reporust_rebootcancel

121,295 Commits over 4,018 Days - 1.26cph!

50 Days Ago
Always snap after turn
50 Days Ago
merge from cauldron_warning_fix
50 Days Ago
merge from hopper_attachments_fix
50 Days Ago
merge from spoil_stack_size
50 Days Ago
Fixed environment volume compile errors on the server
50 Days Ago
merge from triangle_planter_icon_alignment
50 Days Ago
merge from plantpot_extra_inside_checks
50 Days Ago
Improve belly flop tracking, break up long intimidation with slow walk, disable zigzag attack temporarily
50 Days Ago
Merge from /main:
50 Days Ago
Make croc snap more often at a distance
50 Days Ago
Don't mark the adobe stuff as hidden, easier for testing
50 Days Ago
Merge from spatially_aware_env_volumes
50 Days Ago
Wall setup
50 Days Ago
Re-adding spatially aware env volume changes
50 Days Ago
Merge from main
50 Days Ago
Reduce croc speed when bringing food back to water
50 Days Ago
Merge from f1_item_list_scrolling
50 Days Ago
Parachutes can now be placed on weapon racks
50 Days Ago
Added Client define checkinside DeferredIndirectLightingPass and EnvironmentVolumeStencilPass classes to prevent compile errors on server builds
50 Days Ago
Merge from wr_parachute_fix
50 Days Ago
Adobe gate setup
50 Days Ago
Subtractive merge Changeset 116046. Spatially Aware Env volumes are currently causing compile errors on server builds
50 Days Ago
Merge from spatially_aware_env_volumes
50 Days Ago
Merge from main
50 Days Ago
Merge from main
50 Days Ago
Adding Panther prefab variant
50 Days Ago
jungle ruins scene HLOD setup and bakes
50 Days Ago
enabled read write on ruins kit for batching
50 Days Ago
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50 Days Ago
Merge from main
50 Days Ago
Spawn 3 copies of ue_jungle_swap_a for now until we get more variants
50 Days Ago
exported updated tiger drag animation
50 Days Ago
Improve cell placement count gathering performance by using bitmasks instead of collections
50 Days Ago
Adjust the ladder trigger setup on the tree
50 Days Ago
Align to terrain when possible
50 Days Ago
New RepositionOnGroundMissing component, move objects down in the world instead of being destroyed when their underlying surface is destroyed
50 Days Ago
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50 Days Ago
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50 Days Ago
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50 Days Ago
Reapply LookAtHealth changes
50 Days Ago
Merge from parent
50 Days Ago
Merge from main
50 Days Ago
Possible fix for having to click twice to reskin an item in the repair bench if switching from a redirect to a workshop skin Reworks a bunch of repair bench logic, still a bit of a nightmare
50 Days Ago
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50 Days Ago
Removed old chicken assets (20 files, about 30mb)
50 Days Ago
Adjust alignment a little to match the railroad planter
50 Days Ago
Retake triangle planter icon, fixed alignment
50 Days Ago
Fixed warning spam when cooking food in the cursed cauldron
50 Days Ago
Fixed meat losing it's stack size when it spoils