141,046 Commits over 4,352 Days - 1.35cph!

1 Hour Ago
Merge from terrain_renderer
1 Hour Ago
Merge from main
1 Hour Ago
Bring back terrain margins for collision with geoclip terrain
1 Hour Ago
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Commit progress on misc spectating improvements: - Can now spectate bots with 'global.spectatebots' enabled - Can now open chat whilst spectating in third person - Vitals UI should now update correctly whilst spectating in third person - Display SteamID alongside player name when spectating a new player
3 Hours Ago
VehicleAimYaw parameter is now applied in -1 to 1 space Updated clips on horse seat to match new ranges, looks waaaaay better
3 Hours Ago
Fix combine dropship not flying away after deploying troops ILuaThreadedCall virtual destructor Update UnlitTwoTexture shader to CS:GO version * Includes support for TRANSLUCENT shader combo and BEACHFOAM material parameter from CS:GO Apply a hack to hide toolsocclusion on MC:V maps Make some warnings use RED text * Bad lightmap extents on material, srcds_run warnings/errors Fix fallback skybox texture using non existent textures Lets try disabling -ffast-math (replacing with -fno-math-errno) Fixed some potential crashes
3 Hours Ago
Add achievements for reaching the floating city
3 Hours Ago
merge from main/armored_ladder_hatch_sounds
4 Hours Ago
merge from main/Armored_ladder_hatch
4 Hours Ago
Add steam stat for looting containers in deepsea & mainland.
4 Hours Ago
Add achievement for killing a player with a weapon on a stolen PT boat
4 Hours Ago
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5 Hours Ago
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5 Hours Ago
apartment rugs update
6 Hours Ago
update apartment_complex_monument/prototype
6 Hours Ago
merge from main -> apartment_complex_monument
Today
merge rust_relay_server -> main
Today
CodeGen after merge
Today
merge from overfishing
Today
merge main -> rust_relay_server
Today
add !disabled check for overfishing toast message, saves an RPC
Today
merge from waterwheel_deployable
Today
Add NRE checks in Cannon & Ballista to ignore the missing references to hands & fuses
Today
Add mortar3 (cannon based mortar)
Today
Add to manifest
Today
add convar for wheel budgeted work queue ms
Today
fix particle playing out of water, fix guide size
Today
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Today
Merge: from projectileweaponmod_allocs - Optim: get rid of missed alloc in ProjectileWeaponMod aggregation calls Tests: inspected snapshot taken while shooting
Today
Optim: avoid IEnumerable Enumerator allocation Not as generic, but saves an alloc Tests: took a snapshot while shooting
Today
merge from main
Today
merge from overfishing
Today
merge rust_relay_server -> main
Today
merge main -> rust_relay_server
Today
Added time since last fish success, meaning that if you catch limit-1 and then leave, the timer will still tick and the catch count resets after the timer. And halves after halftime to avoid just missing the timer refresh. Also added the toast popup warning to when you are going to throw the line, instead of just after, so you dont waste bait
Today
resolved websocket reconnect spam, added relay convars for managing relay state (shutdown etc)
Today
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Today
Added 3p horseback turning anims and hooked up in player animator
Today
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Today
Bowless Crossbow - updated model orientation, fixed screw, WIP textures
Today
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Apartment complex b / wrapped up LOD0 geo and rooftops
Today
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