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153,916 Commits over 4,536 Days - 1.41cph!

46 Days Ago
Merge from PlayerMaintainedMonuments
46 Days Ago
Merge from main
46 Days Ago
Fixes for turbine FX switching toggle whilst toggle already in progress
46 Days Ago
Merge from PlayerMaintainedMonuments/satellite_crash_audio
46 Days Ago
Editted audio files pitch variations
46 Days Ago
Added audio support for satellite crash and new sound for the fall and explosion :collision:
46 Days Ago
merge from ddraw_panels_fix
46 Days Ago
Fixed comment
46 Days Ago
merge from ddraw_panels_fix
46 Days Ago
Fixed DDraw text being drawn on top of inventory, F1 menu, map and dialogs in general Before: https://files.facepunch.com/raul/1b0111b1/01_00-00-SphericalIndusriverdolphin.mp4 After: https://files.facepunch.com/raul/1b3111b1/31_23-53-OddballEuropeanfiresalamander.mp4
46 Days Ago
fix NREs in screenshot.takescreenshot/takehiresscreenshot
46 Days Ago
ao optimization
46 Days Ago
added pressure gauge to gearbox asset so theres some visual feedback for players
46 Days Ago
merge from PlayerMaintainedMonuments -> main
46 Days Ago
merge from main -> PlayerMaintainedMonuments
46 Days Ago
merge from water_treatment_plant_maintainables
46 Days Ago
Water Treatment Plant S2P with hlods (if something goes wrong, this is safe to revert)
46 Days Ago
updated scene with lighting changes, removed junk clipping into water tank blades
46 Days Ago
hook up water treatment plant lighting to powergrid generator
46 Days Ago
Added posed world model, updated icon
46 Days Ago
merge from PlayerMaintainedMonuments
46 Days Ago
merge from game_room_dlc
46 Days Ago
merge from darts_game
46 Days Ago
add a howtoplay translatable canvas onto new sticky note on the board properly translate some missed elements default names of "Player1" -> "P1" until name is fetched
46 Days Ago
game_room_dlc -> main
46 Days Ago
Add correct pool racking for Shadowfrax
46 Days Ago
merge from game_room_dlc
46 Days Ago
Dartboards can now be placed on boats Transposed everything to work with local space instead of world space, to reduce floating point inaccuracies of darts (also had to happen for boats) Reduced artifical tilt of darts, so they look more accurately placed
46 Days Ago
game_room_dlc -> main
46 Days Ago
Revert to the old animations for just now (to get around the freaky hit animation)
46 Days Ago
added postit note to dartboard - updated textures and prefab
46 Days Ago
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46 Days Ago
Remove pitch variation on turbine sounds
46 Days Ago
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46 Days Ago
Wind up/down the new spinny powergrid turbines so they synchronize better with the sounds
46 Days Ago
Add deploy animation when first getting on the pooltable
46 Days Ago
- Move standard walking distance from the table to be 25% closer - Use a different pool cue materials for each player - Fix walking distance not working properly
46 Days Ago
Merge from PlayerMaintainedMonuments/airfield_terminal_sounds
46 Days Ago
Chinook terminal volume changes
46 Days Ago
Added new sounds for the two new airfield terminals and code changes for audio triggers
46 Days Ago
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46 Days Ago
LS Office area lighting facelift WIP.
46 Days Ago
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46 Days Ago
fix sockets of dartboard for better placement
46 Days Ago
dartboard prefab fixes - fix bullseye boom particles playing on show - fix realmed remove not removing Client child object
46 Days Ago
added lit variant of text for dartboards (still quite bright in darkness)
46 Days Ago
46 Days Ago
fix NRE that was breaking demos
46 Days Ago
missed materials
46 Days Ago
Halloween garland LODs and mani update