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136,012 Commits over 4,474 Days - 1.27cph!

41 Days Ago
vest.metal tweaks
41 Days Ago
main -> 50cal_animation_improvements
41 Days Ago
Phrase update
41 Days Ago
Prop renderer pass on skinnable wearables
41 Days Ago
merge from premium_rebrand
41 Days Ago
Generic popup tweaks
41 Days Ago
Fixed connect modal premium button Tweaked wording
41 Days Ago
merge from main
41 Days Ago
deployable_snapping_settings_fix -> main
41 Days Ago
Fix diffferent snap modes not properly registering on the server
41 Days Ago
merge from game_room_dlc -> darts_game
41 Days Ago
merge from main
41 Days Ago
rentable shop b collision
41 Days Ago
Added in monument blockers blockouts and folders
41 Days Ago
Merge from main
41 Days Ago
Code gen to add back RRP ConVars
41 Days Ago
Merge from main to monument blockers branch to update it
41 Days Ago
Merge: from alloc_clean_june2026 - Optim: amortise or remove 19 allocation sources Tests: on craggy, gathered resources, built a mini base
41 Days Ago
m16 vm reload anim updated
41 Days Ago
Added NGSS support to RRP
41 Days Ago
Some SprayCan null checks to fix client errors when multiple players are reskinning at once
41 Days Ago
Fix old scientists and animals ending up on roofs
41 Days Ago
editied 3p crouch anims
41 Days Ago
Adding water bucket refresh rig
41 Days Ago
merge from skinviewer_viewmodel
41 Days Ago
Hide inspect key widget if inspect is not bound
41 Days Ago
Added keyboard controls to navigate in between items
41 Days Ago
Fixed fullscreen skin viewer navigation arrows showing up when inspecting items from the steam inventory
41 Days Ago
merge from main
41 Days Ago
MagazineStateViewmodel compile fix
41 Days Ago
merge from main
41 Days Ago
merge from main
41 Days Ago
merge from industiral_dlc
41 Days Ago
merge from bowless_crossbow
41 Days Ago
Merge: from main
41 Days Ago
Use legacy bind pose switches between new and old pose instead of saving
41 Days Ago
Merge from main
41 Days Ago
Adjust deploy guide of wanted poster 1 again
41 Days Ago
Fixed LOD states in mannequin hide poncho
41 Days Ago
Don't try to initialise BatchRendererGroup if the ConVar is disabled
41 Days Ago
compile fix
41 Days Ago
Light consistency fixes.
41 Days Ago
merge from skinnables_icons_fix
41 Days Ago
LR, Bow, Crossbow and Eoka PropRenderer settings converted
41 Days Ago
Converted PropRenderer settings of more skinnable tools/weapons All the entities had their offsets removed as they attach directly to the prop bones, so icons were all fucked
41 Days Ago
Industrial torch uses vm camera Fixed 3p flare visible in first person
41 Days Ago
Prop renderer legacy pose wip
41 Days Ago
merge from skinnables_icons_fix
41 Days Ago
Converted PropRenderer settings of all skinnable tools/weapons to fit their icons All the entities had their offsets removed as they attach directly to the prop bones, so icons were all fucked
41 Days Ago
Swap out the materials on the industrial torch when enabled/disabled