146,145 Commits over 4,413 Days - 1.38cph!

3 Days Ago
Set apartment phones to not require power
3 Days Ago
Allow `checkoutroom` to checkout other rooms (NPC rooms for example)
3 Days Ago
Also set apartment room phones as "ApartmentStatic" so you the directory is filled between room <-> room
3 Days Ago
Industrial Torch - Updated textures, added emmisive texture for UV2, updated on material with emmisive texture, lowered texture resolution
3 Days Ago
Unsaved changes in large apartment
3 Days Ago
Ridable horse
3 Days Ago
Fix placement of phone in small apartment, add to medium & large apartment
3 Days Ago
Give telephones a random number when apartments are rented (like phones usually work) Add all telephone of active rooms to the directory of the static phones outside the apartment (not every monument, only the apartment monument) - allows you to call rooms that are rented + is one way to see which rooms are currently rented
3 Days Ago
Add telephone to small apartment
3 Days Ago
Apartment complex scene set static phones to "apartment phones" with flag + disable scene light baking (can be stomped)
3 Days Ago
Apartment .meta texture files after Unity 6
3 Days Ago
Fix upkeep terminal not being in furniture root in medium apartment
3 Days Ago
Fix scrap in apartment upkeep terminal not being moved when upgrading rooms
3 Days Ago
Restore chat messages when renting room (until adding support in conversation system for it)
3 Days Ago
Fix room upkeep not using min rent
3 Days Ago
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3 Days Ago
steam_icons_upload_refactor_2 -> main
3 Days Ago
Update 145674 for the current codebase
3 Days Ago
Male body hair
3 Days Ago
CR => CRLF line ending for the broken resource files * Why did it even change by itself? What's going on??
3 Days Ago
Fix resource files? again? They had UTF16-BOM encoding? somehow?
3 Days Ago
merge from rain_grace_fix
3 Days Ago
Build and ship srcds_console.exe (Windows only) * It is a console app, so it will not spawn a new console window. Does NOT require `-console` launch param, and can just be ran from the .exe directly. Remove engine_no_focus_sleep, add fps_max_menu, fps_max_nofocus * Easier to understand "Max FPS" than "sleep time". Defaults to 60 in menus, 20 no focus (same as 50ms no focus before) Hopefully fixed "tried to create stringtable twice" Fixed Hammer crashing on exit with DX8 rendering Force Hammer to mat_dxlevel 95
3 Days Ago
Fix check
3 Days Ago
Merge from main
3 Days Ago
Communal area cleanup
4 Days Ago
m16a2 ao texture updates
4 Days Ago
further RRP particle/billboard lighting
4 Days Ago
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4 Days Ago
Updates to jump W & E
4 Days Ago
Updated ragdoll limits. improved neck ragdoll and improved downed ragdoll behaviour.
4 Days Ago
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4 Days Ago
Merge: from main up to 152363
4 Days Ago
Update: Allow benchmark to stop after enough samples accumulated - converted PlayerModelBenchmarkScene to run till 1k sampels accumulated - support accumulated sample wraparound (explains weird results I saw previously) Tests: ran player benchmark
4 Days Ago
Merge from ide_warnings_fix
4 Days Ago
Fix some compiler warnings being flagged as errors in the IDE
4 Days Ago
merge from skinviewer_viewmodel
4 Days Ago
Fixed cart button drawing on top of fullscreen skin viewer
4 Days Ago
- Give oil dispenser at dome option to only function with an online powergrid, enabled and ran S2P - Ensure all powergrid connected entities receive an initial state refresh upon being spawned
4 Days Ago
Updated 3p sap anims
4 Days Ago
Update: Add PlayerModelBenchmarkScene.UseRandomAnims - spawns players with different model states - add a run per lod level with anims (bringing total to 12) In theory should break batching/reuse, but results are a bit too similar(editor overhead?) Tests: ran the scene
4 Days Ago
update protobufs for multiplayer support
4 Days Ago
merge from main
4 Days Ago
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4 Days Ago
updated BDU shirt fbx to fix clipping with vests. Added conditional meshes to prefabs.
4 Days Ago
preparing for multiplayer darts setup: convert darts game controller to interface, move + rename controller to singleplayer darts controller and implrement interface
4 Days Ago
Updating skinning for male underwear