139,594 Commits over 4,352 Days - 1.34cph!

10 Months Ago
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Store cart progress, tweaks
10 Months Ago
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Store cart baseline
10 Months Ago
main -> new_menu
10 Months Ago
syncvar_fixes -> main
10 Months Ago
Bootstrap font settings
10 Months Ago
Removed HDR to RustIcon color picker
10 Months Ago
Store overlay pages, font settings
10 Months Ago
In memory true again
10 Months Ago
Ensure resolver is disposed of properly after use
10 Months Ago
Throw build failed exception if sync var weaving fails Only create symbol reader provider if symbols
10 Months Ago
Disabled HDR on TMP text vertex color field for my sanity, it breaks the color picker
10 Months Ago
Only enable in memory reading for editor, build should be fine since its sequenced
10 Months Ago
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merge from wallpaper_nre_fix
10 Months Ago
Fixed wallpaper switching to mode 0 when deployed looking at an invalid block
10 Months Ago
merge from swapseat_hotbar_fix
10 Months Ago
Compile fix, forgot to save a file
10 Months Ago
merge from swapseat_hotbar_fix
10 Months Ago
Block belt input if you're swapping seats. Prevents seat switching keybinds triggering the hot bar selection Also fixes a longstanding double viewmodel issue when switching to the driver seat and deploying an item at the same time
10 Months Ago
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Ensure assembly resolver is disposed of properly. Prevents our stream from staying open and throwing copy errors.
10 Months Ago
New Weaver (Build & Editor) More reliable editor behaviour when swapping between build define symbols and scripts Some weaver cleanup and renaming
10 Months Ago
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Store progress: pack pages, featured pack system
10 Months Ago
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merge from main/sound_misc_may_2025
10 Months Ago
merge from main
10 Months Ago
water light/med footsteps use foostep-med sound template
10 Months Ago
fix water jump start/land effect prefabs not playing sounds
10 Months Ago
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10 Months Ago
Merge from catabees
10 Months Ago
Fixes
10 Months Ago
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10 Months Ago
remove Bush from validImpactLayers on player_model BaseFootstepEffects (fixes wood footsteps playing when ray trace hits the collider that hides bushes under construction)
10 Months Ago
Fix compile errors
10 Months Ago
UIVol mixer parameter (missed file for CS 122467)
10 Months Ago
reduce falloff distance on compound bow handling sounds
10 Months Ago
molotov uses correct 3p deploy and aim sounds
10 Months Ago
Prototype showing party members at the top of the friends menu - hacked friend code slightly to make it work - will integrate with friend code properly if it's confirmed to live in friend menu - subscribe to a bunch of "OnLobbyMemberChanged" hooks to ensure the UI updates when players join / leave the party - refactor LobbySystem class so all logic has to pass through it instead of directly accessing steam's lobby class
10 Months Ago
game volume slider also affects ui sounds
10 Months Ago
merge from main
10 Months Ago
Menu header buttons juice