ ▍█▋
5 Months Ago
tertiary prefab variants for all remaining charms
5 Months Ago
set lr300 and blowpipe to pushedout charm
5 Months Ago
Updating industrial torch viewmodel fbx
5 Months Ago
Switch out the entities in the large apartment
5 Months Ago
Manifest for new entities
5 Months Ago
Create entity versions of the storage inside large apartments
5 Months Ago
pushed-out charm setup for backpack for position testing on other VMs, set blowpie to use pushed-out charm
5 Months Ago
main -> game_room_dlc
5 Months Ago
- Add entity name and create/update distinction to Entities inbound profiling - Add packet profiling to GlobalNetworkHandler - Improve network profiler coverage for entity packets
5 Months Ago
Reapply 150883 "Add version printout to the server log file, was only on client before" It was nuked to oblivion in the great nav spam incident 2026
5 Months Ago
some 64bit CEF stuff Remove 64bit srcds launcher from builds Temporarily roll back FRAGMENT_BITS * Testing for the P2P issue
5 Months Ago
▋ ▍▍▉ ▅▇▄▇▄█▍ ▌▍ ▋▇▋▊▄ ▇▄▅▄▌▍▍▌▆▉▋▇▉▉▌▇ ▌▊▄▋▋▍ ▇▉ ▋▌▋▄█▅▉▌▆▌▄ ▇▊▋▅▄▊▆▄█▊ ▋▍▇▄▉▌▊▊▍▆
5 Months Ago
Merge from main/bowless_crossbow
5 Months Ago
▊ ▋▅▋▇ ▌▆▇ ▊ ▍▄▋▅▊▉▆▍▉ ▆█▊▄▅▉▉▆ ▌▅▊ ▅▄▉▆▆██▋ ▍▄▋ ▆██▇ ▊▉▄ ▄▅▇▌ ▄▅▉▌ ▊▊▊▅▄
5 Months Ago
code support for tertiary charm prefab setup
5 Months Ago
Add the apartment furnace to the large apartment
5 Months Ago
Turn the wood stove in the large apartment into a furnace
5 Months Ago
Optimized the way the timer works for limiting the shadow caching framerate