197,180 Commits over 4,110 Days - 2.00cph!

34 Days Ago
34 Days Ago
Merge from hackweek_spawn_all_deployables_command
34 Days Ago
Fixed debug logs
34 Days Ago
wip icons for wallpapers and re-assigned to skins
34 Days Ago
merge from wallpaper/floor
34 Days Ago
vclouds atmospheric occlusion in reflection probe as well
34 Days Ago
merge from fix_official_gamemode_tags -> main
34 Days Ago
merge from wallpaper/floor
34 Days Ago
Left some crap in the prefab :(
34 Days Ago
Fixed wallpaper clipping on shipping container floors
34 Days Ago
Remove `vanilla` tag if a gamemode is set - fixes servers having both vanilla and a gamemode tag which causes the gamemode browser filters to not work
34 Days Ago
35 Days Ago
merge from wallpaper/floor
35 Days Ago
Adjusted floor wallpaper deploy offset
35 Days Ago
Do not force "rate" cvar to 100k on start up Remove archive flag from "rate" cvar It effectively didn't do anything until previous commit, because the value was always reset on start up. Fixed a crash issue with close caption HUD constraint.Motor accepts a bool for "toggle" parameter Very minor changes from CS:GO's framesnapshot stuff
35 Days Ago
Do not force "rate" cvar to 100k on start up Remove archive flag from "rate" cvar It effectively didn't do anything until previous commit, because the value was always reset on start up. Fixed a crash issue with close caption HUD constraint.Motor accepts a bool for "toggle" parameter Very minor changes from CS:GO's framesnapshot stuff
35 Days Ago
Env progress/backup.
35 Days Ago
Fix it again, but better. Don't show empty firework patterns in the UI at all.
35 Days Ago
Fixed missing wood from hobo barrel on deploy
35 Days Ago
hooked up icon after merge
35 Days Ago
updated icon
35 Days Ago
Fix error when opening admin ui, caused by empty firework pattern
35 Days Ago
Commented ddraw
35 Days Ago
Fixed various causes that could render meshes twice
35 Days Ago
Updated wallpaper tool description Hidden wallpaper ceiling, wall and flooring items More materials
35 Days Ago
jungle_floor_cube_fix -> main
35 Days Ago
Fix jungle floor spawning a random cube in the centre when highlighting it
35 Days Ago
Viewmodel mesh swapping based on current mode
35 Days Ago
Enabled detail layers on all ceiling and floor wallpaper materials
35 Days Ago
added wallpapers to world model, added outline , rendered icon
35 Days Ago
Wallpaper floor & ceiling pack - added subway ceilings, integrated swirls ceiling
35 Days Ago
Third person model swapping based on current mode
35 Days Ago
Submitting missing metas for bucket, hammock
35 Days Ago
Continuing floating walkway lookdev
35 Days Ago
Prefab changes
35 Days Ago
Hook up server browser page to our server browser list backend Run same setup/methods as current main menu (this wont be changed anyway)
35 Days Ago
Fixed some skins item name
35 Days Ago
Merge from foliage_instancing
35 Days Ago
ServerBrowserList port to use the new UI entries Ported the tag system over to the new setup Tag prefab new style
35 Days Ago
Made it easier to pick up rugs
35 Days Ago
updated wallpaper viewmodel and set up in view and world
35 Days Ago
Iterating configs.
35 Days Ago
bucket variation blockouts with potato and apple variants
35 Days Ago
Fixed ceiling and flooring skinnable prefab path
35 Days Ago
Remove unneeded buffer flag
35 Days Ago
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35 Days Ago
Merge from main
35 Days Ago
Add `ignoreversiontag` convar that allows the client to show every version of server in the browser - lets you see release servers when on higher network version in the editor
35 Days Ago
- updated compass viewmodel rig with latest mesh, set materials - viewmodel prefab updates
35 Days Ago
merge from main