reporust_rebootcancel

120,576 Commits over 4,018 Days - 1.25cph!

2 Months Ago
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2 Months Ago
merge from main
2 Months Ago
fix cloud shadow map with new ground radius
2 Months Ago
fixed mount preview players not drawing legs in most cases - re-assigend renderers to LODGroup in skin_legs.male.prefab, shouldn't affect anything else because we manage it separately from that anyway - also added toggle for mount position/eyeposition handles on vehicles
2 Months Ago
better control of max speed of handcar (previously could reach the general max train speed), pumping speed is driven from both player input and track speed, better ik placement
2 Months Ago
turned wind off on HandcarFunc mat
2 Months Ago
Can now name electrical branches.
2 Months Ago
Swarm: - Better targetting system - Stop threshold - Steering behaviour
2 Months Ago
max menu scale to 0.7
2 Months Ago
merge from jungle foliage
2 Months Ago
extra strangler fig tree types to accomodate corners of buildings
2 Months Ago
Update: ServerProfiler - enable safety checks by default - Also prefixed error logs to make it easy to identify where it came from Tests: did 6 exports in editor, no false-positives
2 Months Ago
2 Months Ago
Adding updated chicken animations
2 Months Ago
Third person animations for peace, love heart and camera frame gestures.
2 Months Ago
Bugfix: ServerProfiler - don't emit thread tracks with only allocations in them - Handle "legal" case where we don't have any method marks on worker threads after frame start timestamp - Handle "legal" case where we get a thread profile for a thread that was stopped before the frame start - Handle "legal" case where we get empty thread profiles due to method filtering - Dead func removal This can be a controversial choice, as allocations do happen there, but it's not something we can interact with because there's not enough helpful information about them(for example, what if we filter out entire thread methods?). Tests: did 4 exports, wasn't able to find weird allocation records on different threads.
2 Months Ago
UI prefab setup
2 Months Ago
Merge from main
2 Months Ago
Subtract 113075 (branch name) for now until I get chance to fix an issue.
2 Months Ago
merge from connect_language -> hackweek_modding_improvements
2 Months Ago
Include language in `GiveUserInformation` so loading messages can be adjusted (instead of having to wait for ClientReady)
2 Months Ago
merge from ddraw_perms -> hackweek_modding_requests
2 Months Ago
Allow ddraw to work if you are client admin OR if it's the server sending the commands - avoids modded servers having to mess with admin flags
2 Months Ago
merge from can_throw -> hackweek_modding_improvements
2 Months Ago
Merge from main very latest now it's working again
2 Months Ago
Allow `canThrowAsProjectile` and `onlyThrowAsProjectile` be sent to clients for melee weapons
2 Months Ago
Merge from main
2 Months Ago
Merge from main
2 Months Ago
Added triangle and foundation splash bug tests, both failing
2 Months Ago
Merge from unity_editor_show_branch_name
2 Months Ago
merge from max_hp -> hackweek_modding_improvements
2 Months Ago
Ensure it works on players as well (since it overrides max health differently)
2 Months Ago
Cleanup
2 Months Ago
Allow max health to be networked from the server -> client
2 Months Ago
Rename from BranchTitleTest to BranchName. Add some enabled checks.
2 Months Ago
Merge from main
2 Months Ago
Disable a debug log
2 Months Ago
Merge from hopper
2 Months Ago
Small status widget update, break out vitals into a new prefab with tooltips and bigger progress bars
2 Months Ago
wheels actually spin - includes quick tool to create a parent for sibling transforms positioned at the centre of their render bounds
2 Months Ago
launch site factory trees set dressing
2 Months Ago
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2 Months Ago
If chickens are below 50% happiness they will slowly start to take damage, if above 50% they will slowly heal
2 Months Ago
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2 Months Ago
merge from bikes_damage_tweaks
2 Months Ago
merge from hotreload_serialiization_fix
2 Months Ago
merge from batteringram_fixes
2 Months Ago
merge from fleck_memory_fixes