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111,591 Commits over 3,928 Days - 1.18cph!

9 Days Ago
Created base SyncVar class. Use generics and hook the getter/setter instead to save on memory
9 Days Ago
Added message types
9 Days Ago
First pass on hopper functionality Setup attachment for large wood box, sucks up any dropped items in a 1.5m radius and deposits them into the attached container
9 Days Ago
Flamechunk atlas.
9 Days Ago
Merge from holo_nvg_fix
9 Days Ago
Holosight reticle now resets to the default red colour while the NVG camera is on, eliminating the slightly different appearance of the different colours combined with the NVG post fx Automatically switches back to the selected colour when the NVG camera is disabled
9 Days Ago
Environment volume updates for the above ground / below ground transition pieces
9 Days Ago
Environment volume updates to better fit the shapes of the underground train tunnel segments
9 Days Ago
ProceduralMapRailSimple and ProceduralMapRoadSimple fixes
9 Days Ago
Station prefab updates
9 Days Ago
9 Days Ago
Side atlas
9 Days Ago
merge from primitive
9 Days Ago
Replicated horse head turn
9 Days Ago
Save item to disk immediately when modifying era of item via era editor window
9 Days Ago
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9 Days Ago
Fixed normal compression with workshop imported normal maps and normal maps exported to steam
9 Days Ago
Add convars to control what building grades are allowed - `upgrade_{grade}_enabled` will remove upgrade tiers - `upgrade_{grade}_cost_multiplier` will increase or decrease the cost - `build_twig_cost_multiplier` is used for twig - replicated so applied to both the clientside UI & server resources taken
9 Days Ago
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9 Days Ago
Moved siege tower drawbridge notifiers to a slightly better position
9 Days Ago
Removed old towing code left on modular cars
9 Days Ago
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9 Days Ago
merge from siege_weapons (horse siege harness)
9 Days Ago
Fixed occasional legs animator NRE when destroying the collider a leg is attached to
9 Days Ago
edited vm mini crossbow shoot animations
9 Days Ago
Merge from presets_editor/quality
9 Days Ago
Merge from integration
9 Days Ago
RFO debug stuff for Dayaan
9 Days Ago
Various atlas iterations.
9 Days Ago
Fixed female breasts censor cube covering screen when using ballista
9 Days Ago
reset ragdolling player flags properlly if they unmount at any point (usually early dismount from dying) - stops player model getting stuck in cursed states
9 Days Ago
- Changed reload fraction duration to recommended - Enable loop pose on idle
9 Days Ago
-Updated Ballista Texture and material assignments
9 Days Ago
Negative background to fix halo.
9 Days Ago
Set shadows to hard & soft across all quality levels, in-line with previous settings.
9 Days Ago
Fixed horses floating when hitched Fixed horse air time not being reset correctly when stationnary
9 Days Ago
Added DLAA support and added it as an option in the graphics menu
9 Days Ago
merge from main -> primitive_gm
9 Days Ago
Fixed horses keeping the last input from driver if there is a passenger and driver dismounts
9 Days Ago
-Hopper Blockout
9 Days Ago
Merge from parent
9 Days Ago
New flame impact atlases.
9 Days Ago
Updating Ballista rig with new LODs
9 Days Ago
Switch to quiet run so that setting convar changes aren't printed to console
9 Days Ago
Remove some more logging
9 Days Ago
cargo_docking_fishingvillage_fix -> main
9 Days Ago
Increased min distance to a better level
9 Days Ago
Merge: from profiling_improvements Avoids recording methods that are tiny/fast - helps with overhead. Tests: in editor on Craggy generated a new snapshot and opened in Perfetto, couldn't find my methods.
9 Days Ago
Merge: from main Tests: none