252,105 Commits over 3,959 Days - 2.65cph!

10 Months Ago
Test
10 Months Ago
Fixed regular switch still showing 1 power usage in the UI
10 Months Ago
Don't clear chat + style + scrolling
10 Months Ago
Tools: Menu.ParentMenu, Menu.RootMenu So you can do stuff like menu.RootMenu.Close() Variable node editing (Facepunch/sbox-issues#5125)
10 Months Ago
Merge from main
10 Months Ago
Use StringTable.Remove instead of StringTable.Entries.Remove when removing Connection from ConnectionInfoManager. Fixes Facepunch/sbox-issues#4983
10 Months Ago
merge from spawn_changes
10 Months Ago
Fixed Smart Switch referred as Switch when looking at IO connection handles
10 Months Ago
Fixed Smart Switch not deployable ~1 meter below ceilings
10 Months Ago
Flip controller contexts once a frame instead of multiple times, breaking Pressed/Released tests when scoping multiple times a frame
10 Months Ago
playerupdate. exported/set up speargun anim set
10 Months Ago
Init JsonUpgrade early (fixes sbox/issues/1513)
10 Months Ago
Render dynamic envmap probes in editor sceneviews too
10 Months Ago
steal chat box + display items picked up
10 Months Ago
Increase air movement correct name on item printer fix glow showing when not looking update scene
10 Months Ago
merge from io_entity_snapping/fixes/2
10 Months Ago
▍▊█ ▍▋▉ █▅▊▋▉
10 Months Ago
Update base.fgd Update main_menu.properties Minor fixes via LuaLS Deprecated function fixes, type mismatches, extra unused arguments, etc. Convar descriptions Fixed NPC related kill achievements Prevent tiny amounts of damage (< 0.1) taking a whole armor point Fixed inflator tool not working on NPCs (Regression from #1890) Improvements to Spawnicon Editor Convenience buttons to rotate the model, set LOD to highest. Fixed addon presets not importing correctly DCategoryCollapse disabled state visual support Fixed depth issues with DModelPanel when 2+ are overlayed Fixes and changes regarding "Demo To Video" functionality Fix Lua errors when Spawnicon context menu is used after icon removal Visually disable server disabled Sandbox tools Permission system related UI improvements
10 Months Ago
▌▄▄▉ ▌▌▉▅█▍▄▌▄ ▋▋▄▅▍▄▌▄▊▋▌▉ █▄ ▊▌▊▉▍▉▇▍██, ▄▉▌▅▇ ▉██▄▇▍ ▋▇▄▇█▊▍, ▅▇▆ ▍█▋▌▆ ▋▇▅▆▋▋, ▆▊▄█▆▋▋▅▆▇▉ ▅▅▍▉▉ ▆█▌█▋▅▅▅, ▄▅▆▄ ▌▄▇▋▊▅▉▊
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10 Months Ago
Remove full paths from "Adding Filesystem Addon" Fix floating GMAs not loading correctly
10 Months Ago
Variable renaming fix
10 Months Ago
10 Months Ago
merge from electricity_power_fixes/2
10 Months Ago
Danger zone backend now supports a parent and handles local positions
10 Months Ago
Compile fix again, codegen
10 Months Ago
Proposed fix for heli clipping through the map when the server has low fps
10 Months Ago
Variable renaming
10 Months Ago
10 Months Ago
merge from electricity_power_fixes/2
10 Months Ago
merge from tc_reskin_storageadaptor_fix
10 Months Ago
restoring 95641
10 Months Ago
Compile fix
10 Months Ago
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10 Months Ago
Compile fix
10 Months Ago
10 Months Ago
Make control sheet labels draggable (Facepunch/sbox-issues#5129)
10 Months Ago
Merge property or variable get / set nodes (#1507)
10 Months Ago
Make control sheet labels draggable
10 Months Ago
Further changes to LODing
10 Months Ago
- ▌▇▄▊▉▋▆▊ ▉█▅ ▌▆▋▊▊█▊█▍▍▄ ▌▋▇▊▆█▉▅▄▌ ▆▋▍ █▇▇▉▌ - █▍█▌▇▋█▉ ▉▆█▍▋ ▍▆▌▉▆▇▌ █▋▄██▆▉█
10 Months Ago
- ▇▄▇ █▄▌▋▅█▅▇▄▉▆ ▍▄▄ ▄█▊ ▌▌▊█▆▍█▌▆▇ - ▋▊▌▋▉█ ▉▋▇▆▊▊▌▋▌▍ ▅▉█▅▇▉▄▋ ▄▉▇▌▅▄█ - ▍▌▅█▋▅▌▊ █▉▇▊▅▍▅▍ ▍▊▇▌▌▇▅▄▅▉ ▅▊▄▄▊▉ ▇▌▋▋▋▇▄▋ ▇▍▍▊▍▌▌▌ ▍▉█▆▌▆▉▉▋▄▆
10 Months Ago
Merge property or variable get / set nodes
10 Months Ago
Additional Bradley AI data
10 Months Ago
Force alternate chase/take cover states when spawning scientists sequentially isntead of 50/50 chance
10 Months Ago
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10 Months Ago
More aggressive chase behaviour
10 Months Ago
Add heavy scientists to spawns
10 Months Ago
Logging Refactor
10 Months Ago
subtracting tc_reskin_storageadaptor_fix - compile