userbillfordcancel

5,374 Commits over 2,680 Days - 0.08cph!

Yesterday
Ocean mesh setup, rendering in scene view.
Yesterday
Crash fix, more cleanup
2 Days Ago
Cleaning up manager etc.
4 Days Ago
Merge from main
4 Days Ago
Completely stripped out legacy system
4 Days Ago
Ocean surface clipping
7 Days Ago
Added some new benchmark demos
7 Days Ago
Merge from main
9 Days Ago
Rendering fully with command buffers. Improved ocean surface clipping mask creation.
11 Days Ago
Ocean mesh LOD switching, fixed seams.
14 Days Ago
Parameter interpolation
15 Days Ago
Implemented clipmap meshing scheme with geo morphing.
19 Days Ago
double vision is now double vision
19 Days Ago
More work on water clipping plane.
23 Days Ago
Messing with ocean camera clip rendering.
28 Days Ago
Split off some foam shader variables, sampling foam at different octaves to get a more varied spread.
29 Days Ago
Added much improved shoreline waves, attenuating deep ocean waves near the shoreline.
35 Days Ago
Foam particles
42 Days Ago
Testing computing points for particle effect spray.
43 Days Ago
Don't check for events if plugin not available.
44 Days Ago
Reflex fix
45 Days Ago
Hooked up sub dof effect
45 Days Ago
Shoreline
46 Days Ago
Shoreline jank
50 Days Ago
Messing with shore waves.
53 Days Ago
Fixed SSRR
53 Days Ago
Multiple bug fixes with normals, spectrum interpolation, etc.
57 Days Ago
Depth + debugging.
58 Days Ago
Hooking up proper water shaders.
58 Days Ago
Basic underwater effects
58 Days Ago
More plugging in, tidying up, basic shader uses standard lighting to look a bit better for now.
59 Days Ago
Part of the way through hooking everything up properly...
60 Days Ago
Fixed not copying default wiggle speed
60 Days Ago
Exposed some extra params on water overlay for Petur.
60 Days Ago
Added a few settings, hooked up a basic shader to check everything is working as intended.
60 Days Ago
Added a bunch of scripts from my ocean experiments
60 Days Ago
Added job packages
2 Months Ago
Added option to disable lighting for moonpool caustics.
2 Months Ago
Merge from reflex_update
2 Months Ago
Merge from main
2 Months Ago
Some more stripping down
2 Months Ago
More cleaning
2 Months Ago
Some more tidyup / comments etc.
2 Months Ago
Split up. added comments, tidied up WaterSystem class
2 Months Ago
Merge from render_scale
2 Months Ago
Added missing component on camera prefab
2 Months Ago
Merge from main
2 Months Ago
Catching if DLSS is not available
2 Months Ago
Updated reflex plugin
2 Months Ago
Merge from render_scale