134,472 Commits over 4,293 Days - 1.31cph!

10 Months Ago
merge from max_health_fix
10 Months Ago
merge from commandline_args_overrule_cfg
10 Months Ago
merge from retroTC_save_fix
10 Months Ago
Fix croc letting you go in its back too easily
10 Months Ago
fix NRE crash on killing snake (ragdoll not setup properly yet)
10 Months Ago
Add some base damage to radiation dart. Increse all dart damages. Scatter dart spread changes.
10 Months Ago
Update admire animation and reset/reassign bones in viewmodel
10 Months Ago
Fix wood barricade double not carving navmesh
10 Months Ago
Fix croc not interrupting intimidation when player is very close
10 Months Ago
Updated Water Treatment Tank Model to include LODS
10 Months Ago
Merge from jungle_update
10 Months Ago
Add tiger placeholder water footstep to avoid error spam
10 Months Ago
Re-enable corpse creation. Disable temp item spawning.
10 Months Ago
merge from softcore_update/deployable_corpse
10 Months Ago
Containe corpse spawning and repairing effects
10 Months Ago
Added more stuff in the container corpse creator tool
10 Months Ago
Added a trigger on container corpses to block repairing when the player is standing on the entity (preventing no clip soft locks) Only ran when you're about to complete the repairing
10 Months Ago
updated venom bottle lodgroup to rendererLOD and adjusted culling distance
10 Months Ago
bottle of venom world model LODs and material/textures. updated worldmodel prefab, updated icon with pauls icon.
10 Months Ago
shell tests with hide_poncho to give it volume when using skins with transparency
10 Months Ago
merge from main
10 Months Ago
merge from softcore_update
10 Months Ago
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10 Months Ago
merge from softcore_update
10 Months Ago
merge from bigbeeandflamefix
10 Months Ago
merge from fix_hatchet_block_bullet_exploit
10 Months Ago
merge from f1_grenade_workshop_fix
10 Months Ago
merge from easter2025
10 Months Ago
merge from car_radio_item_pickup_sfx
10 Months Ago
merge from compound_bow_3p_fixes
10 Months Ago
network++
10 Months Ago
merge from shield_powerbar_sync
10 Months Ago
remove frontier external from bundles and mark as hidden
10 Months Ago
Remove container mod from blowpipe, some other item/ent cleanup.
10 Months Ago
replaced the gate_a with gate_b in the zigg scene
10 Months Ago
Merge from jungle_update
10 Months Ago
alpha dilation in empty uv space, clamp wrapping on output textures
10 Months Ago
merge from tc_changes -> softcore_update
10 Months Ago
Save the codelock & keylock on deployable corpses - respawn codelock / keylock when the deployable is repaired
10 Months Ago
auto-set save dir to textures subfolder of prefab path, allow choosing which textures to bake
10 Months Ago
- Fixed bug locking thrown boomerang from being used again - Overwritable method on thrown - Set client thrown flag properly
10 Months Ago
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10 Months Ago
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10 Months Ago
Added catching cycle with catching animations to actually catch the boomerang
10 Months Ago
Way higher client rotation speed
10 Months Ago
Missed files
10 Months Ago
Fixed projectile rotation flipping for a few bezier steps mid way through flight
10 Months Ago
NRE check on boomerang rayhit get collider material
10 Months Ago
Update TC corpse prefab with simulated gibs - still needs some love but looks better
10 Months Ago
merge from softcore_update -> tc_changes