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137,970 Commits over 4,505 Days - 1.28cph!

40 Days Ago
Setup RRP hurt punch and radiation overlay effects/scripts
40 Days Ago
merge from apartment_complex_monument -> main
40 Days Ago
Swap to a 1d blend instead, we don't need the y value
40 Days Ago
merge from prototype -> apartment_complex_monument
40 Days Ago
Fixed Signage inspector not showing manifest info
40 Days Ago
Fixed remove all option not working on rentable shops
40 Days Ago
merge from roundabout
40 Days Ago
Progress on integrating building block colours into the recently added EntityColourSwapLookup config asset One config to rule them alll Will allow building blocks and other entities to share the same colour datasets, like the industrial shelves and shipping container skins
40 Days Ago
Improved sphere synchronization (it now accurately matches server) Added new networked sphere settings - radius, speed and lerping (protos update) Fixed spheres animating from default 1 radius to the desired target on spawn No longer send network updates evey frame when lerping the sphere - only happens once in ModifySphere() https://files.facepunch.com/raul/1b2511b1/25_00-21-FirsthandHomalocephale.mp4
40 Days Ago
Added loops to playground sitting poses and adjusted them to fix clipping
40 Days Ago
More conversation work
40 Days Ago
Increase maximum conversation options from 4 -> 6 (even if they are filtered out) - surely this won't break anything right
40 Days Ago
Added a regular furnace to the medium apartment
40 Days Ago
Ensure apartment sizes are translated properly
40 Days Ago
merge from apartment_complex_monument/prototype -> main
40 Days Ago
Fix compile error from random using statement being added
40 Days Ago
Add more conversation options for "you are staying in room {0}" and "how do I pay rent?"
40 Days Ago
merge roundabout changes from monument complex
40 Days Ago
merge from roundabout
40 Days Ago
Implement swing/roundabout animations, cleanup, more manifest updates
40 Days Ago
merge from apartment_complex_monument
40 Days Ago
Update conversation options for apartment vendor
40 Days Ago
S2P apartment complex Fix compile for jake
40 Days Ago
Add support to interpolate "{my_room_number}" to show what room you are in
40 Days Ago
Make apartment bathtub mountable Use the beach chair pose Manifest Add to medium and large apartment bathrooms Wouldn't have been releasable without this https://files.facepunch.com/cipeaX/2026/June/24_23-16-ZanyArchaeocete.jpg
40 Days Ago
merge from bathtub_mountable
40 Days Ago
merge from apartment_complex_monument -> main
40 Days Ago
merge from prototype -> apartment_complex_monument
40 Days Ago
Fix compile error
40 Days Ago
Terrain filter setup to prevent apartments from spawning in rivers and on beaches
40 Days Ago
Make apartment elevator no longer a variant so it can be switched to the ApartmentElevatorLift class
40 Days Ago
Lighting various
40 Days Ago
Adding playground sitting poses
40 Days Ago
update from apartment_monument_complex
40 Days Ago
merge from automated_testing
40 Days Ago
Fix single plant pot using a concave mesh collider (introduced on decorative plants branch) testlist
40 Days Ago
update apartment_complex_monument/prototype
40 Days Ago
Hoist the radial menu for the apartment elevators into it's own ApartmentElevatorLift class so it can't affect other elevators in the game (safer)
40 Days Ago
Fix cooking tests failing for the stove
40 Days Ago
merge from main
40 Days Ago
Update manifest
40 Days Ago
Playground area. S2P.
40 Days Ago
blend 3p dart-throwing animation based on position of reticle
40 Days Ago
merge functional roundabouts + swings
40 Days Ago
optimize, fix camera jitter on swings
40 Days Ago
Fix players not being teleported to their room after scheduled death in safezone - check safezones manually as when you sleep you aren't part of any triggers - fix players not falling when teleported to their room when sleeping - add "scheduleddeath" command to test the scheduled death instead of waiting 20m -
40 Days Ago
Lobby lighting
40 Days Ago
Make roundabouts work with the new 2 part model, interpolate swing
40 Days Ago
LOD tweaks.
40 Days Ago
Streetlight surroundings improvements.