137,197 Commits over 4,474 Days - 1.28cph!

Rin
9 Months Ago
Merge from main
9 Months Ago
Split refinement.
9 Months Ago
Split procedure.
9 Months Ago
Splitting this sculpt into two different islands, because big.
9 Months Ago
Splatting
9 Months Ago
Island sculpts/cliffs.
9 Months Ago
Fixes
9 Months Ago
Scene backup
9 Months Ago
Clamp danger values Local to world (not the other way around)
9 Months Ago
Increase context resolution Harder steering over lower values
9 Months Ago
Rip out the old boat ai steering behaviour and fully replace it with a context driven version| Retain a map of interest and danger that correlates to a fixed set of directions around the boat Weight everything up and take the path of most interest + least danger
9 Months Ago
Move saving/loading code to c#, fix potential issue when some tiles are null
9 Months Ago
Remove old, unused singular parenting trigger. Now cache all block parenting triggers. Update AnyPlayersOnBoat to check all the individual triggers.
9 Months Ago
naval_update -> scientist_boat_ai
9 Months Ago
Better spacing values Disable RHIBs spawning in the deepsea for now
9 Months Ago
Temp hull.triangle.wood collision
9 Months Ago
Ent killing a boat block now kills the boat.
9 Months Ago
Merge from parent
9 Months Ago
Cannon icon
9 Months Ago
Merge from boat_building
9 Months Ago
Merge from block_collision
9 Months Ago
Plank, sail, steering wheel icons. Misc asset deletion.
9 Months Ago
Steering wheel description and item changes.
9 Months Ago
Correctly reset BoatBuildingBlock state for pooling to fix some deployment issues when using a pooled block.
9 Months Ago
Merge from parent
9 Months Ago
Merge from parent
9 Months Ago
Merge from main
9 Months Ago
Fix colored chat messages not being queued to the console thread - simpify chat messages in console from being half yellow & half green -> fully green
9 Months Ago
Messing with deepsea values
9 Months Ago
Manifest
9 Months Ago
Added AI RHIBs to the deep sea Codegen General cleanup
9 Months Ago
Deep sea specific RHIB prefab
10 Months Ago
merge from optimize_windows_console -> main
10 Months Ago
Stop the boat driving if the driver gets doinked
10 Months Ago
Driver no longer has a gun out
10 Months Ago
Reduce number of feelers Prioritise forward direction Try to avoid flicking between similar directions
10 Months Ago
Floating city casino progress / finalized LOD0 Split the casino into multiple objects and setup prefabs for them Updated casino barge
10 Months Ago
Fix commands being sent from the console thread instead of being queued to the main thread
10 Months Ago
merge from main -> optimize_windows_console
10 Months Ago
Fifth attempt at avoidance logic
10 Months Ago
Fix broken bounds on the rhib storage drybox
10 Months Ago
Remove mounting debug code
10 Months Ago
Setup RHIB specific scientists Fix bounds on the new RHIB (actually play impact effects) Manifest
10 Months Ago
Merge from parent
10 Months Ago
Cherry pick boatai ddraw compile fixes
10 Months Ago
BoatAI ddraw compile fixes
10 Months Ago
Add override for custom workshop icon, more UI tweaks to update styling and improve UX
10 Months Ago
Compile warning fixes More compile warning fixes Fix IgnorePlayers acting as DisableAI for strider Fix AR2 impact effects appearing when shooting the skybox Added MATERIAL_CULLMODE_NONE for render.CullMode Increase MAX_LIGHTMAP_DIM to 256 MAX_BRUSH_LIGHTMAP_DIM_INCLUDING_BORDER 32=>256 MAX_DISP_LIGHTMAP_DIM_INCLUDING_BORDER 128=>256 TTT: Updated Russian localization (Community Contribution) * Also made radio buttons slightly wider Spawnmenu/contextmenu toggle mode * If the associated key is released within 200 ms, the associated menu will not close. Holding behavior unchanged otherwise Some OOB checks Main menu start new game options changes (Community Contribution) * Fixed P2P: Friends only resetting after starting a game * Visual adjustments to alignment of certain elements in the start new game options menu Fix 'status' showing IP address for -p2p dedicated servers * For listen servers it was already not a thing
10 Months Ago
Remove VehicleWorld colliders from hull pieces
10 Months Ago
merge from meta_shit/loot