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106,879 Commits over 3,836 Days - 1.16cph!

2 Years Ago
adjusted floating geometry to prevent flickering added workcart chair into locomotive cabin so player can be seated updated locomotive prefab
2 Years Ago
Fixed remaining edge cases of left / right confusion at rail intersection points
2 Years Ago
Unsaved
2 Years Ago
Fixed a broken radio station, added new stations
2 Years Ago
Minor fix
2 Years Ago
Don't have rear headlights on when train is not moving (Petur request)
2 Years Ago
Raised front and rear collision triggers on the locomotive
2 Years Ago
Enabled 3p head look when mounted on horses, helis, boats and sleds
2 Years Ago
Merge in the new coaling tower animation changes
2 Years Ago
Set up the new fuel wagon animation layer
2 Years Ago
Merge from content_reporting
2 Years Ago
Merge Trainyard Update to the new anims branch
2 Years Ago
Don't do clipping checks in locomotive cockpit
2 Years Ago
Only play train engine off sound if engine was on (or starting up)
2 Years Ago
Disable TargetEntity field in feedback (for now)
2 Years Ago
Removed floating headlight mesh
2 Years Ago
Merge from main
2 Years Ago
Merge from interaction_sounds
2 Years Ago
Fixed rotations on static desk prefabs
2 Years Ago
Hopefully fix island billboards spawning close-ish to shore on some maps
2 Years Ago
Cherry pick changes from misc_fixes_july22
2 Years Ago
Merge from main
2 Years Ago
Fix mountables with allowHeadLook set to true not applying head look if they used a custom animator controller
2 Years Ago
Fixed the train engine sound sometimes staying on after the engine turns off
2 Years Ago
Workcart mount/dismount sounds added to locomotive driver
2 Years Ago
fixcars tier 1 now just empties wagons, instead of refilling them (Paddy feature request)
2 Years Ago
Reversed the direction that's considered a "forward" shunt at the coaling tower (Paddy request)
2 Years Ago
New new smelting ui
2 Years Ago
Combined locomotive LOD groups into one
2 Years Ago
Set up locomotive control lever and IK. By necessity, introduces some clipping on the player's leg for now
2 Years Ago
Add a wip deployable trophy item
2 Years Ago
Merge Control Lever -> Trainyard Update
2 Years Ago
Merge from trainyard_update
2 Years Ago
Merge from ugc_virtualscroll
2 Years Ago
Oops, revert accidental change to Explosion3D_5.mat in previous commit
2 Years Ago
Merge Trainyard Update -> Control Level. Fixed up merge conflicts in Train
2 Years Ago
Fix error when viewing cassettes in UGC browser
2 Years Ago
Temp fx prefabs & related files.
2 Years Ago
Added liquid shader
2 Years Ago
Fixed train shunting not using the 2D distance
2 Years Ago
finished lods remade prefab
2 Years Ago
adjusted decal material cutoff from .25 to .55
2 Years Ago
S2P
2 Years Ago
fixing a bug with coaling tower LOD3.. coming from an other prefab S2P trainyard
2 Years Ago
Molotov cloth flame flipbook (squared frames and thus overly much deadspace on this preliminary version)
2 Years Ago
Launchsite / added more light switches to different floors in the rocket factory building Reduced light_fixtures_EM_Cold emissive because it was causing extreme bloom in the rocket factory building
2 Years Ago
Updated prefab of the marketplace
2 Years Ago
Added more light switches to harbors
2 Years Ago
Fixed vertex painting values for the marketplace
2 Years Ago
molotov art implemention fixed fireballs not always using their assigned velocity cringe effects CC:petur