reporust_rebootcancel

111,444 Commits over 3,928 Days - 1.18cph!

6 Months Ago
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6 Months Ago
Improve wolf transition to 180 turn, do not turn if the target is still in front
6 Months Ago
divesite block in and plane test assets
6 Months Ago
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6 Months Ago
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6 Months Ago
Merge from monument_scenes -> aux1
6 Months Ago
S2P everything again
6 Months Ago
Fix root motion not properly handling rotation
6 Months Ago
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6 Months Ago
Cliff alignment test scene
6 Months Ago
Updated player_model bind pose
6 Months Ago
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6 Months Ago
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6 Months Ago
rebuilt trike lods, flipped normals and duplicated on lod3 wheels, reskined, moved lod3 distance to 5% (was 10%)
6 Months Ago
Quick update to WIP ruin blockouts
6 Months Ago
merge from main
6 Months Ago
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6 Months Ago
merge from main
6 Months Ago
- ▅▇▉▉▋▍█ ▊▆▆▊█▄▍▆▌ ▅▆▄▆▇█▆█▌ ▆▋█▌▊ ▍▇▊▋ ▆▇▅▅ ▄▄▅▆▊ ▌▆ ▇ ▌▆▊▊█▍▌▅ ▉▊▅▅▋ █▆▄▌▉ ▇▇ ▌▆▋▌▊▍▆▍ ▅▅▋▇▅▉██ - ▌▅▆▍██ ▆▉▆▄█▉▋▅█▄█▍█▉█▋▄█▋ ▌▄ █▌▋▍▆▄▋ ▅▊▇▇ ▌█▄▅▊▉ ▉▊▆▍▊▋▍▆▄▌ ▍▄▅▋ ▆▉▇▋ ▋█▅▅▉▄▍▌▋ ▅▄▄▉▆▅█▍▅ - ▊▄▌▅▌▋▆ ▅▋▅█▊▅▇▄▆ █▅█▇▄▅▄▌▍ ▋▅ ▍▇▊▍▋ ▋▅▌▇ ▍▉▊▇ ▍▇▆ ▌▇▅▍▋ ▄▆▌ ▍▄▊▄█▍▍ ▅▄▊ ▆▌▄, ▅▋▌▄█▋▇ ▍▉▄▇▋▍ ▆█▌▋█▌▄ ▌▄ ▊▅▄▇▇▍
6 Months Ago
got rid of noisy rotation constraint gizmo
6 Months Ago
adjust origin of clothsim on diver ak VM
6 Months Ago
First pass of jungle ruin blockouts for testing
6 Months Ago
Added ApplyDecorComponents to PlaceCliffs
6 Months Ago
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6 Months Ago
Merge replicated_bush_fx -> Aux2
6 Months Ago
Fixing compile error before it happens :)
6 Months Ago
Compile error
6 Months Ago
Merge vendor_ammoview -> Main
6 Months Ago
Merge main
6 Months Ago
Merge bleed_refillvitals -> Main
6 Months Ago
subtracting 100806 - trike wheels lod3 normal fix
6 Months Ago
exported a test wolf run 180 turn left animation
