reporust_rebootcancel

135,155 Commits over 4,444 Days - 1.27cph!

60 Days Ago
Added simulate button to LootFill component
60 Days Ago
Nerfed deep sea PT boat loot
60 Days Ago
merge from main
60 Days Ago
low fences colliders
60 Days Ago
merge from main
60 Days Ago
merge from main
60 Days Ago
merge from Quickfire_FloatingCityVendor
2 Months Ago
Added another female/light player seed
2 Months Ago
Attempt at fixing protobuf length generations on mac by using integer math instead (ato avoid platform floating point)
2 Months Ago
project_generation_proto_files -> main
2 Months Ago
merge from mainmenu_bits
2 Months Ago
image changes
2 Months Ago
Store cart blur
2 Months Ago
include proto files in project generation extensions so you can search for proto files in rider
2 Months Ago
Fixed steam DLC page using the wrong media for backgrounds
2 Months Ago
Tweaked friend list background blur
2 Months Ago
Restored DLC store tiles description texts
2 Months Ago
Fixed steam inventory tab scrollbar
2 Months Ago
Item type on steam inventory button now using the same font/styling as item type on store tiles
2 Months Ago
Removed the shitty blur from the store pages, use the new spread version Consistency pass over all store page backgrounds, fixed some bad ones
2 Months Ago
Fixed some spraycan regressions when reskinning redirect items
2 Months Ago
Removed LOD components from skull trophies text
2 Months Ago
Jackhammer skinviewer tweaks Removed batch component from skinviewer sleeping bag
2 Months Ago
Cleaned up quit modal Updated generic popup blur to use the new one
2 Months Ago
Add fragmentation ammo type, add new mortar UI, fix ammo UI not getting stuck on disconnect, fix mortar NRE on demo load, re-add ammo selection to mortars, setup magazine ammotypes on mortar.
2 Months Ago
Merge from main (solved StorageAdaptorAllowCollisionGroup conflict)
2 Months Ago
Added all of the barrel skins to StorageAdaptorAllowCollisionGroup
2 Months Ago
merge from storepage_crypt
2 Months Ago
Crypt store page media
2 Months Ago
Add tick marks across binoculars
2 Months Ago
merge from main
2 Months Ago
merge from automated_testing
2 Months Ago
Added +autotest command line arguments for server batchmode test runs
2 Months Ago
scoring fixes, first pass on basic ui for seeing scores
2 Months Ago
merge from cpu_batching_submesh -> main
2 Months Ago
Fix compile error after merge
2 Months Ago
merge from main -> cpu_batching_submesh
2 Months Ago
Codegen
2 Months Ago
merge from terrain_lower_fixes
2 Months Ago
Link up launch site height texture again S2P launch site, military tunnels
2 Months Ago
Mortar UI
2 Months Ago
industrial garage door - model update - placeholder textures - material update all still wip
2 Months Ago
merge from s2p_terrain_fix
2 Months Ago
merge from main Keep source on launch site scene
2 Months Ago
Add a comment
2 Months Ago
merge from automated_testing
2 Months Ago
merge from physicsmaterial_stringpool_fix
2 Months Ago
Fix impact effect / stringpool warning spam issues
2 Months Ago
merge from main -> cpu_batching_submesh
2 Months Ago
Possible fix for scene losing its reference to the height texture when running S2P with terrain lowering