142,446 Commits over 2,406 Days - 2.47cph!

6 Months Ago
Ramp is no longer considered grounded (fixes ramp not destroying when foundation is destroyed) Fixed ramp construction placeholder mesh
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6 Months Ago
Rebuild manifest
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6 Months Ago
Initial import of temperature sensor, source and calculation system
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6 Months Ago
Hide all chassis items as well
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6 Months Ago
Hide the generic base prefabs for chassis and for modules
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6 Months Ago
Switched cars from Discrete collision detection to Continuous. Fixes collision issues with all small/thin objects at some performance cost.
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6 Months Ago
Revert "Fix the map getting stuck in a crazy state when viewing small maps on large tablets" This reverts commit cc52c2ad9d2b4d7f9d43ce7315fa58b543c47d48. Fix map updating when it hasn't been setup yet
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6 Months Ago
Changed all nine road signs from mesh colliders to primitive colliders, which handle collisions at speed somewhat better
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6 Months Ago
Compile fix
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6 Months Ago
Don't show engine component stat if that component doesn't affect a stat Replace yes/no test with just a standard + label
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6 Months Ago
Remove unused RealmedRemove entry on CarLift
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6 Months Ago
Replace animation curve with a remap
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6 Months Ago
Merge from main
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6 Months Ago
Have the damage texture only increase to a max of 70% when vehicle is usable, making it easier to differentiate from a wreck
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6 Months Ago
Fixed incorrect power consumption display on water pump and powered water purifier in builds
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6 Months Ago
WIP entities package import
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6 Months Ago
Fix compile
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6 Months Ago
Replaced the prevent building trigger on the car lift with a box volume sized to prevent building on top of it
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6 Months Ago
Fixed several issues that were making total decay time incorrect. Made decay much faster (five minutes total) when vehicle is already in destroyed state.
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6 Months Ago
Acceleration/top speed edits again
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6 Months Ago
Fix the map getting stuck in a crazy state when viewing small maps on large tablets
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6 Months Ago
Revert back to original fix for item stacking problem
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6 Months Ago
Fix TriggerHurtNotChild also running on the client on listen server, causing players to incorrectly get damaged
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6 Months Ago
smart alarm and smart switch sounds
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6 Months Ago
Tweak best acceleration curve
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6 Months Ago
modular-car-scrape-loop audio file + sound def (physics scrape)
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6 Months Ago
brake squeal volume tweak only play tire screeches if throttle is on modular-car-switch-seat audio files + sound def
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6 Months Ago
Crafting time balance for engine components
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6 Months Ago
Disabled minicopter spawns
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6 Months Ago
Fix syntax error
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6 Months Ago
Added car lift to compound sell orders
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6 Months Ago
Disable preloading for iOS cause the required events don't fire
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6 Months Ago
Car lift no longer default BP Car lift crafting cost balance (likely to change)
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6 Months Ago
T3 engine components not craftable + researchable
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6 Months Ago
Remove webview
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6 Months Ago
Berry tweaks
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6 Months Ago
Big refactor, mostly making floors / ceilings separate entities Split off floor / ceiling moving to a new tool
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6 Months Ago
DSP_ClearState now also clears dsp_room and room_type convars, hopefully fixing DSP presets (reverb and stuff) not resetting between map changes
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6 Months Ago
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6 Months Ago
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6 Months Ago
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6 Months Ago
Tweaked visibility of powerup level text on pause screen Merge remote-tracking branch 'origin/master'
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6 Months Ago
Fixed condition for global bundle asset load fallback Fixed song AudioClips not being precached for the main menu
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6 Months Ago
Create ping categories to reduce impact of miniscule ping differences (#1671) * Create ping categories 0~60 -> 40, 60~100-> 50, ~100-150 -> 100, ~150-200 -> 150, etc. * Update control.Servers.js
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6 Months Ago
Servers with ping under 60 now have identical ranking impact from ping
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6 Months Ago
[D11] Added "quitdemo" command
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6 Months Ago
[D11][UI] Allow access to skin store and create server screen in beta builds with command line -allowOnline
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6 Months Ago
Added GM:PreDrawViewModels which is called instead of PreDrawViewModel at the times it has no arguments
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6 Months Ago
[D11] Chromatic aberration strength dropped
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6 Months Ago
Added GM:PlayerAmmoChanged hook
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