reporust_rebootcancel

135,641 Commits over 4,474 Days - 1.26cph!

Rin
60 Days Ago
merge from mortar_prototype
60 Days Ago
Added electric furnace to render scene
60 Days Ago
merge from main
60 Days Ago
merge from steaminventory_newitem_fix
60 Days Ago
Fixed new items just bought not showing in your steam inventory (was only working in debug builds)
60 Days Ago
Include missing distance function in commit
60 Days Ago
Split shaders between stencil hole and overhead map Fix subinstances
60 Days Ago
60 Days Ago
Small UIHUD optims
60 Days Ago
workshopsource electric_furnace topology fix
60 Days Ago
Reduce hole map distance for increased resolution Move map pivot in front of camera for increased distance Use DitherMaskClip for softer shadow edges Don't render holes to texture border to prevent sampling clamp issues Change to additive blend mode to prevent intersecting holes stomping data Add triangle prism asset for hole shape Replace alpha float cutoff with alpha map bool value in tile extractor
2 Months Ago
CharityPlushie setup
2 Months Ago
Merge from main Auto conflict resolved on cannon.depoyed, salvaged_cleaver, Scientist2
2 Months Ago
Fix NONE compile error in Workbench.Updates.cs
2 Months Ago
Merge from terrain_lowering_nms_large_cave
2 Months Ago
Remove region locations help print out
2 Months Ago
Missed a meta
2 Months Ago
merge from fix_submesh_batching_shipping
2 Months Ago
Rewrite submesh batching to batch with a key based on multiple materials instead of batching each individual submesh / material individually - fixes race condition where the inner plywood submesh would be disabled while the outer submesh would still show
2 Months Ago
first pass on leaderboard complete, added throw timings in UI
2 Months Ago
merge from console_quickjoin_fix
2 Months Ago
Re-set the interaction toast to "connecting" after disconnecting when switching server
2 Months Ago
Moved HotReloadSettings.asset to an editor folder
2 Months Ago
Suppress all the shader error/warning logs on server startup
2 Months Ago
Mat tweak
2 Months Ago
Neon signs lighting & mat tweaks.
2 Months Ago
Adjust monument nav mesh bounds for NMS and military tunnels to fix AI not navigating on the surface
2 Months Ago
Playground.player updated
2 Months Ago
merge from console_quickjoin_fix
2 Months Ago
Format
2 Months Ago
Apartment complex interior progress
2 Months Ago
Fix error when trying to join another server while already connected Fix the interaction toast not updating to "connecting" state when pressed, causing issues when trying to spam-reconnect to a server
2 Months Ago
Krieg backpack holster offset pass
2 Months Ago
merge from main
2 Months Ago
missing .meta files that didnt show up
2 Months Ago
mortar ammo world model prefabs setup relinked so can be dropped. added mortar world model too and linked. update to manifest. ammo types still need proper weapon rack setup
2 Months Ago
Rebase on main
2 Months Ago
Rebase on main
2 Months Ago
Bunny suit mat assignment fix
2 Months Ago
Merge from workbench_upgrades
2 Months Ago
io bench
2 Months Ago
Ignore "AsyncResourceUpload failed." in server builds
2 Months Ago
Merge from workbench_upgrades
2 Months Ago
Merge from clearance_fix
2 Months Ago
merge from main
2 Months Ago
merge from pbcz
2 Months Ago
moved apartment prefab lighting into its own group
2 Months Ago
Disabled glass refraction Moved market lighting to its own prefab.
2 Months Ago
2 Months Ago
Add clearance check convar