reporust_rebootcancel

156,482 Commits over 4,566 Days - 1.43cph!

3 Months Ago
merge from hackweek_parented_ddraw
3 Months Ago
Pull in shelve for runtime fbx -> animation clip parsing
3 Months Ago
merge from main
3 Months Ago
merge from main
3 Months Ago
More tuning, fix spine twisting, make leg animator glue work better with turn in place
3 Months Ago
merge from icewall_col_fix
3 Months Ago
Shrunk nameplate inner colliders a tad Added comment component onto the collider to describe its meaning
3 Months Ago
Whitebox progress
3 Months Ago
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3 Months Ago
Server compile fix
3 Months Ago
Post-merge cleanup and fixes
3 Months Ago
update gas station maintainable prefabs from new environment
3 Months Ago
gamesroom shotgun trap - textures updated, still work in progress
3 Months Ago
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3 Months Ago
merge from hackweek_parented_ddraw
3 Months Ago
merge from hackweek_parented_ddraw
3 Months Ago
merge from main
3 Months Ago
merge from PlayerMaintainedMonuments
3 Months Ago
merge from fix_apartment_bathroom_door -> main
3 Months Ago
Add monumentblocker_barrels_100x300.entity and gibs
3 Months Ago
Fix bathroom door requiring apartment ownership to open & close - don't need to block access to the bathroom for non-tenants
3 Months Ago
merge from fix_apartment_fridge_transfer -> main
3 Months Ago
Fix compile error
3 Months Ago
merge fix for fridges to the correct branch
3 Months Ago
Bar stools - Added WIP lowpoly for both variants, added empty materials, updated deployed prefabs with new WIP art
3 Months Ago
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3 Months Ago
Fix fridges not transfering their content when upgrading your room - caused by only checking for StorageContainer, not IItemContainerEntity which grabs IO entities like fridges - add 'printapartmentfurniture' command to print off all entities inside the room (which is how I spotted that fridges weren't considered storage)
3 Months Ago
Fixed nametags showing through Short Ice Walls https://files.facepunch.com/raul/1b0911b1/09_19-29-WarmIndigowingedparrot.mp4
3 Months Ago
Fixed inaccurate High Ice Wall collision Removed High External Stone Wall collider out of the ice wall prefab Added inner boundary collider for nametags
3 Months Ago
Merge from PlayerMaintainedMonuments/powergrid
3 Months Ago
S2P powerplant
3 Months Ago
Merge from PlayerMaintainedMonuments
3 Months Ago
When powergrid stage changes now notify all powergrid entities via a work queue instead of churning through them all in 1 frame Work queue process order is sorted by distance, entities closest to the powerplant receive notification of a stage change first Update powergrid.status convar
3 Months Ago
Rock Sculpture - texture update and new shader features
3 Months Ago
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3 Months Ago
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3 Months Ago
Powerplant exterior updates.
3 Months Ago
game_room_dlc -> main (missed files)
3 Months Ago
game_room_dlc -> main
3 Months Ago
merge from darts_game
3 Months Ago
monument blocker texture cleanup
3 Months Ago
LOD3s for stacked terminals
3 Months Ago
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3 Months Ago
Boar animation exports and rig set up
3 Months Ago
Added missing UnityEvent attributes in SkinViewerEvents
3 Months Ago
Adding world model rig for m92
3 Months Ago
New ladder hatches and prefab setup
3 Months Ago
Clean up of now unused code + inspector hookups
3 Months Ago
Fixed recharge countdown display
3 Months Ago
Rock Sculpture - added new material, shader, textures