162,325 Commits over 4,597 Days - 1.47cph!

1 Year Ago
Corals. Moved spawn rules to deep sea. Ocean parameters (WIP)
1 Year Ago
Bunny hat repose
1 Year Ago
merge from health_info_popup_qol -> main
1 Year Ago
Sapcesuit repose/lods
1 Year Ago
Fix front turret rotation clamping not working properly at offset boat rotations
1 Year Ago
Adding gibs for explosives component box
1 Year Ago
Health UI now pops up for 1s after damaging an object (that shows health info) - This only occurs when the object is below the threshold that would show health info constantly
1 Year Ago
Birthday Balloons - Changed clumps design, improved string model and texture for all variants, lighten texture on all singles, changed heart shape
1 Year Ago
Allow tugboat in deep sea
1 Year Ago
Simple sight update, Icon, textures, prefab and materials.
1 Year Ago
merge from naval_update
1 Year Ago
Make sure to clear the deep sea billboard list after killing them
1 Year Ago
Merge from parent
1 Year Ago
Fixed typo on boat building privilege
1 Year Ago
Quick refactor/cleanup
1 Year Ago
Fixed mesh islands not quite blending the same way as their proper terrain parents.
1 Year Ago
space station building skin models and gibs files
1 Year Ago
Merge from parent
1 Year Ago
Fixed players not being able to build on their boats in the deep sea (player boats and tugboats) Had to refactor a bunch of vehicle privilege methods
1 Year Ago
Remove some dead code
1 Year Ago
added ambience list and defenirion for PTBoat Stings
1 Year Ago
Bunny ears repose re-commit
1 Year Ago
improvised_walkway_railing_wood_150x150_corner LODs and collider meshes
1 Year Ago
Wait until we have 6 interpolator states before allowing non predicted turrets to lerp
1 Year Ago
subtract 137213
1 Year Ago
Paintball Gun - update model and bake with fixes
1 Year Ago
Minor fix on heavy scientist hand
1 Year Ago
added creak audio stings to the PTBoat ambience
1 Year Ago
Don't use pre-existing rotation as the intial client pitch/yaw - this causes snapping on the front turret when you were jumping on
1 Year Ago
Bunny Ears repose
1 Year Ago
Disabled wind on tarp_static_blue material
1 Year Ago
Nomad Suit repose/lods
1 Year Ago
Tiger mask repose
1 Year Ago
DragonMask repose
1 Year Ago
added an icon to boat ladder
1 Year Ago
Oxmask repose
1 Year Ago
Merge from boat_building (set 111 deployable GroundWatch to include VehicleLarge layer)
1 Year Ago
Merge from largevehicle_groundwatch
1 Year Ago
Merge from parent
1 Year Ago
Add debug.disableCameraMovementWhileReceivingSnapshot convar, defaults to on and admin only Seems to resolve the crash when entering/exiting the deep sea as the player camera was sometimes being interpolated to extreme out of bounds distances
1 Year Ago
Remove leftover debug message from ElectricWindmill
1 Year Ago
Remove leftover debug message from ElectricWindmill
1 Year Ago
▇ ▍▆▌▄▉▋ ▆▋▉▋▍ ▄▇▆▌▍▅
1 Year Ago
merge from main/naval_update/boat_plank_sounds
1 Year Ago
merge from main/naval_update/boat_wheel_sounds
1 Year Ago
sounds for most of the modular boats and related deployables (few bits still WIP)
1 Year Ago
Triangle fan cells wip
1 Year Ago
Gate some Indirect Instancing ConVars behind ClientAdmin rather than DEBUG.
1 Year Ago
Gate some Indirect Instancing ConVars behind ClientAdmin rather than DEBUG.
1 Year Ago
scientist_boat_ai -> naval_update