reporust_rebootcancel

139,189 Commits over 4,505 Days - 1.29cph!

42 Days Ago
Fixed inaccurate High Ice Wall collision Removed High External Stone Wall collider out of the ice wall prefab Added inner boundary collider for nametags
42 Days Ago
Merge from PlayerMaintainedMonuments/powergrid
42 Days Ago
S2P powerplant
42 Days Ago
Merge from PlayerMaintainedMonuments
42 Days Ago
When powergrid stage changes now notify all powergrid entities via a work queue instead of churning through them all in 1 frame Work queue process order is sorted by distance, entities closest to the powerplant receive notification of a stage change first Update powergrid.status convar
42 Days Ago
Rock Sculpture - texture update and new shader features
42 Days Ago
Powerplant exterior updates.
42 Days Ago
game_room_dlc -> main (missed files)
42 Days Ago
game_room_dlc -> main
42 Days Ago
merge from darts_game
42 Days Ago
monument blocker texture cleanup
42 Days Ago
LOD3s for stacked terminals
42 Days Ago
Boar animation exports and rig set up
42 Days Ago
Added missing UnityEvent attributes in SkinViewerEvents
42 Days Ago
Adding world model rig for m92
42 Days Ago
New ladder hatches and prefab setup
42 Days Ago
Clean up of now unused code + inspector hookups
42 Days Ago
Fixed recharge countdown display
42 Days Ago
Rock Sculpture - added new material, shader, textures
42 Days Ago
Correctly allow mounting the computer during final descent/impact. Fix countdown display issues. Switch instantly to the recharging/cooldown screen after impact.
42 Days Ago
placeholder assets for HitGuide on all carve shapes - cone and capsule pretty shit
42 Days Ago
Added open/close FX to apartment upkeep terminal. Fixed incorrect 'Decay' text string when terminal is empty.
42 Days Ago
merge from apartment_s2p_spawner
42 Days Ago
Remove rogue disabled small apartment in the scene S2P apartment complex
42 Days Ago
Hide the timer when mounting after lockin
42 Days Ago
Setup larger powerplant fusebox, placed in powerplant. S2P Reduce default fuse condition loss rate, was silly high for testing
42 Days Ago
merge from automated_testing
42 Days Ago
Fix small backpack broken world model outline Testlist
42 Days Ago
fix UI controls to reflect new zoom key (Secondary fire instead of Use)
42 Days Ago
merge from main
42 Days Ago
Updating mini crossbow with new arrow meshes
42 Days Ago
remove a bunch of ? nullable wrappers
42 Days Ago
Baseline, added premium manifest and new SteamInventoryBundle item type
42 Days Ago
merge from darts_game
42 Days Ago
fix invokes from strings to actions
42 Days Ago
Remove old slow mip map bias code
42 Days Ago
merge from raid_window_door_melee
42 Days Ago
Reduce noise locker retexture
42 Days Ago
merge from AK_ReloadUpdate
42 Days Ago
merge from metabolism_optimization_2
42 Days Ago
Revert PlayerAnimation controller - merge issues
42 Days Ago
Second pass of monument blocker locker textures to make 'em dirtier
42 Days Ago
merge from rust_relay_server
42 Days Ago
merge from apartment_day_limit
42 Days Ago
Apply additional mip map bias when upscaling (DLSS)
42 Days Ago
fixed nasty memory leak with mesh data
42 Days Ago
refactored mesh data to be written directly with the native API and calculate normals ourselves, removes another gross mainthread bottleneck
42 Days Ago
Set _GlobalMipBias automatically from ConVar
42 Days Ago
Codegen