reporust_rebootcancel

153,747 Commits over 4,536 Days - 1.41cph!

1 Year Ago
More changes to ensure videos dont play on the home page
1 Year Ago
Debug: ServerOcclusion - use manually controlled points to define a query in server-editor during playmode - don't use cache, use phys queries directly (for what-ever reason cache is borked on this custom map, will investigate later) Written as throwaway, will clean up at the end Tests: visualized the path of one of the poppin cases
1 Year Ago
Static versions of fishing rod and driftwood. Rusty variant of aircon unit. Lowered LOD amounts on some static variants of world models. Fixed pivot of top food market structure. Added ladder volumes in food market prefab + some railing changes.
1 Year Ago
linq_optimisations -> main
1 Year Ago
main -> linq_optimisations
1 Year Ago
require hammer for drone pickup to avoid menu issues for now
1 Year Ago
invert IsEmpty flag
1 Year Ago
get storage contents on pickup
1 Year Ago
Redo of Update: LoadMapFile - allow to optionally spawn prefabs only within user provided bounds This stop my pc from exploding Tests: used to spawn a small area around bug location
1 Year Ago
Undo of previous CL - too many files snuck in
1 Year Ago
Update: LoadMapFile - allow to optionally spawn prefabs only within user provided bounds This stop my pc from exploding Tests: used to spawn a small area around bug location
1 Year Ago
removed carton box collider, purely visual
1 Year Ago
merge from main
1 Year Ago
switched to fuelsmall loot panel, needs its own really
1 Year Ago
added wip drone storage subentity with single slot and ability to remotely drop contents
1 Year Ago
merge from icelake_barricade_fix2
1 Year Ago
Apply icelake barricade fix on new branch
1 Year Ago
merge from siegeweapon_pulling_fix
1 Year Ago
Fixed siege weapon stuck in pulling mode if the server restarts when a player is pulling
1 Year Ago
merge from tmproemoji_nre_fix
1 Year Ago
Fixed TmProEmojiRedirector NRE
1 Year Ago
Merge from main
1 Year Ago
merge from meta_shift
1 Year Ago
merge from rails_barricade_fix2
1 Year Ago
spike trap deployment pass
1 Year Ago
merge from jungle_storepage_fix
1 Year Ago
Added missing wallpaper to jungle store page
1 Year Ago
Forgot trainyard
1 Year Ago
merge from translate_error_fix
1 Year Ago
Fixed Translate.Get error when converting null strings to Phrase
1 Year Ago
S2P Trainyard, Harbor 1&2, Military Tunnel, Launch Site, Excavator, Power Plant
1 Year Ago
Cherrypick 129429
1 Year Ago
Add anchor to test save boat
1 Year Ago
merge from naval_update
1 Year Ago
inital spike trap gameplay pass
1 Year Ago
Full anchor functionality wip
1 Year Ago
Merge from dlc_blueprint_warning
1 Year Ago
merge from small spike trap
1 Year Ago
Removed code from the bootstrap that was disabling texture streaming after the new changes
1 Year Ago
merge from meta_shift
1 Year Ago
merge from physics_bounds_commands_fix
1 Year Ago
combined bounds used for both physx bounds commands
1 Year Ago
shore_crate spawn tweaks
1 Year Ago
Spike Trap Material Fix and texture resize
1 Year Ago
Merge from main
1 Year Ago
manifest
1 Year Ago
Fixed a bunch of colliders having wrong import options and some extraneous scripts referencing LODs instead of cols
1 Year Ago
shore crate now spawns on T0 beach - rare spawn
1 Year Ago
loot generation
1 Year Ago
merge from loot_generation