reporust_rebootcancel

157,385 Commits over 4,566 Days - 1.44cph!

34 Days Ago
Re-add the "max 3 uploads per session" logic that got removed accidently
34 Days Ago
PS 4/5 gamepad layout vdfs. Update input config deploy tool to work with all the layouts not just xbox.
34 Days Ago
Add missing catch {} to a try statement that only had a finally {} block
34 Days Ago
merge from Squirrel_test to critter_animals
34 Days Ago
Cleanup
34 Days Ago
merge from Livestock_animals -> critter_animals
34 Days Ago
Fixed raw beef missing its becomeOnCooked ref
34 Days Ago
Tweaked BBQ beef pos
34 Days Ago
Editor tool to preview the meat position
34 Days Ago
Added new meats to all oven prefabs
34 Days Ago
main -> grenade_client_prediction
34 Days Ago
Fix Map bindings not having close map
34 Days Ago
Real glyph texture settings. Fix some display issues.
34 Days Ago
readded scrap king console command, description and grade to the foundation block
34 Days Ago
merge from main
34 Days Ago
Merge from main
34 Days Ago
merge from espcanvas_autosize_clan_fix
34 Days Ago
Set unity_RenderingLayer in mesh decal pass to fix lighting issues with decals
34 Days Ago
show LT before RT when showing glyphs in a row
34 Days Ago
Merge from look_boost (which ended up mostly being a massive refactor)
34 Days Ago
Inventory sorting perf improvements
34 Days Ago
Fixed multiple animals nearby a vehicle not working Sheep prefab changes
34 Days Ago
Fixes/cleanup
34 Days Ago
Added support for mounting gen2 ai Works via a new NPCMountable component, parents the entity directly (no reposition on frame like regular BasePlayermounting) Supports playing an animation to mount, just teleports for now though
34 Days Ago
Merge from look_boost/refactor
34 Days Ago
Merge from loook_boost
34 Days Ago
Disable look boost by default
34 Days Ago
Fixed sheep not pooping
34 Days Ago
Disabled shear collider on lamb (not used)
34 Days Ago
Converted all cow meat prefabs and references to beef
34 Days Ago
Fixed some overlapping colliders on the calf male ragdoll
34 Days Ago
Fixed lod groups on calf corpses
34 Days Ago
Added a test to catch any skeleton assets with null bones, all pass
34 Days Ago
Removed the null bones from the cow skeleton asset Game manifest will no longer error out if a null bone is in the list, just prints a warning
34 Days Ago
Merge from vm_hand_spawn
34 Days Ago
Fixed mini crossbow nre
34 Days Ago
Merge from vm_hand_spawn
34 Days Ago
Fixed name parsing to account for v_portableboombox._anims
34 Days Ago
Don't try and load hand mesh inspector if model has no animations enabled Suppress error message when rebind doesn't work
34 Days Ago
Merge from main
36 Days Ago
Added autosize support for the loading and VOIP icons as well
Rin
36 Days Ago
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36 Days Ago
merge from main
36 Days Ago
merge from sv_console_terminal_fix
36 Days Ago
Fixed row window height causing the status info not to render on Windows Host consoles
36 Days Ago
- Set new navmesh enabled by default, now needs -useOldNavmesh to disable - Hook cow new stagger anims
36 Days Ago
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36 Days Ago
scrap king - updated meshes, added frames and lods
36 Days Ago
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37 Days Ago
Fixed settings search shitting the bed with nested marks