reporust_rebootcancel

157,948 Commits over 4,566 Days - 1.44cph!

3 Months Ago
Actually save my changes properly before committing this time, also moved the trash can so its not clipping into the fence.
3 Months Ago
Set the satellite remains to use the mesh as a collider for now
3 Months Ago
Merge from gameplay
3 Months Ago
Fixed the bench mounting on the wrong axis (again) ran s2p
3 Months Ago
merge from terrain_anchor_tooling
3 Months Ago
TerrainAnchorRingGenerator tool to set up better rock prefab terrain anchors - generates a silhouette ring of arbitrary set of meshes in prefab and then projects points onto it to get anchor placement with configurable backoff and spacing
3 Months Ago
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3 Months Ago
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3 Months Ago
merge from mission_screen_flicker_fix
3 Months Ago
Fixed compass clipping through shield when bracing
3 Months Ago
Fix screen flickering when starting a conversation with an NPC, caused by delayed position updates after the player gets frozen in place locally
3 Months Ago
update from main
3 Months Ago
Merge from PlayerMaintainedMonuments
3 Months Ago
Merge from main
3 Months Ago
added more gibs to collapsed debris monument blocker
3 Months Ago
Switch cooldown to use game hours not real minutes. Switched it to a range (satellite.cooldown_hours_min to satellite.cooldown_hours_max) and set it to 12-16 hours.
3 Months Ago
Merge: from fix_app_turretcontrol - No changes, just plastic history graph cleanup
3 Months Ago
Increase descent time from 5 minutes to 10 minutes.
3 Months Ago
Remove old placeholder gibs (heli stuff) code and prefabs.
3 Months Ago
Merge: from main
3 Months Ago
added new jukebox lowpoly
3 Months Ago
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3 Months Ago
Upgrade "prefab not found in any asset scenes" log to a warning
3 Months Ago
merge from main
3 Months Ago
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3 Months Ago
Switch ItemAmount to ItemAmountRanged for computer powerup cost list. Powerup cost is now 6-12 tech trash instead of a constant 10.
3 Months Ago
updates to new station blockouts
3 Months Ago
Bump thruster distance from 100 to 200
3 Months Ago
Randomise nudge direction when tightening radius, don't just use thruster directions, and vary (and increase) the direction moved.
3 Months Ago
Pick a random spot on the map for initial target location when taking control of a satellite instead of starting near the control computer.
3 Months Ago
Merge from PMM
Rin
3 Months Ago
merge from main
3 Months Ago
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3 Months Ago
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3 Months Ago
Merge from gas_station_maintainables
3 Months Ago
Merge from rustnav_draw_fix
3 Months Ago
Fixed location of ids
3 Months Ago
Fix missing tile ids and dynamic navmesh support
3 Months Ago
Fixed fuel pump amounts - they were being clamped and calculated incorrectly Each pump now gets around 1000 crude each time the fuel switch is enabled, takes 10 minutes
3 Months Ago
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3 Months Ago
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3 Months Ago
Fixed liquid containers continuing to drain into a connected container if they are disconnected by clearing the input by right clicking on the source container
3 Months Ago
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3 Months Ago
Merge from terrain_renderer
3 Months Ago
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3 Months Ago
merge from fix_second_hotbar -> main
3 Months Ago
Merge from main
3 Months Ago
Remove warning spam from hole renderer
3 Months Ago
New water catcher test to detect the issue where a water catcher (or any liquid container possibly) would still pump water into a connected barrel if the connections was terminated from the output port of the catcher Test fails for now