197,491 Commits over 4,110 Days - 2.00cph!

3 Months Ago
Desal Update
3 Months Ago
test commit
3 Months Ago
Updated Desal Tank Collision
3 Months Ago
Merge from sunkenknife
3 Months Ago
Fixed trying to research sunken knife crashing client
3 Months Ago
Added editor-only options for disabling set admin/dev/auth level. Added options to Rust Editor.
3 Months Ago
merge form main
3 Months Ago
Set corpse timePlaced when spawning it
3 Months Ago
Corpse colliders now ignore the Physics Debris layer only on the client Fixed some colliders sticking out Coffin corpse tweaks
3 Months Ago
Updated Water Treatment Colliders
3 Months Ago
River source prefab minor fixes
3 Months Ago
merge from chickencostume_burstcloth
3 Months Ago
Burst cloth settings tweak
3 Months Ago
Rivers scale up their width faster
3 Months Ago
Fixed many large rivers not getting placed due to bug in river end topology check
3 Months Ago
S2P Monument
3 Months Ago
Common monument wrong doings
3 Months Ago
network++ save++
3 Months Ago
CraggyIsland Update
3 Months Ago
condenser texture sizes for Ao maps, del some unused models, reduced culling distance on prefabs
3 Months Ago
merge from art_generic_props
3 Months Ago
merge from sunkenknife 117496
3 Months Ago
Jungle river reeds (reusing old assets for now)
3 Months Ago
River generation improvements
3 Months Ago
ziggurat topology painting improvements, better road connection added
3 Months Ago
Include jungle biome in world config
3 Months Ago
Update nearby vines when a tree respawns
3 Months Ago
Revert chair.static mount pose
3 Months Ago
Moved to /effects
3 Months Ago
Trail ready for mirrored orientation.
3 Months Ago
Fresnel opacity.
3 Months Ago
Even more orientation fixes.
3 Months Ago
Fix vines double spawning when loading
3 Months Ago
Orientation fix.
3 Months Ago
WIP (some temp stuff)
3 Months Ago
3 Months Ago
Vine swinging trees no longer immortal Spawns an immortal stump entity when killed, stump will respawn the tree after 10s (wip obviously) Will not spawn if a player is in proximity
3 Months Ago
Midair visibility WIP. Texture optimiziation. Slash instead of blunt dmg.
3 Months Ago
Improved bone positions so head stays up during run animation
3 Months Ago
Merge from main
3 Months Ago
Sav backup
3 Months Ago
Hierarchy changes to prevent burst cloth NREs in debugcamera Game ObjectLOD burst cloth controller
3 Months Ago
Adjust skin id to fix conflict with main, unlock via the abyss pack
3 Months Ago
Merge from main
3 Months Ago
Ensure full river target count is placed outside jungle, in addition to any river candidates inside jungle
3 Months Ago
merge from softcore_update -> aux2
3 Months Ago
merge from upkeep_changes -> softcore_update
3 Months Ago
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3 Months Ago
RustNative update (jungle biome improvements) Jungle biome now works on all map sizes Jungle biome now less torn apart (mostly one continuous area) Jungle biome now larger overall
3 Months Ago
Set `use_door_upkeep_brackets = true` in softcore gamemode