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97,188 Commits over 3,653 Days - 1.11cph!

41 Days Ago
Fix some more fields only present on CLIENT - BasePlayer - MarketPlace - Demos - DemoItem - BaseEventUI - CardGameUI
41 Days Ago
Fix server compile error (keep door trigger box serializable)
41 Days Ago
Fix merge addition in Door.cs
41 Days Ago
test export
41 Days Ago
Merge from main -> editor_compare_client_server_fields
41 Days Ago
merge from io_entity_snapping/button_fix
41 Days Ago
merge from full_server_demos
41 Days Ago
merge from fix_demo_threaded_networking
41 Days Ago
merge from localization_tools
41 Days Ago
Fixed IO button bounds mismatch
41 Days Ago
Merged main to io_entity_snapping
41 Days Ago
merge from fix_flex_manager_spam
41 Days Ago
merge from tutorial_island
41 Days Ago
fix for elite loot crate missing its bottom face
41 Days Ago
Remove standing weapon rack from excluded list for Pickaxe
41 Days Ago
Much more accurate navmesh placement of spawned scientists. BaseNavigator.PlaceOnNavMesh now takes parameter to control Y offset. Ifdef debug data to Editor only.
41 Days Ago
some more testing
41 Days Ago
Temp debug gizmo drawing. TimeSince init fix.
41 Days Ago
Removed massive file erroneously added
41 Days Ago
player update. tuba entity edited so the tuba is linked to spine 3 instead of spine 4 and is held correctly also its holdtype updated with latest idle pose
41 Days Ago
merge from maptooltips_nameupdate
41 Days Ago
More deploy/mount logic and balance convars.
41 Days Ago
Renames
41 Days Ago
Merged from main
41 Days Ago
merge from connect_srv
41 Days Ago
merge from lock_deploy_guide_fix
41 Days Ago
41 Days Ago
Redeopment interval convar
41 Days Ago
Merged main to electricity_power_fixes
41 Days Ago
Counter consumption and active usage back to 1 unless it is set to show passthrough Fixed counter output pulling power when it is below counter target value Changing the counter's target value now refreshes the circuit
41 Days Ago
Compile fix
41 Days Ago
merge from BindFeedback
41 Days Ago
merge from io_entity_snapping
41 Days Ago
NavMeshObstacle tweaks
41 Days Ago
Weapon Rack text and Brutalist release date
41 Days Ago
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41 Days Ago
merge from Easter2024
41 Days Ago
disabled halloween event UI
41 Days Ago
Scientists store APC in their entity memory. Scientists tell the APC when they've mounted it. Correctly track the number of alive scientists that re-mounted the APC. Added new MountNPC AI state and design. Added new SpecialEntity reserved memory entity slot. Updated AI design.
41 Days Ago
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42 Days Ago
cherrypicking 94043 (merge from tutorial_island)
42 Days Ago
merge from InvisibleClothingSkinFix
42 Days Ago
merge from Easter2024
42 Days Ago
merge from egghunt_optimization/ui_fixes
42 Days Ago
merge from egghunt_optimization
42 Days Ago
merge from RidingChickenCostume
42 Days Ago
Enabled egghunt event Updated menu background videos
42 Days Ago
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42 Days Ago
42 Days Ago
Merge from main