193,687 Commits over 4,079 Days - 1.98cph!

50 Days Ago
Force snake back into alert anim when reappearing. Restore rotation. Fix some warnings from trying to play anims on disabled GO.
50 Days Ago
Zero exit time for idle->alert. Detect being enabled again after reposition.
50 Days Ago
Refactor ContainerCorpse to use `RemoveFractionOfContainer()` so all "remove fraction of items from inventory" methods share the same logic
50 Days Ago
Add ability for `RemoveFractionOfContainer()` to take out different percentage than 50% Fix it not looping backwards since it's iterating while removing items Fix single stack items not being removed from source container
50 Days Ago
Merge from snakes
50 Days Ago
Croc will now start quite slow, and get more and more aggressive the more it's shot at
50 Days Ago
Add client events for disappear/reappear. Play (placeholder) rustling sounds when disappearing and reappearing during location change, to make it easier to track the snake. Increase player movement speed reduction to 70% (but still much shorter duration)
50 Days Ago
Fixed seismic senor and electric heater volumes
50 Days Ago
Merge from quality_level_squash: Remove all quality levels but one
50 Days Ago
main -> io_consistency
50 Days Ago
Attempts to stop boomerang flipping mid way through its flight
50 Days Ago
Fuel generator has an exhaust FX when active.
50 Days Ago
Fixed infinite loop with removing world decals
50 Days Ago
Refactor so `RemoveFractionOfContainer()` method is moved from softcore gamemode -> ItemContainer
50 Days Ago
Revamped heater and fixed mipmap light bleed. Electric furnace doesn't spew embers. Tesla coil shadow opt.
50 Days Ago
merge from softcore_update
50 Days Ago
ItemContainer merge unfuckery
50 Days Ago
fix decals RTs when 0 decals
50 Days Ago
merge from softcore_update
50 Days Ago
merge from main
50 Days Ago
merge from softcore_update/deployable_corpse
50 Days Ago
Fixed hammer model scale preview scaling bones multiple times Unhide sv_hl2mp_weapon/item_respawn_time Also made mp_weaponstay work for map spawned entities Added prop_disable_distance_fade to console switches Also made cheat convars be disabled if sv_cheats=0 HTTP calls the fail function with -disablehttp Fixed ep2 props overriding hl2 content unintentionally Updated a bunch of HL2 map icons To better represent the areas on them/be more recognizable and less dark Touch up episodic icons as well Added missing TF2 map icons console quick switch adjustments Having cheat cvars be disabled is annoying, since they still work in singleplayer Also just remove prop_disable_distance_fade from this, as I don't feel like it belongs
50 Days Ago
auto-set file prefix from prefab name
50 Days Ago
merge from respawn_changes -> softcore_update
50 Days Ago
account for alpha tested overlays
50 Days Ago
Description update for all 'Construction' items.
50 Days Ago
security gate fixes. lods, collision, prefabs
50 Days Ago
Fixed wrong max item count on box corpses, so they don't spill items into the world when spawning
51 Days Ago
Container corpse now retains skins, gibs are skinned as well
51 Days Ago
Added AO map for Wood Storage Box
51 Days Ago
Merge: from main
51 Days Ago
Merge from workshop_normal_and_compression_fix
51 Days Ago
Merge from jungle_update
51 Days Ago
Merge from snakes
51 Days Ago
Setup player speed modifier limits. Fix some wip modifier limit code.
51 Days Ago
Much cleaner move towards. Just update and delta time rather than fixed
51 Days Ago
Merge from main
51 Days Ago
First pass on client prediction. Going simple to begin with: custom extrapolation
51 Days Ago
Fixed boxes, furnace and locker gibs not being skinned when spawned Added locker corpse
51 Days Ago
Add new NegativeEffects modifier source type. Add separate vitals display panel for active negative effects. Set snake modifier source to NegativeEffects, shows in new panel instead of dart modifiers. Reduce snake reposition transition time.
51 Days Ago
Massively reduce snake bit slow duration.
51 Days Ago
exported all tiger animations after skeleton namespace update
51 Days Ago
Merge from jungle_update
51 Days Ago
Merge from jungle_update
51 Days Ago
Fix a merge issue causing double modifier modifications
51 Days Ago
renaming tiger bones to correct namespace
51 Days Ago
Server compile fix for upload_icons_range merge
51 Days Ago
final dart radiation dart viewmodel and worldmodel viewmodel and other prefabs updated including new icon
51 Days Ago
More sensible scan range
51 Days Ago
Merge from quality_level_squash