6 Months Ago
Hook wolf new leap anim, make root motion extractor a context menu tool
6 Months Ago
▊▌▅▌▋ ▋▊▊▉▅█▆▍▉▌▅▍▊█▋ █▄█▋▊▅▌▌ ▋▍▌▉▋▆ ▉█▍ ▆▆▉▆ ▅▄ ▇▊▍▇▍█ ▋▍ ▄▌▊▅▉▇█▆ ▊▍ ▌▌▉▇▍'▉ ▊▍█▅▋ ▇▌ █▆▍ ▅▄▋▋▍▇ (▄▄▋▊▄▄▍▄▉ ▍▊▊█ ▆█▍▋█▊▍ ▄▊ ▅▋▄▆▌▉▆▇█▍▄█▌▉) ▉▆█▊▄█▉▋▋▆▄▄█▅▇▆▄▍▇▇▌▄▊▌ ▅█ ▋▆█▊▉▄ █▍██ ▍▄▌▊▄█▍▋ ▅▌▄▄ ▄▆ ▌▄▅█▊▉ ▊▉ █▊▊▇▆ ▄▋ ▄▉█▋▌ ▆▄ ▅▊▇█▅▌▊ ▇▇▋ ▅▆▌▉▌ ▄▇▍▌█▊ ▆▍▊▆▌▄▅▇ ▉▇▆▍▋ ▍█▄▆█▋▌▄▆ ▍▅▍▅▅▅▉▅▌▍▌█▌▊▊▅▆▌▉▄ / ▋█▍▇▄▊█▍▅█▄▉▉▍▄▉▇▊▌ ▍▋██▆▄▇ ▅▋█▄ ▆▌▇▄▉▉ ▆▉▄▉▋ ▊▍▇▍▇▌▌▊▅▌▉▄▉▆▆▍▋▆▋ ▉▊ ▉▄▆▅▅██▉▆▋▊▆ ▆▅ █▄▆▋█▆▅▆ ▆▊▌'▌ ▌▇▉█▆▇▄▅▅▍ ▄▌ ▅█ █▄▌▅▍▋▇ ▄▋▌█▉ ▆▆█▆▌ (▉▆▇ ▊▄▄▌█▆) ▆▄▄▉▍█ ▉▄▌▅█▄▋▅▉▋▉▊▄▋▅▌ ▊▌▄▉▉ ▋▌▇ ▍▄▋▊█▆▄▆▌▄▍▅▇ ▇▋ ▋▌▅▌▌▉▇ ▋▊▅██▅▉ █▍ ▋▆▉▅▇▇▄▊▇▊▇▌▄▋▍█▇▅▆▊ █▍▍▋▊ ▆▄▉▄ ▋▍▋ ▇▄▆▍ ▌▅██ ▋█▉▆▆▉ ▋▍▅▄▄ ▄▆-▋▉▌▇▋█▄▇▉ ▊▉▋▉ █▍▉▄▉▆▊ ▌▍▍▇▋▉▅▉▅ (█▄▋▌█▉▉ ▇▉▅▊▇▄▆▌▄ █▊▄▌▇) ▅█▋▇▇ ▌▉█ ▊▅▇▉ ▆▄▉▋▌▄ ▌▇▆ █▇▉▇▌▋ ▅▇▆▌▄▋▋ ▇▉▍▉▄▋▄ ▍▍ ▍▆ ▋▌▅ ▆▇▉▉▆█ ▅▊▅▆ ▄▉▄█▅▇▇▇ ▌█▋▍▋▇▍▅▇ ▆▉▇▆▉ ▄▊▌▄▊▆▌▆▊▊█▋▉▉▊▉▌▊▊ ▍▍▇ ▇▇▉▆▉ ▄▄▌▅▋▍█ ▉█▉▄▊▄█▉▌▅█▄▌██ ▌█▌ ▋▆▊ ▊▆▉▉█▊▋▆▋▉▋▌▄▍▅▍▋▍▊▉ ▇█ ▆▌▉█▅▊▆ ▇▆▄▊▋▍▅ ▄▉ ▆▇▋▇ ▄▉▋▆▋▉ ▆▌▋▌ ▄▋▇▅▄▊▄▍ ▉▅▄ ▇▆▋▅▆▄▍▌ ▆▋▇▌ ▄█▊▄▆▊▉▇█ ▊▇▍▌█ ▋ ▅█▉▆▋ ▉▆ ▊▆▄▄▉▉▇▍▉▅▊▍▇▋▇▉▋▇▄▋ ▊▋▍▋ ▇▋▆▌ █▊ █▊ ▆▋▋█▄▆ ▅▄▄█ ▅▆▆▌▅▍ ▋▌▌▍▋▌▊
6 Months Ago
Refillvitals now removes bleed Check player is god before applying bleed damage
6 Months Ago
Merge issues
6 Months Ago
cherrypicking force_mount_opt_out changes
6 Months Ago
rotation constraints not a readonly struct now, unity can't serialize them but still gives you the default value back
6 Months Ago
Merge from hurt_overlay_changes
6 Months Ago
Merge from main
6 Months Ago
cherrypicking hood_and_cuffs branch fixes
6 Months Ago
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6 Months Ago
FX for broken road barrier.
6 Months Ago
Rotated one barrier a little bit to match access lights.
6 Months Ago
Lighting progress. Related new mats.
6 Months Ago
Merge from main
6 Months Ago
Unsaved changes/backups
6 Months Ago
Merge from monument_scenes -> aux1
6 Months Ago
Run Scene2Scene on all the correctly tagged monuments - only commit the scene output, not the legacy prefabs as they shouldn't have changed at all
6 Months Ago
Remove MonumentScene tag from swamp cabins scene